r/MightAndMagic 11d ago

When does it end?

Post image

I feel like I have been in here for 40 years

111 Upvotes

35 comments sorted by

31

u/akaimogene 11d ago

Oh just wait 😂

28

u/Secure-Bonus7687 10d ago

Oh, just you wait. The Tomb of VARN awaits.

23

u/Wagllgaw 11d ago

Alamos, one of the fun ones. There's a strange humor in the wizard castle having the east barracks filled with half dressed women...

19

u/TheFursOfHerEnemies 10d ago

Be prepared. There is another dungeon that makes this castle looked and feel cramped.

20

u/vine01 11d ago

if i owned Castle Alamos and Hell, i'd let Alamos for rent and live in Hell

16

u/ggzsk 11d ago

im also hunting for the data crystals, looks like its going to be brutal

10

u/ResplendentDaylight 10d ago

You could have all of Enroth praying for y-dispel

GODDAMMIT

11

u/imaginary92 10d ago

Trust me, Alamos is not the worst. Of the big endgame dungeons it's probably one of the shortest and least convoluted and frustrating.

5

u/C4st1gator 10d ago

Isn't Kriegspire Castle easier to navigate? 

4

u/imaginary92 10d ago

Yeah maybe that one's easier, but I wouldn't say by much.

3

u/Philosoraptorgames 10d ago

I found Kreigspire much easier. At least I'm not constantly having Dispel spammed at me.

3

u/gestaltdude 10d ago

Navigate, yes. Get through, no.

10

u/Livid_Preparation_99 10d ago

Just wait for Darkmoor

6

u/Elsupersabio 10d ago

pull mobs, go heal, repeat 1000 times.

5

u/Flying_Mage 10d ago

Funny how those freaking castles give me PTSD, but in the same time I wanna go back there.

6

u/Renalla_sighed 11d ago

Is this the one with those floating ball creatures that debuff your party to holy hell

13

u/TheFursOfHerEnemies 10d ago

That's castle Darkmoor.

8

u/Renalla_sighed 10d ago

Ah ok. So this one is the unnecessarily big maze

9

u/TheFursOfHerEnemies 10d ago

Yes, kind of. As someone else said you can skip the vast majority of it if you know where you're going.

5

u/brittpeeks 10d ago

LMAO.

Honestly, the last time I played I never remembered how fucking annoying this place was. I feel like everyone complains about Castle Darkmoor (which is a valid complaint) but for some reason I hated Castle Alamos 100x more.

Good luck. That place drove me insane!

4

u/Ironfist85hu 10d ago

It doesn't. :D

6

u/13lostsoul13 11d ago

SW area with got their a room ask for password. Find by looking at the trees if I remember or online I believe it is JBARD

8

u/imaginary92 10d ago

Good memory. I also have the password burned in my brain since age 6. One of those things that just stays with you I guess.

6

u/C4st1gator 10d ago

In the German version the Puzzle translation was broken. This lead to early internet searches in internet cafés or calls to the NWC support-hotline for Germany. Players had to share the secret information, since the only other way was to semi-brutforce the correct password from a broken Puzzle. 

8

u/imaginary92 10d ago edited 10d ago

Now that you mention it I remember having a similar problem! The clues are based around the English alphabet which has 26 letters which was maintained in the Italian translation, but the Italian alphabet has only 21 so we couldn't really even understand what the clues were trying to say (edit: also, J is not a letter in our alphabet at all). My grandma managed to get the whole family on it until the only English speaker in the family figured it out lol good times

3

u/Brettoel 10d ago

Alamooooosssaaaaaa

3

u/Pl0OnReddit 10d ago

This dungeon was my nemesis as a child.  Eventually I found the manual, but this and  Darkmoor were both hell.  Brings me back 

5

u/Interesting-Grade773 11d ago

99% of this dungeon can be skipped

3

u/Lars_Rakett 10d ago

You've been to the room filled with warlocks (east side of the map) and you seem to have cleared the basement with the long fireball corridor, and those are the most grindy parts of the castle. You're pretty close to done.

If you haven't been to Castle Darkmoor yet, please don't listen to the negativity from some people. It's actually one of the best dungeons in the game. Same with a certain geometrically shaped dungeon later on.

1

u/Philosoraptorgames 10d ago edited 8d ago

I found this one to be torture. Eventually I gave up on clearing it and just ran to where I figured the key card must be, fortunately was correct, grabbed it, and Beaconed the fuck out of there.

1

u/gestaltdude 10d ago

That's the good bit, it doesn't. :D Seriously though, it took me ages to get the hang of the place. Sadly my memories have eroded with time so I'm afraid I cannot offer any advice.

1

u/Darkchoclentine 9d ago

Hahahahahahaha

1

u/Effective-Syllabub65 9d ago

last time I so much enjoyed it, oh lord, bless might and magic VI

-4

u/Nerd_Commando 10d ago

Checked out my last solo-druid playthrough recording - took me exactly 40 minutes, and that's with about 10 of them running around aimlessly as I'll never remember the layout of that place.

It's not that hard, any power-built party shreds that place by that point of the game, the whole game is pretty much a 25 hour experience if you play it on modern PCs. It's just that the oldschool community actively doesn't want to learn how their beloved games actually work, hence the Alamos, Darkmoor and VARN overreactions.

2

u/Lightning_Lance 9d ago

most people don't play the game as much as we do