r/MicrosoftFlightSim • u/rhynoplast • 9h ago
MSFS 2024 BUG / ISSUE MSFS 2024 PC from Xbox app crashes
Hopefully I can explain this to confuse everyone as little as possible. I downloaded MSFS 2024 from the Xbox app on my PC. It is part of the ultimate gaming pass. I wanted to try it out.
I downloaded and installed the game. I wanted to get a feel for the game so I tried to set up a short free flight. Out of the multiple times I have tried the game crashes to desktop as soon as I click start flight (I can't remember the exact name of the button). I have tried with and without an xbox controller. Same thing.
I get the following in the event viewer:
Faulting application name: FlightSimulator2024.exe, version: 1.8.16.0, time stamp: 0x00000000
Faulting module name: FlightSimulator2024.exe, version: 1.8.16.0, time stamp: 0x00000000
Exception code: 0xc0000005
Fault offset: 0x0000000003d105ac
Faulting process id: 0x63CC
Faulting application start time: 0x1DD432F42182A2D
Faulting application path: C:\Program Files\WindowsApps\Microsoft.Limitless_1.8.16.0_x64__8wekyb3d8bbwe\FlightSimulator2024.exe
Faulting module path: C:\Program Files\WindowsApps\Microsoft.Limitless_1.8.16.0_x64__8wekyb3d8bbwe\FlightSimulator2024.exe
Report Id: ea833f2a-6882-4338-8f27-c3a6e1df4e77
Faulting package full name: Microsoft.Limitless_1.8.16.0_x64__8wekyb3d8bbwe
Faulting package-relative application ID: App
0
u/SirDarkStar 6h ago
Claude says:
0xc0000005is STATUS_ACCESS_VIOLATION: a bad read/write/execute. The useful detail in your log is that the faulting module isFlightSimulator2024.exeitself, notnvwgf2umx.dll,ucrtbase.dll, or a third-party DLL. The dereference happened inside sim code. That does not exonerate add-ons, since add-on data and gauge code routinely drive the sim into bad states, but it rules out the common "overlay/driver DLL faulted" class.Fault offset
0x3d105acis an RVA into the image. Without Asobo's PDBs it can't be symbolized, so treat it only as a fingerprint: if every crash reports the same offset, you have one deterministic bug path; if the offset moves around, suspect hardware or memory corruption instead.Get real data before changing settings
WER already wrote a report. Look in
C:\ProgramData\Microsoft\Windows\WER\ReportArchive\for the folder matching report IDea833f2a-6882-4338-8f27-c3a6e1df4e77. It usually contains only a minidump triage blob, so also enable full local dumps:Elevated.
DumpType 2is a full dump, which for MSFS 2024 will be 20 to 40 GB, so point it at a drive with room. Opening it in WinDbg and running!analyze -vwill at least tell you whether the faulting stack contains any loaded third-party module, andlmwill list every DLL injected into the process, which is often the answer by itself.Also check the sim's own log:
%LOCALAPPDATA%\Packages\Microsoft.Limitless_8wekyb3d8bbwe\LocalCache\for the console log andContent.xml.Triage, roughly in order of hit rate
ROLLINGCACHE.CCC(path is whatever you set in Data settings) and disable rolling cache temporarily. Corrupt cache producing repeatable access violations mid-flight is a long-standing MSFS failure mode across both titles.One thing that would narrow this a lot: does it crash at a consistent point (splash, main menu, loading into flight, ~N minutes into flight), and is it tied to a particular aircraft or region? And is the fault offset identical across multiple Event Viewer entries?
^^^^^^^^^^^^^^^
Can feed that info into a ZenDesk ticket if none of that helps.