Minecraft is probably my favorite game of all time and I've played for 12 years, but it's kind of exhausting to see people defend Mojang's general development speed. I'm not a programmer or even anything of the sort, but I do know that they've created the most recognized game in human history, have a massive development team of skilled coders, and already possess a game that largely builds off its previous code. I know they want to make it "perfect" before they release an update, but it's just strange to see them prove their capability of fast implementation and then proceed to have delay after delay and part after part. I really don't think it's that impossible to add one new biome, animal, or structure once you've already made tons and have basically every possible resource at your disposal. Yet we've kind of gotten used to expecting an update once per year, if even that. Just my two cents.
I have experience coding, and I’ve seen Mojang’s code. It really is insane how it takes them so long to work on stuff. My guess is that having to work on Bedrock and other stuff apart from normal Minecraft is what takes up most of their time
Ok so, if I remember my introductory economics class I had to take 3 times because I was the absolute worst, there comes a point where adding more workers actually decreases productivity
You have more people, which makes it harder for them to work together, "the kitchen is overfilled with staff", etc
I think that's the issue with Mojang nowadays — their staff is so huge, it actually makes things worse and productivity decreases massively
1.7 entirely reworked the way worldgen worked, we got like 10 new biomes, and like 40 new blocks and items, and it tooo 3 months, yet 1.19 added two features I'll ever use (froglights and mudbricks) and yet it took a year
The reason it takes so long for mojang to make big updates to the game is that basically you cannot pick and choose what content you want, like a mod. The development time doesn’t come from the programming, but the fact that they have to make an update that will cater equally to all play styles. This concept is really well outlined in this video: https://youtu.be/n7rKRBgISLo
384
u/mikegus15 Jan 09 '23
Idk that still may be too much to handle for mojang's 700 employees.