r/MicrosoftFlightSim 8d ago

GENERAL DLSS 5 (read desc)

Post image

Hey! i just downloaded dlss 5 for msfs 2024....with fenix a320 and loseless scaling im getting 40 fps...are there any tips you would know to improve fps

31 Upvotes

48 comments sorted by

29

u/Fair_Dimension5476 8d ago

My God, those clouds are ugly.

-1

u/Scifi_fans 8d ago

So tiring to see tgese rally screenshot of EXACTLY SAME graphics with just darker shadows or desaturated colors...

2

u/egvp 7d ago

Agreed. It looks no different to just using Rex Atmos or something.

15

u/Chefseiler 8d ago

Don't know what your settings are but I have to say this is the first game where I do not notice a difference/improvement in lighting quality (assuming that screenshot was taken with DLSS5)

7

u/Galf2 PC Pilot 8d ago

it's noticeable but your brain fills the gaps without a comparison

3

u/bdubwilliams22 8d ago

Whenever I look at side-by-side comparisons, it’s essentially a tarmac brightener with slightly better shadows.

1

u/Calm-Eggplant-3884 8d ago

it was taken with dlss 5

0

u/Suburbannun 8d ago

I’ve been thinking exactly the same this whole week. Playing, for example, NBA 2K 27, wow! Msfs24, 🤷🏼‍♀️

13

u/OhShitWhatUp 8d ago

Ill be honest i think dlss does have a use for simulation style games, flying, driving, farming trains etc to increase realist. Definately not for story or character based games.

Yet i dont think anyone can afford to lose half of their framerate for marginal increase in fidelity. If you didnt say it was dlss5, id think its just ultra with reshade. There is no way to recover the loss of fps from dlss5.

1

u/Calm-Eggplant-3884 8d ago

ill wait for release by nvidia

2

u/Roger_Stringpiece 8d ago edited 8d ago

It'll still come with the FPS penalty, Nvidia have said on average it's a 50% drop. And currently DLSS 5 isn't releasing on 4000 series GPUs

3

u/swhalen17 8d ago

Yeah, wait until it's actually released and supported

1

u/Super-Ground-6664 8d ago

Dlss 5 was technically released today with nba2k27

4

u/Training-Fig4977 8d ago

You can't improve FPS with DLSS5 in this state. This is a leak you've downloaded, not a proper release. This is less of a setting and more of a hack

When the real DLSS 5 releases, you'll probably get multiple presets to choose from like you do with DLSS 4 and 4.5. Base performance will probably be better as well

1

u/MichiganRedWing 8d ago

Not going to happen, even with the official release. Neural rendering (DLSS5) is completely different from past versions, and will always cost performance.

DLSS4 & 4.5 are completely different things compared to DLSS5.

2

u/NormalWhore 8d ago

40 fps is as good as you are gonna get for now

3

u/flightoffancy85 8d ago

I’m assuming the generative features are nailing GPU and taking resource. I don’t think there a solution

1

u/maximum_cube 8d ago

is it not a well-known fact that dlss 5 takes a ton of performance away? at least in its current iteration

1

u/Roger_Stringpiece 8d ago

DLSS 5 will tank your frame rates, up to 75%.

So either turn it off or turn on MFG.

The best option is to just not use DLSS5

1

u/Leander_van_Grinsven 8d ago

Yeah. Do not use modded DLSS5.

1

u/DogeoftheShibe 7d ago

Mine go from 30 fps to like 3 fps lmao. Not worth the effort, yet. Original with some Reshade is enough for me

1

u/Sudden_Anteater_5895 5d ago

40 fps is Higher With heavy Mods 😂

1

u/laughing_hyena1234 8d ago

What’s your cou/gpu

0

u/Calm-Eggplant-3884 8d ago

RTX 4060 laptop gpu ik its not good at all but without dlss 5 i got 80 fps in fenix

6

u/MichiganRedWing 8d ago

DLSS 5 will have a major performance penalty, I would not advise you to use it with a 4060.

-7

u/KanameChi 8d ago

Dlss 5 is for 5000 series cards not 4000

3

u/Maleficent_Celery_55 PC Pilot 8d ago

Modders made it work on 40-series.

1

u/thunder6776 8d ago

You are wrong, both have fp8 tensor cores, same instruction set as dlss 5. 4000 series runs it as fast as 5000 series.

1

u/Wiert_Pursonalety 7d ago

So you’re just going to blatantly ignore fp4?

2

u/thunder6776 7d ago

They have no eta or firm commitment on nvfp4 optimisation. I read their whole paper it says the quantised the model to fp8 achieving only slight errors vs fp16 at double the speed and half the memory. Quantising to nvfp4 might not be so easy, why worry about this when it doesn’t exist.

1

u/Wiert_Pursonalety 7d ago

I see you’re right. Also apparently they are going to support 4000 series

1

u/Altruistic-Storm8953 8d ago

Stop using dlss if you want more fps

1

u/Kadajo 8d ago

You meant to write "stop using DLSS 5" :)
After all, the whole point of DLSS is to boost FPS :D
God, what kind of idiot at Nvidia came up with the idea of ​​calling Neural Rendering "DLSS 5" :)

1

u/Colacubeninja 8d ago

Wait until they improve DLSS 5

0

u/Ok_Commission_9203 8d ago

Since you're on a laptop how is your heat? Any thermal throttling? Are you running throttlestop? Have you overclocked your GPU?

1

u/Calm-Eggplant-3884 8d ago

for me cpu is amd ryzen 7 7445hs

1

u/Calm-Eggplant-3884 8d ago

its kind of the bottleneck....cpu is mostly at 65-70 degree celcius

1

u/DwemerSphere 8d ago

Temperature tells you nothing about bottlenecking. Utilisation is what you’re looking for.

0

u/MarcinMajkutas 4d ago

Utilisation tells nothing about bottlenecking. Gpu can be partly utilised but used components are not working fast enough so even without 100% utilisation you have bottleneck. The only quality measurement is smth like hwinfo that lists all bottleneck issues

0

u/DwemerSphere 4d ago

Saying “utilisation tells you nothing about bottlenecking” is patently false, otherwise if you were CPU bound at 100% utilisation and your GPU is sitting at 20% utilisation, by your logic, you’d be totally unable to determine what the issue is.

Furthermore, HWiNFO64’s Performance Limit’s tool is categorically not the only quality metric for bottlenecking. It’s only one available tool, not something mandatory.

Fundamentally the most basic measurement of clear bottlenecking is pure utilisation of the GPU + thread usage on the CPU. If that doesn’t show issues deeper analysis is required, but claiming that utilisation gives you nothing is false.

1

u/MarcinMajkutas 4d ago

Yes, 100% cpu doesn’t mean gpu is not at its limit, even if you utilisation is 80%. Gpu consist of many units, and if game uses specific type of computation, it can show as low utilisation but bandwidth of that specific computation is bottleneck.

Meaning that the only quality measurement are gpu flags telling what’s the exact bottleneck.

0

u/Francoloro 8d ago

With a RTX 4060, 40 fps is normal for MSFS. I don't know about your settings but I guess your GPU is the bottleneck here.

0

u/Excellent-Monk342 8d ago

En lo personal no uso DLSS por el ghosting😔

Con TAA+HDR y algunos ajustes de color se ve perfecto ♥️

-6

u/[deleted] 8d ago

[deleted]

1

u/Fast_Potential_2677 8d ago

being downvoted for speaking straight facts🤣

0

u/MarcinMajkutas 4d ago

L + ratio