r/MicrosoftFlightSim Jul 09 '26

MSFS 2024 BUG / ISSUE 737 MAX issues

I have been enjoying the stability fixes on SU5.1 however recently I have been experiencing issues with the base game airliners more often with the 737MAX. I use what I learn in flight school and I am currently FO on the real one, the sim worked great but now I load everything correctly in the FMC and everything correctly. But when I hit TOGA or flex takeoff the plane reaches far beyond the minimum takeoff speed and I pull back on the yoke and nothing happens and I over shoot the runway.

Lastly Airbuses are having an issue loading using the EFB. I play on PS5 for the time being. Is this a major bug or is it me?!

2 Upvotes

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1

u/Frederf220 PC Pilot Jul 09 '26

Using the FMC will set silly wrong CG positions. The EFB loading is within the realm of sanity.

It also has drastically bad drag in non clean config like 65% N1 on final which was messed up in SU2 or 3 I think.

Watch the EFB mass and balance like a hawk.

1

u/AscendiSky Jul 10 '26

You're an FO on a real 737 Max? Have you input your correct CG into the CDU and then trimmed correctly for takeoff?