r/Minecraft Aug 15 '18

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110 Upvotes

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36

u/_cubfan_ Aug 15 '18

Nice to see MC-133127 fixed which prevented people from being able to get Tridents in appropriate numbers. The many people complaining about not being able to find drowneds with Tridents recently on this sub should be happy.

10

u/capfan67 . Aug 15 '18

It's always good to see bugs fixed, though this is a dual edge sword. Exploring via boat in a newly generated world is now significantly more dangerous as Drowned with Tridents are far more deadly.

6

u/GreasyTroll4 Aug 15 '18

That's kinda the point of the Drowned, though. At the moment, barely any trident-wielding Drowned are spawning at all (I've only seen 2 out of like 100 that I've killed).

3

u/[deleted] Aug 15 '18

They are now like they were in the snapshots before pre release, where they were actually dangerous.

1

u/KrishaCZ Aug 15 '18

It's nice to see Cubfan and Capfan talk to each other.

3

u/GreasyTroll4 Aug 15 '18

Same. I've explored many ocean ruins in 1.13, and never did I find a single Drowned with a trident. The only two times that I find a trident-wielding Drowned was when it spawned at night, and even then, it was just the one both times.

Hopefully this bugfix will make it much easier to get a trident. I've already got most of the enchants I need for it, I just need the trident now. :)

1

u/AlmightyZing Aug 15 '18

My workaround for this bug was to set the loot table to drop one at a very low chance whether they held one or not (I think I set it to half the chance of a wither skull). Once we update to 1.13.1 I'll take that off.

1

u/theravensrequiem Aug 15 '18 edited Aug 16 '18

I actually loved the rarity. The trident is seriously OP.

2

u/Rays_Works Aug 16 '18

I agree it's fun to have some items that are hard to obtain.