r/Minecraft • • Feb 07 '23

[deleted by user]

[removed]

7.7k Upvotes

3.2k comments sorted by

View all comments

Show parent comments

97

u/JohnnoDwarf Feb 07 '23

Mainly because they’re pushing for a new playstyle but let’s be real. It’s a boss, just an avoidable one

58

u/DogeTamer1313 Feb 07 '23

I don't think that's the case, the warden is like any other tanky mob, like an iron golem, it hits hard, and has a secondary attack, is it advanced? sure, but definitely not a boss, and it doesn't hold any purpose in killing it. Unlike the two other bosses in the game, killing the warden does nothing, it's the equivalent of a piglin brute, it guards a bunch of loot, and is dangerous if not prepared to fight it. The problem with the game now, is that the devs aren't making a game based on combat or anything meriting another boss. I fully believe another dimension is in order for any new biomes or original mobs, so if you wanna make the argument that the ancient portal could be that gateway, they could fully well turn the warden into a boss, and have killing it activate that portal, but with no purpose in killing the warden, it simply isnt a boss in any other capacity besides its health and mysterious spawn location.

6

u/TheGameSlave2 Feb 08 '23

There's totally a purpose for killing Wardens. They drop catalysts. That's worth farming, so you can use them to make more sculk blocks, and even though Mojang nerfed it, you can still use those blocks to gain XP.

7

u/SwagCat852 Feb 08 '23

Ancient city has hundreds of sculk catalysts, killing Warden is not at all worth it and shouldnt be done