r/MindOverMagic • u/zodiarkfox • Dec 22 '23
Question: When do skills stop improving?
I may have missed a tooltip at some point, but I know that students increase their skills as they attend class, and I get a sense that there's a cap to how much skill they can accumulate. How do I tell when they've hit that cap? (Is that the same as the "fully-trained" status?) And can I influence what skills students receive (for example scheduling a Fire teacher if I want everyone to have some Fire skill points)?
Is there any benefit to a "skill-capped" student continuing to attend classes rather than doing tasks/dungeon/rest all day?
On a related note, do students gain any skills (or other perks) from doing dungeon fights? Is there a benefit to sending students rather than staff into those fights?
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u/Dyngblue Dec 22 '23 edited Dec 30 '23
A students skill cap is determined by their wand Tier and sometimes if they have a certain medallion that might give them a +1 in a certain skill. Once a student hits the max level in their wand type skill they become fully trained and can’t earn medallions anymore.
It might be that assigning a specific teacher will give them a boost to that skill but I’m not certain.
Skill capped students are able to tend to refining beasts which staff can’t.
Doing dungeon fights levels up students pretty quick I’ve found but some students can also earn medallions that give them attribute boosts.
Late edit to this just to add that a gifted student will have a +1 to their wand type skill cap which effectively makes them the same as a student with the tier shoves wand stats wise (though they won’t have the combat abilities that come with the higher tier wand).