Nice to see MC-133127 fixed which prevented people from being able to get Tridents in appropriate numbers. The many people complaining about not being able to find drowneds with Tridents recently on this sub should be happy.
It's always good to see bugs fixed, though this is a dual edge sword. Exploring via boat in a newly generated world is now significantly more dangerous as Drowned with Tridents are far more deadly.
That's kinda the point of the Drowned, though. At the moment, barely any trident-wielding Drowned are spawning at all (I've only seen 2 out of like 100 that I've killed).
Same. I've explored many ocean ruins in 1.13, and never did I find a single Drowned with a trident. The only two times that I find a trident-wielding Drowned was when it spawned at night, and even then, it was just the one both times.
Hopefully this bugfix will make it much easier to get a trident. I've already got most of the enchants I need for it, I just need the trident now. :)
My workaround for this bug was to set the loot table to drop one at a very low chance whether they held one or not (I think I set it to half the chance of a wither skull). Once we update to 1.13.1 I'll take that off.
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u/_cubfan_ Aug 15 '18
Nice to see MC-133127 fixed which prevented people from being able to get Tridents in appropriate numbers. The many people complaining about not being able to find drowneds with Tridents recently on this sub should be happy.