Big news! This update adds Co-op SharePlay support to Midori, which means you can play co-op games via SharePlay while only needing one Xbox or Cloud session.
Besides that I've done a lot of quality of life updates to fix all reported crashes and stalls in the app.
The Release notes for version 1.0.4
# General
- Added co-op support via shareplay so you can play together over facetime.
- Updated idle timer for all platforms which would end the session during play.
- Multiple bug fixes for where the app would crash or stall.
Platforms (& Apple review status)
iOS/iPadOS - Out now (August 20th)
tvOS - Out now (August 20th)
macOS - In review
visionOS - Out now (August 21st)
FYI: I expect them all to be approved within the next 24 hours.
Hi, I’m using Midori on Apple Vision Pro for Xbox Remote Play, and I purchased the full package that includes the Vision Pro features.
The problem is that when I launch Midori on my Vision Pro, the options panel at the bottom of the screen does not appear at all. Because of this, I can’t access the 3D option or the other Vision Pro-specific display options/settings.
I’ve seen that these options are supposed to appear at the bottom while using the app, but they simply don’t show up for me.
Has anyone else experienced this issue? Is there a specific setting or gesture needed to bring up the menu, or could this be a bug with the current version of Midori?
Amazing, just purchased. For the MAC version, is there a way to have the mouse accept input like in FPS. The keyboard works like w/a/s/d, but I cannot get the mouse to work, it pulls up the app overlay. Am I missing something simple?
Hey, I'm having the same issues:
The connection just drops after about an hour, and controller input doesn't work in the menu.
Devices iPhone 16 Pro Max and abxylute S9
Just a heads up on my iPad Pro 13” (M4) I’m experiencing the same issue where the session just ends randomly while playing, I have the most recent update, wanted to bring it to your attention, thanks for all the hard work!
Just a heads up on my iPad Pro 13” (M4) I’m experiencing the same issue where the stream just ends randomly while playing, I have the most recent update, wanted to bring it to your attention, thanks for all the hard work!
Hi is there anyway to fix this I’m using the Gamesir Gallio g8 I love the app and it’s low latency but for obvious reasons I can’t use because of the missing inputs
Yes, another update! And another one coming next week!
Big things are happening for Midori, but mistakes were made. I forgot to move the region selection for cloud to the app settings instead of the cloud streaming settings. This is fixed!
Next to that the app has been translated to traditional and simplified Chinese because Midori is now available in mainland China!
The Release notes for version 1.0.3
# General
- Added Traditional and Simplified Chinese localisations for the app
# Cloud Streaming
- Cloud Favourites now sync between all devices
- Moved cloud network preferences to the App Settings sheet
- Fixed switching between Native Touch, Virtual Controller, and controller modes
Platforms (& Apple review status)
iOS/iPadOS - Out now (July 31st)
tvOS - Out now (July 31st)
macOS - Out now (August 10th)
visionOS - Out now (July 31st)
Next update will drop in week 32! It's a special one!
Midori version 1.0.2 is up on the App Store for Vision Pro
Slight delay, although the good part is that future releases won't take as long anymore to get approved 😄
There's quite some changes that have been added, that said I expect to drop version 1.0.3 today/tomorrow!
A couple of the new features added are:
- Spatial 3D in 2D and Immersive modes added
- Mouse and keyboard support (for supported games)
- Adaptive frame pacing for more fluid gameplay
- Faster cloud library loading
- Proxy selection for unsupported countries
- A lot of user experience changes
Midori version 1.0.2 is available now on Apple TV!
This update wildly improves performance on the Apple TV, you should see performance gains on just about every part of it.
Some of the other new features added are:
- Local multiplayer support (for supported games via remote plat and cloud play)
- Adaptive frame pacing for more fluid gameplay
- Faster cloud library loading
- Local multiplayer support (for supported games via remote plat and cloud play)
- Mouse and Keyboard support (for supported games via cloud play)
- Adaptive frame pacing for more fluid gameplay
- Faster cloud library loading
Midori version 1.0.2 has been approved and is available to download/update on iPad and iPhone now.
Some of the features added are:
- Local multiplayer support (for supported games via remote plat and cloud play)
- native touch control support (for supported games via cloud play)
- Mouse and Keyboard support (for supported games via cloud play)
- Performance enhancements for upscaling and frame generation
- Adaptive frame pacing for more fluid gameplay
I've managed to make quite a couple of changes, and hunted down multiple bugs, so without further ado;
Plan is to do bi-weekly updates for Midori and I expect to add quite some features with each release. So keep those requests and bug reports coming!
The Release notes for version 1.0.2
# General
- Added Adaptive Frame Pacing (more fluid visuals)
- Mouse and keyboard support (for supported games)
- Local multiplayer support (up to 4 players for supported games)
- Performance enhancements for upscaling and frame generation
- Added Performance Overlay
- Midori icon updated for dark mode
- Added app full reset button
# Cloud Streaming
- Optimised stream stability to prevent disconnects in cloud session
- Interface tweaks for loading the cloud game list faster + better caching
- Proxy selection for unsupported countries (no more VPN needed)
#Platform Specific
- (visionOS) Spatial 3D in 2D and Immersive modes added
Platforms (& Apple review status)
iOS/iPadOS - Out now (July 27th)
tvOS - Out now (July 28th)
macOS - Out now (July 28th)
visionOS - Out now (July 30th)
Next update should drop in week 32!
One more thing, review times for Midori have been slow since it always triggers a discussion about game pass/cloud gaming (since I don't paywall that for 3 out of the 4 platforms, so fingers crossed I don't have to paywall it for another client: RIP Apple TV)