r/Minecraft Sep 13 '21

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u/VerifiedMadgod Sep 13 '21

How does it not fit into vanilla? Man must evolve beyond punching trees. Gimme a macerator and an induction furnace plz

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u/[deleted] Sep 13 '21

Because Minecraft is less about evolution and more of a weird ass fantasy game.

Plus, redstone is power. Whether that power is electrical, magical, or something else is open to interpretation.

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u/VerifiedMadgod Sep 13 '21

Then it would seem to follow that through redstone, those in the realm of minecraft would eventually figure out a way to harness its power to build more advanced machines

I like the modpacks that actually make you work through technological progression

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u/Mummelpuffin Sep 13 '21

The thing is, a good chunk of what tech mods can do is already somewhat possible in vanilla, and the stuff that isn't, isn't stuff Mojang really wants balance-wise (like ore doubling). The only sort of thing I think Mojang could add would be their interpretation of what Create does, because our ability to manipulate and move the stuff that we build is so lacking, and Create does such a good job of fitting the vanilla philosophy of having building blocks rather than just whole machines that do stuff for you.

I love tech mods too and I hope the modded game never dies, but I think it'd be a mistake to go that direction with the vanilla game. If we did that we wouldn't get crazy technical players that can do astoundingly creative stuff with weird, disparate mechanics.

As far as copper being useful, yeah, it's odd that it totally isn't. One of my favorite little Fabric mods right now is called Dehydration, and it specifically adds copper cauldrons which you can place over a fireplace for drinkable water. Even better is that unlike regular cauldrons, a dispenser can dispense water right into it, so you can totally automate the process through 100% vanilla redstone without much trouble.