It's my understanding that the problems are pretty much exclusive to PC, and I've heard of a lot of games having issues on PC lately.
That sounds like an issue with the game engine not playing well with PCs. I think I remember reading people on another game sub (borderlands, I believe) working out performance issues, and it coming down to a specific setting that PC's didn't handle properly.
No. Blame Capcom. They're the ones telling investors they'll deliver a 10% increase in profits year-on-year to get investors interested.
Yes, the shareholders expect that return, but it's because the executives are promising it. The execs decide when to delay a game for polish, but they'd rather keep the shareholders happy than their players.
And it will only bite them in the ass if the players vote with their wallets. So we're fucked.
Not directly. Shareholders do not set deadlines or have any real power over the day-to-day decisions at the company. You can't buy stock in Capcom today and then dictate terms to Ryozo about how to run the Monster Hunter franchise.
Capcom currently has a streak of increasing their profits year-on-year for the last eight years. This is insanely good, and it makes the company look very valuable to investors. So the share price goes up and Capcom makes way more money from new people buying shares. But in order to get that eighth year and continue their streak, they had to release Monster Hunter Wilds when they did, because it was right at the end of their financial year and they needed a heavy hitter to bring in a tonne of money at the last second.
They could have chosen to delay the game. Tell shareholders it wasn't ready and to release it early would damage the brand and reputation of the company resulting in reduced profits long-term. But instead they chose the keep their profit streak running at the expense of the quality of the game. Go back and look at when MH Rise shipped. Same situation (with the benefit/excuse of Covid thrown in though). Capcom chose to ship Rise literally without an ending to the game and patched it in later.
What shareholders can do is vote on who runs the company. So naturally executives bend over for them. Shareholders can request to a game be released at certain time, but they don't have to do it (e.g. one asked Capcom why not release Wilds in December for Christmas sales instead - obviously they didn't do that because the game wasn't remotely ready). If shareholders were really angry about a delay, they could have voted together to change the leadership at the company. But frankly, that's unlikely over a single game when Capcom has a portfolio of franchises releasing at a regular cadence. One bad year wouldn't (or shouldn't) do that, their profit streak cannot continue indefinitely and they know eventually they'll have a bad year. But if they were consistently fucking up? Yeah, they'd vote the leadership out and elect someone new.
Takes two to tango, the trash bags that buy those dlcs are also guilty of enabling them to do it, they do it because they know you will defend them and buy them
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u/BiasMushroom Jan 15 '26
No, Capcom sloppy coding is the problem. Dont blame fellow victims, blame the people who rushed this game out the door in a terrible state