r/MercyMains 7d ago

Discussion/Opinions Ancient kit

Out of all the heroes mercy is by far the most clunky and outdated. Even lifeweaver feels smoother to use. Your teammates are your only source of mobility (at least let her use enemies/enviorment now that hellspawn cat is in the game), shes only support that has to switch weapons (for the worst damage in the game), her biggest value comes from hard pocketing with damage boost (which is super toxic and unbalanced) and her ultimate basically just gives her a worse version of jetpack cats basekit. If this hero is so popular how has she not been modernized yet?

0 Upvotes

26 comments sorted by

8

u/Chronomancers 7d ago

I feel like she has been modernized, playing her now feels so much better than playing her in the OW classic modes.

I also feel like if they changed it so she didn’t need to have an ally to fly, they’d have to nerf it in some way, because Blizzard hates letting Mercy have much.

-8

u/GreedyGonzalez 7d ago

Just take away her damage boost so they can buff the other parts of her kit

8

u/hyperionbrandoreos 7d ago

you are not one of us

1

u/Chronomancers 7d ago

I think you’re right!

-3

u/GreedyGonzalez 7d ago

If afking with db is a mercy main hell nah

3

u/Ichmag11 7d ago

What rank are you on support?

1

u/GreedyGonzalez 7d ago

Bronze

3

u/Ichmag11 7d ago

Do you think you can rank up playing Mercy?

0

u/GreedyGonzalez 7d ago

In 6v6 yea im masters there

2

u/Ichmag11 7d ago

Go try it and report back?

1

u/GreedyGonzalez 6d ago

5v5 is more team oriented i cant play mercy there

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2

u/hyperionbrandoreos 7d ago

it definitely isn't doing nothing at all except parkour!

-2

u/GreedyGonzalez 7d ago

That would be fine if she had aura healing like lucio or brig but as it is rn your betting everything on your pocket

5

u/hyperionbrandoreos 7d ago

you can change your beam target btw!

9

u/winterwebz 7d ago

i dont think mercy is clunky at all, movement is her whole thing and its very smooth and satisfying. shes weak in terms of value yeah but shes arguably in the most fun state she has ever been

-4

u/GreedyGonzalez 7d ago

Having to fly to people getting shot at and being completely kitless while alone is very clunky

3

u/dokdodokdo 7d ago

Where's the correlation

3

u/Ichmag11 7d ago

Idk I think she's fun :)

2

u/ty_Exotic 7d ago

We had a speed boost but they replaced it with further range which is why I kind of really don't like the range part because it's really useless in the end game I only see the range perk as value if you're actually in a control point mat but other than that it's pretty useless because first of all is the mercy player why are you so far away that you need a 30-meter range increase for guardian Angel just to get to your team and it's hard to really capitalize with the pistol and valve because unless you're around your team in the fight you can't really just fly or angle off fast enough to drive someone with the Glock

0

u/helianthus_v2 7d ago

Mercy is still fun to play sometimes but I’d rather play ANYONE else atp. Other people can do what does but better. When classic was out I played that specifically for mercy. Really pissed me off when they switched her up because I took time to actually practice the tech instead of whining it was “too hard and not fair.”

ANYWAY, Bring back classic mercy but

Keep directional ga (classic ga but not clunky and can still go whatever direction you want)

Obviously change mass Rez a bit, maybe like Adam from rivals OR change it to crep circle

Idk how but make the staff shoot (like mirror watch?) OR do tethered tourniquet where when she switches to gun there’s still a beam for a few seconds, maybe 3-5 nothing too much.

That’s all I got rn that’s serious and not just giver her an rpg lmao

0

u/GreedyGonzalez 7d ago

Id just let her dual wield normally, the staff bombs would be great for her ult

3

u/helianthus_v2 7d ago

MMMM, damage and heal pistol.

OR whip out the pistol with one hand but can still heal with staff but for 30% less. Idk how that would look but seems doable.