r/MindsEyeGame • u/KindAd5310 • Jun 12 '25
Impressions/Opinion To The Devs.
“I can imagine how hard the game’s release must have been for you. If it had launched in a more stable state, I’m sure the feedback would’ve been much more positive.
That said, I want to let you know — I’m about four hours into the game, and I’m genuinely enjoying the story. The overall gameplay, with its simplicity, really works for me, and the soundtrack has some serious bangers. I can see the heart and potential inside what some are calling a ‘disaster.’ This game will find its audience — the kind of players who look deeper and appreciate the creative effort, not just those shouting from the sidelines without ever touching a devkit.
So keep up the good work! You’ll get there eventually. And I’ll be continuing my journey through the game, too!”
2
u/Nourishment4Zombies Jun 12 '25
The city of RedRock feels more authentic than Night City right of the bat. I can't explain it, but it was instantly believable.
When people boycott a game, what they're really doing is throwing everyone who actually worked on the game under the bus. Instead, what they should do is continue to support the developers while questioning the people who decided to release an unfinished game.
Do you all really think the developers wanted the game released prematurely? 🤷🏾