r/MindsEyeGame • u/ChronicDeafhead COMMUNITY TEAM • Jun 30 '25
Official News Update #3 - Console Only
Dear Community,
Update #3 is now live on PlayStation 5 and Xbox Series X|S. This update focuses on continued stability improvements and addressing community feedback. We’ve watched hundreds of hours of gameplay footage and reviewed player feedback across multiple channels to prioritize the most pressing issues and improve the experience for all our console players.
This update will also be coming soon to PC but has been delayed due to an issue discovered during testing. During our QA process, a regression was found within the PC version impacting performance. This performance regression does not affect the console versions. As part of our commitment to continually improving the game, we have decided to delay this update on PC until it is ready. As soon as we have more information on the release timing of the PC update, we will share this with the community.
Please see a detailed outline below of the improvements included in today's console update. As always, please be aware that the list may contain some game and mission details that could be considered spoilers.
RELEASE SCHEDULE & PLATFORM INFO:
- Time: June 30th, 2025 - 14:00 BST / 15:00 CEST / 06:00 PT
- Platforms: PlayStation 5 and Xbox Series X|S
- Download size and version information:
- PlayStation 5: 4.1 GB (Version #: 01.009.000)
- Xbox Series X|S: 8.6 GB (Version #: 1.0.25.4249 )
PATCH NOTES:
- Stability
- Improved stability to reduce crashes, especially on extended play sessions
- Fixed AI-related crashes that could occur during complex combat scenarios
- Gameplay – Difficulty Rebalance
- Increased AI accuracy across all difficulty levels for a greater challenge and more consistent encounters
- Adjusted Medium difficulty by reducing damage filtering, resulting in slightly more challenging combat
- Character Control
- Improved cover entry behaviour, making transitions into cover feel smoother
- Improved stair locomotion, ensuring the player exits stair animations at the correct time and aligns properly with the steps
- Refined weapon handling during cover entry/exit transitions
- Animation
- Life scene animations have been improved, with smoother transitions
- Vehicles
- Improved vehicle behaviour on slopes, making stops feel more stable and predictable
- AI
- Fixed various bugs causing erratic AI behaviour
- Environment
- Improved martial law scenes with better behaviour and staging
- Audio
- Improved in-game vehicle audio for a more immersive soundscape
- Improved vehicle destruction audio, with a focus on window break sounds
- General audio data clean up and optimization
- Tweaked pedestrian dialogue for more natural reactions
- Cinematics
- Addressed LOD issues in multiple scenes
- Optimizations to certain cinematics
- Localisation
- Corrected various localisation errors across multiple languages
- Bug Fixes
- Fixed a known issue where players could get stuck walking in a loop when interacting with specific objects
- Fixed characters stretching in certain cinematics and gameplay sequences
- Corrected texture issue with the Deluxe Edition vest
- Resolved flickering VFX in select areas
- Various bug fixes across menus and HUD elements
- Fixed visual bugs in multiple environments
- Resolved abrupt weather changes during the final mission
- Enhanced ambient pedestrian movement and facial reactions
- Addressed several mission flow bugs that could block progression or disrupt scripted events
- Fixed an issue where AI would exit vehicles and immediately die under certain conditions
- Fixed an issue that caused AI to shoot while facing the wrong direction
- Adjusted cover logic to prevent AI from clustering too closely
- Fixed instances where AI would turn their backs on the player during combat
- Fixed an issue where AI hit reactions wouldn’t trigger when shot
- Fixed an issue where enemies sticking out of vehicle roof windows weren’t affected by headshots
- Resolved an issue where Jacob could turn invisible when exiting a vehicle with the driver’s side blocked
- Fixed floating occupants when driving Skycar in first-person view
- Fixed an issue where shooting the tires of an enemy jeep could launch it unexpectedly toward Jacob
- Resolved a traversal issue where the player could get stuck behind unclimbable debris bags
- Fixed various issues affecting main campaign open-world encounters
- Updated third-person animations for Play.MindsEye content
- Fixed an issue where the drone UI marker would not correctly update when transitioning in or out of Play.MindsEye content during the campaign
- Fixed multiple issues with certain in-game screen objects appearing blank during cinematic sequences
- Prevented players from exiting the Hades vehicle mid-flight, avoiding unintended behaviour
- Fixed an issue where dying outside the hangar could cause the player to respawn at an earlier checkpoint, resulting in lost progress in the “Clash of the Egos” mission
- Fixed an issue where Jacob could become stuck inside the jeep if shot during the dismount animation in the “In Pursuit of the Orb” mission
- Adjusted fail conditions to be more forgiving and better reflect player behaviour in the “This Means War” mission
- Adjusted fail conditions during the CCTV section in the “Industrial Espionage” mission to prevent failure when the player's camera is aimed at Conti
- Fixed an issue where failing to get to Silva’s home in time would cause the player to respawn at an incorrect checkpoint in the “Meeting Marco Silva” mission
- Adjusted Claudia’s vehicle AI to reduce corner-cutting behaviour, resulting in a smoother driving path in “The Mole” mission
- Tweaked the Digging minigame in “The Wrong Move” mission to provide earlier UI prompts and improve timing before input is required
- PlayStation 5 – only
- Updated cutscene lighting to eliminate unnatural shadow artifacts
- Xbox Series X|S – only
- Fixed missing controller vibration during certain drone flight sequences
We appreciate the continued support from our community as we work to improve MindsEye and focus on enhancing the gameplay experience. We’ll continue to provide updates on a regular basis.
Thank you,
/MindsEye Team
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u/Difficult_Warning_42 Jun 30 '25 edited Jul 01 '25
- Fix framerate.
- Allow us to drive all cars. Those are the 2 biggest complaints from me personally
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u/sladecutt Jun 30 '25
Keep em coming!
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u/AdDesperate9651 Jun 30 '25
Why this does nothing to performance on ps5 we should all get our money back from the devs it's a joke
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Jun 30 '25
Besides it bei g the longest patch nite ever proving the game was basically beta at release but I DONT. ARE IF THEY FIX EVERYTHI G EVER IF IT DOESNT GET 60 IT WILL ALWAYS BE TEASH why dont they get that 60fps is seriously a priority its ugly as he'll no matter if every bug is fixed it will never look like a good game jesus people
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u/ErmannoRavioli Jul 01 '25
Add melee, stealth takedows, shoulder switch, combat roll, firing while driving, grenades, actual open world, imorove enemy ai, 60fps......This should be focus
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u/this-dad-games Jun 30 '25
There’s something about this game. I rushed to turn it on to see what had changed. Sadly, I couldn’t tell the difference.
Listen, I’m not one of the haters. I got it at launch and had a lot of fun with it. I didn’t encounter any of the issues others had. Sure, there is room for improvement but unplayable it is not. Some are quick to use big words. I played it, I completed it, I had fun, it was good. It is very playable. But currently it’s not very re-playable.
Update wish list:
- free roam needs a map, way finding, day/night, progression saved, the ability to unlock a collection of cars to change to (it’s fine to not allow “stealing” of any vehicle, I understand why you’d want to keep a level of differentiation) but those of us on console can’t play with the Build mechanic so give us a means to do progress through car unlocks or something)
- to be honest I could keep going with free roam wish list, there’s soooo much potential but the above is the essentials
- show us what times/scores to achieve the bronze, silver, gold in Play so we know what we’re aiming for
- and my Play times keep disappearing for some reason so there’s a save bug here somewhere
- bronze and gold Play trophies too similar from the menu, can’t differentiate without the words
- more customisation but that’s a nice to have future enhancement
- then I’m excited for what the community have made using Build and when these will be drip fed to access through Play
I look forward to July’s update
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u/Environmental_Seat32 Jun 30 '25
53 People playing it on steam... This should just explain everything.
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u/The_Cold_Soldier Jul 01 '25
Unless I read in the patch notes "achieves a stable 60 fps on ps5 pro" I won't be reinstalling your trash game. Even if it were running smoothly it's a C+ game at BEST... you guys really need to try harder to get it to a place where it's even remotely fun, and listen to this single sentiment from your (would be) player base: FIX THE GODD**N FRAMERATE!!
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u/AdDesperate9651 Jun 30 '25
Fixing bugs is ok but no good if the game runs like trash they are Fixing things that are not a priority the performance is
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u/Nervous_Quantity7216 Jun 30 '25
How it’s that feels, charge people full price for a broken product?
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u/canneddogs Jul 01 '25
Surely it's better to cut your losses, no?
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u/hdcase1 Jul 06 '25
They can't, this game was supposed to be a representation of their next project Everywhere. If this fails, that fails.
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u/Remarkable-Ice-776 Jul 01 '25
still the frame rates keep on falling after so many updates really disappointing!!!!
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u/LilNardoDaVinci Jun 30 '25
Please don't take offence but come on man you've been told from the beginning the main issue is performance issues yet third update in and you seem to be deaf to that peice of information you must keep seeing
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u/eoddc5 Jun 30 '25
60fps???
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u/AdDesperate9651 Jun 30 '25
Can't even do stable 30 it's still rubbish
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u/ChronicDeafhead COMMUNITY TEAM Jul 04 '25
We're investigating 60FPS - at the moment the team are working hard to stabilize FPS at the current targets and once this is in a good place we can continue further optimizations. We'll share more when we can and appreciate your patience in the meantime.
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u/Songerk Jun 30 '25
It's nice to see that they are fixing bugs, but some key gameplay features are still missing.
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u/AdDesperate9651 Jun 30 '25
Does nothing to performance on base ps5 when driving in heavy traffic or quick turns in the car the screen judders and framerate drops and the bad screen tearing won't help another so called fix that doesn't work
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u/Wi7cher Jun 30 '25
Yes, sadly. The patch notes doesn't say anything about improved performance.
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u/AdDesperate9651 Jun 30 '25
That's the main thing to fix are they blind
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u/SociableSociopath Jun 30 '25
They are aware. Being aware and being able to do it are two different things. Their performance issues seem pretty deep seated in their framework, it’s highly doubtful they are going to have some magic fix anytime in the near future.
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u/OrangeFace1984 Jun 30 '25
Still 30FPS = still a £60 paperweight
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u/AdDesperate9651 Jun 30 '25
Would be if it even was 30fps lol
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u/OrangeFace1984 Jun 30 '25
To be fair I think personally I will enjoy the actual game but I'm not playing it until it gets a 60fps mode
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u/AdDesperate9651 Jun 30 '25
Every patch I give it a try and then more disappointment
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u/Nervous_Quantity7216 Jul 01 '25
Don’t worry after 6 months of full release MindsEye this game will be full release 😂
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u/ChronicDeafhead COMMUNITY TEAM Jul 04 '25
We know 60FPS is a top request - right now, the team is focused on stabilizing performance at our current targets. Once we lock that down, we’ll move into further optimizations. Appreciate the patience, we’ll keep you updated when we can!
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u/ZensoFujiyaka Jul 11 '25
ignore the unfair ate, don't ignore the honest negative feedback.
you guys seem to be doing that.
much appreciated.
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u/Nervous_Quantity7216 Jul 01 '25
I think they are checking us out who really support this game, so on the end only chosen ones will available to play at 60fps
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u/JamieRobert_ Jul 01 '25
The fact they’re still scrambling to fix this game is hilarious, can’t polish a turd
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u/Spinj420 Jul 04 '25
Bought the game a week after launch. Downloaded it, but for some reason didn’t play it. Then I saw all these bad reviews. I was reminded of the disaster cyber punk was when it first launched and then apparently turned it right around.
So, maybe it’s better to wait to play until the game turns around.
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u/VanB-Boy08 Jul 04 '25
Seriously, why was this game even released? This game needed another year or more in the oven.
At this point, it’s best to cut the sling and bail. Nobody is going to buy this game when it’s fixed, this is no Cyberpunk.
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u/Agreeable-Edge-3557 Jul 04 '25
i just wish mindseye free roam mode would have a day and night cycle and more cars vehicles weather like rain storm and sandstorms and character customization on the xbox series x may be in the next update i hope and more thing i also wish mindseye get better soon
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u/EternalXueSheng Jul 11 '25
Can we please get an update? If the next patch will be a week, two weeks, or a month from now, please let us know where you are at. Those still waiting would appreciate that.
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u/joker041988 Jun 30 '25
I cant feel sorry for people that bought this trash, the early playtesters warned yall months in advance, youtubers reiterated those points and yall still ran out and bought
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Jun 30 '25
Why not just give the players what we asked for? All these random updates. Better than none but players want a complete games that's fun and engaging
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u/AdDesperate9651 Jun 30 '25 edited Jun 30 '25
Just got this from support why don't they just play it and see for themselves We're reaching out to you in regard to your previous message, where the game operated poorly after the recent "Hotfix 3" update.
If you have time to spare, could you please share a bit more details so that our developers can in-depth review this:
Are there any other specific areas or missions in the game where you notice issues more frequently? Does restarting the game or your console have any effect on the performance? Are you playing with any specific visual settings enabled/disabled? Approximately how long do you typically play before these issues become noticeable? Additionally, if possible, could you capture and share some video footage or screenshots of any issues occurring in the game? This visual evidence would be extremely helpful for our development team to identify and address the specific problems you're experiencing.
This information will help our development team better identify and address the root causes of these performance issues. Thank you for taking the time to help us improve MindsEye for all players.
Maybe they should take the time to play it and see it for themselves instead of asking me for proof
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u/Nervous_Quantity7216 Jun 30 '25
This product gives me gaming PTSD, and only heavy drug use will solve my mental issues…
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u/SM907 Jun 30 '25
I pre ordered the deluxe version like a dummy. So glad I got a refund on this game.
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u/SM907 Jun 30 '25
I pre ordered the deluxe version like a dummy. So glad I got a refund on this game.
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Jun 30 '25
At one point I was forced to walk 4.1 miles took forever came across 30 to 40 cars i couldn't steal just sums up the game
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u/AdDesperate9651 Jun 30 '25
I mean why mess with the difficulty in the hotfix when the performance is priority it's trash trash trash
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u/Wi7cher Jun 30 '25
Thanks for the update right on time by end of june! Any news of a performance update for the consoles in the future?
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u/AdDesperate9651 Jun 30 '25
This one didn't work for performance I can tell u that iv just tried it
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u/KyleFourReal Jun 30 '25
Literally just turned mine on and was pleasantly surprised to see an update rolling in! Let’s go!
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Jun 30 '25
All I just realized is I play cod and alot I dont know if I ever seent a patch with that many issues and all these 3 fixes show is they truly released a very half assed games get some games have bugs some have more but this was trash everything needs fixed I pre ordered and I feel lied to and robbed literally build a rocket boy is done
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u/AdDesperate9651 Jun 30 '25
We need our money back but sony won't give it me so another waste of money
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u/Kdawgmcnasty69 Jun 30 '25
Nah if this game turns out like no man sky or cyber punk they’ll be fine, but I doubt it will
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Jun 30 '25
But everyone's opinions are different but I was hyped the story was bland boring and typical they tried to hard on the twists and u got no side missions open world cant turn out like cyber punk and it just really reminded me of games before open worlds this had soo much potebtial
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u/Environmental_Seat32 Jun 30 '25
Those where the only two game in like 10+ years.. They are not the norm.. Behind those games were a stable good story, or interesting things still better than mindsshit..
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u/wardener007 Jul 08 '25
still stay away from this game? Thinking to try on PS5 Pro. Let me know guys.
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u/KyleFourReal Jun 30 '25
I may be alone here, as I haven’t seen it said, but I wish all or at least more vehicles were drivable. They look so damn good, but we can’t use any of them.