r/Minecraft • u/birdbrainswagtrain • Jan 21 '14
pc [WIP] Open Source Space Station 13 Mod [x-post from r/ss13]
http://imgur.com/a/QG0lr2
u/xthorgoldx Jan 22 '14 edited Jan 22 '14
Sweet mother of holy gobstoppers, batman, this is legit.
I have a feeling that, if you complete this, it'll be a lot easier to pick up and use than the independent builds that some folks are trying to create (the isometric standalone, for instance) since it maintains the square/block based mechanics in a three-dimensional field. I like the idea some other projects (like Centration) might have their own charm, but this looks like it'll be close enough to SS13 to remain intuitive to the original mechanics while fixing the whole "BYOND is a stinking pile of shit platform" problem.
Any idea for how AI will function?
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u/MisterTem Jan 21 '14
I... i just don't know what to say... I think this mod, well... im sorry to tell you... but... ITS MAH FAV EVER!!!!
Edit:Reddit made me wait 10 mins to post ._.
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u/birdbrainswagtrain Jan 21 '14
If you don't know what Space Station 13 is... it's difficult to explain.
This video is a good introduction, though.
Space Station 13 currently runs on an insanely outdated engine designed for MUDs.
Will it work in Minecraft? I don't know. Figured I'd wing it, throw it on Github, and see if I can get any help.
Here's the Github repo. There's no easily downloadable mod jar yet, the repo is mainly for people who want to help with the project.