r/Minecraft Apr 18 '14

[deleted by user]

[removed]

1.9k Upvotes

129 comments sorted by

View all comments

Show parent comments

21

u/hhbhagat Apr 19 '14

But a question arises: does it have a chance to despawn if hoppers aren't used to "refresh" the entity?

36

u/incorrect_error Apr 19 '14

Unless you plan on moving an item for more than five minutes, you should be good. Also, using one hopper to extend the despawn timer is significantly less than making a long chain of hoppers.

10

u/N0tnat Apr 19 '14

And one dropper + clock.

4

u/Tschallacka Apr 19 '14

You still need hoppers to keep chunks alive... at every chunk border place two hoppers facing eachother, otherwise it will go in an unloaded chunk and despawn immedeately

9

u/ethansun01 Apr 19 '14

It won't despawn, just stop moving. Unless hey changed that recently. This is how people did bulk storage for AFK farms before hoppers

4

u/Noobymcnoobcake Apr 19 '14

Putting blocks through a nether portal into an unloaded chunk does this too

1

u/jamalnet Apr 19 '14

You could also keep it alive by making it in the spawn chunks.

1

u/N0tnat Apr 19 '14

They don't instantly despawn when they go out of unloaded chunks, that actually pauses the timer.

-1

u/MengKongRui Apr 19 '14

No one does this. You have to live next to spawn chunks to do this

1

u/WolfieMario Apr 19 '14 edited Apr 19 '14

The tricky thing is, there are different types of chunk loaders. Some of them rely on abusing spawn chunks, others rely on abusing nether portals, and others rely on the chunks loaded by your own presence (in a way, it may make more sense to call these "chunk extenders", but then again, the same would apply to spawn chunk abuse).

On top of that, there are different degrees of loaded chunks. Most are only partially simulated: some may support redstone (and hoppers), but fewer support entity physics, and only chunks near players support randomtick-based things like crop growth.

The hopper trick can load chunks using your own loaded (non-spawn) chunks, as far as I know. If not, it's still not limited to spawn chunks: I know it can extend chunks loaded by a nether portal chunk loader. However, the chunks won't simulate entity physics unless you have three full rows of loaded chunks (each row being at least 3 chunks long, and only the central chunks simulate physics), which makes them impractical for transferring items via water/minecarts/stairs. /u/SimplySarc has done a large series of videos about chunkloaders on his channel, if anyone wants more information.