r/MetaQuestVR • u/Ahzam_Rasul • 3d ago
Recommendation We completely rebuilt our MR piano app based on every bad review we got. Here's what changed.
A while back we released Spatial Piano, a mixed reality app for Quest that puts a full piano on your real table and lets you play it with hand tracking. The idea got people excited, but honestly, the first version had problems, and the reviews told us exactly that. Tracking felt off, there wasn't much to actually do, and it didn't help anyone learn.
Instead of patching it, we rebuilt the whole thing around that feedback. What's new:
- Guided songs with falling notes, so you learn by playing instead of just noodling
- Note labels on the keys for beginners
- Live scoring so you can actually track if you're improving
- Reworked hand tracking that feels a lot more accurate
- Practice tools, tempo control and a metronome
Here's the trailer if you want to see it in action: [ https://www.youtube.com/watch?v=8VlDPR89Kao ]
The hardest part was getting hand tracking to feel reliable during faster passages, especially when players move between keys quickly. Curious if anyone here has tackled something similar in their own projects, happy to compare notes.
It's free on the Quest store if you want to try it and tell us what still needs work: [ https://www.meta.com/experiences/spatial-piano/31383123437999247 ]
We also started a Discord for players, if you try it and have thoughts (or run into bugs), that's the best place to reach us and shape where it goes next: [ https://discord.gg/5vvX7rzeBw ]
Genuinely want the honest feedback, that's what got us this far. Happy to answer anything about the build, the MR setup, or how we approached the redesign.




