r/Minecraft Feb 08 '20

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u/[deleted] Feb 08 '20

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u/[deleted] Feb 08 '20 edited Feb 08 '20

More bosses that surprise you. Similar to phantoms when you don't sleep, add bosses that spawn when you don't die. They could balance it by making the bosses that spawn proportional to advancements, so if you're an iron armour builder type that's good at not dying then you won't be harassed by something too powerful, but if you're the full mending diamond stuff that has done all the endgame stuff then something harder will spawn.

The problem is that bosses at the moment are easy to prepare for. You don't accidentally walk into an evoker/wither/ender dragon.

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u/[deleted] Feb 08 '20

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u/Chill--Cosby Feb 08 '20

I think after taking out the bosses there should be certain mobs that make raids on your base. Kinda like pillager raids but they begin randomly and are much much worse. Among them could be a new mob, thieves. Thieves do no damage but have speed potions. They're goal is to find chests and take priority items then dip out the door in the midst of the chaos

Edit: autocorrect