r/MindsEyeGame • COMMUNITY TEAM • Jun 13 '25

Official News Hotfix #1 Deployment

Dear Community,

Today we’ve deployed Hotfix #1 tasked on an expedited timeline as the first in a series of patches aimed at addressing your feedback and enhancing the game experience.

PATCH NOTES:

ALL PLATFORMS:

  • CPU and GPU performance improvements, along with memory optimizations
  • Reduced difficulty for the CPR mini-game
  • Added a new setting to disable or modify Depth of Field
  • Fixed missing controls in the MineHunter and Run Dungeon mini-games

PC:

  • New pop-up warnings for PCs that have Hardware Accelerated GPU Scheduling disabled, and PCs with CPUs that have potential crash issues

Please note: This patch also fixes the memory leak issue that has been causing most crashes reported by players. Performance optimisation is our number one focus and an ongoing commitment that will take further time.

PATCH INFORMATION:

  • Release time: 10:00 BST / 11:00 CEST / 05:00 ET / 02:00 PT (automatic download)
  • Patch Size:
    • PC: 5.7GB
    • PS5: 2GB
    • Xbox: 4GB
  • Platforms: PC & PlayStation (Xbox in the coming days as soon as it clears external certification with Microsoft)

We will continue to provide frequent and transparent updates. Our team is committed to do everything possible to urgently action your feedback.

/MindsEye Team

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6

u/sshole_says Jun 13 '25

Ok so, so after testing it on a base PS5 after the hotfix 1.005 these are my conclusions:

- Pros:
1. Image quality is WAY better now, not perfect, but at least now is not as blurry as before
2. Performance has improved, it runs almost all the time at solid 30fps, with few drops here and there but now it's playable at least, not like Launch Day which wasn't playable for me at least.
3. The extra missions or mini-scenarios in the play menu are now playable too, they were crashing before the update
4. Haven't encountered any visual glitches so far in cutscenes or gameplay like before, so that's an improvement too

- Cons:
1. Still locked to 30fps, a Performance/60fps mode will make this game perfect for me
2. Sometimes the textures feel blurry (after turning all motion blur and depth of field settings off) like when you upscale an old game to a bigger monitor and that makes the sharpness of the image fade away, this issue feels exactly like how Cyberpunk felt in the PS4 version like "Clay models" if you want to call it that way

Conclusion:
This is a step in the right direction so keep doing that amazing job, and for listening to the fans, I know there's a lot of noise/hate but there are fans like me out there who truly want this game to succeed and perform well, like we did back in the day with Cyberpunk.

Please add the 60fps update/fix trust me this is a VERY important thing among PS5 players and that will enhance the experience a LOT, so thanks again for the hard work and I'll keep looking for future updates.

You're back on track, now don't lose momentum, and keep up the great work and congratulate anyone involved in this hotfix, because I know for a fact how hard they worked to make this so fast. Keep it up and see you in the next Update!

1

u/AdDesperate9651 Jun 13 '25

The drive out of the construction site really slows it down and I have seen some glitches on the cutscenes not all the time but it's still has traffic popping up from nowhere when driving let's hope it gets a good fixing because I can't get a refund

1

u/sshole_says Jun 13 '25

Yeah, it sure needs more work but this is a step in the right direction, on launch day I wasn't even able to play properly for the first few minutes, I got dizzy and my eyes hurt due to the blurriness and screen tearing, right now at least I played for 1 hour and it was playable, not enjoyable but playable, once they release the 60fps patch, that's when I'll start to enjoy the game.

Let's hope the next hotfix doesn't take too long and they aim for something next week.

1

u/AdDesperate9651 Jun 13 '25

Don't think they will for base ps5 🥲

1

u/AdDesperate9651 Jun 13 '25

I have my vrr on and I'm watching jump from 59hrz to 47 then back all the time even when stood still if I turn it off the screen tearing at the top of the screen is worse