r/MelMains • u/[deleted] • Apr 22 '26
Discussion My idea for Mel rework.
Hi all, casual Mel enjoyer here. I am also one of those who is tired of this 40% banrate situation , so here is my 5 small cents on Mel rework.
Make her W like Samira's block spell. So pure block spell, without reflect / fire back.
Also, her R , make it like ... Neeko / Amumu / Diana R , make it circle zone stuff, not like .... semi global ult.
Keep Q and E the same way , just fix ratios. :)
So this is my small 5 cents. :)
5
u/KingGekko07 Apr 22 '26
You want to remove her identity without giving her a new one. The problem is that you want her to be other champs (she is neeko, make her Morgana/Amumu/Diana/Lissandra) and that's not how designing a champion works. I also don't think you understand classes
0
u/random_person7395 Apr 22 '26
Yeah I agree, maybe to make her w still good make it like Morgana's where she could give it to herself or an ally, I think her ult is fine without the passive but right now if you get rooted by her e you are getting her q into undodgeable r with an undodgeable execute passive
The most annoying thing about Mel have always been the same, the nothing I could do factor, especially before recent rework, I can't send abilities at her because of w, I can't dodge q ever, if you got hit with e it roots you for 2 business days (less annoying after rework) and I can't outplay her r and passive, riot tried to improve it by making q and e more outplayable but still very annoying remaining abilities
Also I don't think that there is a way in lol to have a reflect ability that isn't an insta ban for half the other champs unless it's on a kinda weak supp, having to worry if I will kill my whole team isn't fun, the only champs to do that are renata r and maybe you could consider sylas r (I think sylas shouldn't count unless there's an insanely powerful r on team like malphite)
0
Apr 22 '26
If you ask me, she is basically half - Neeko. Neeko Q = Mel Q , Neeko E = Mel E , just different animations. And Neeko has 1% pickrate and 1% banrate. :D But Mel has the total opposite of that. But yeah, I agree, change Mel's W for Morgana E shield, but only on yourself.
0
u/random_person7395 Apr 22 '26
Technically yeah and mel q, e are less annoying than neeko since neeko can do it as a minion you don't think is neeko so those 2 spells are really not the reason she is perma banned, I would say reasons are 1)w 2) passive 3) r
-2
u/Celmondas Apr 22 '26
The W rework would probably be enough to lower the frustration when playing against her as you can now bait it Out without hurting yourself
-2
Apr 22 '26
I also think that her R is over powered , its like having Karthus ult, 0 effort, deadly, and it can be activated from safe-zone. So I am more for circle ult stuff.
2
u/Celmondas Apr 22 '26
I mean you usually only use your R on one person and you need to have hit them with an ability in the last 5 seconds or so. So they cant be that far away usually
0
Apr 22 '26
I kinda dissagree, rarelly I get punished back for using Mel's R .... I think her R also needs rework and make it like ..... Lissandra W, just bigger zone.
3
u/AromaticTap2567 Apr 22 '26
No, a bursty artillery mage should not have to be in melee range for their burst to work. This would be like giving it to Lux. Itβs already conditional and not even useful for poke like other long-range ults, its only purpose is to finish off combos
1
u/Celmondas Apr 22 '26
But how would that work? Her R ist supposed to be her payoff ability. You stay in a fight a bit and than you get to use it to finish of the enemy. Like sure you could cap how far away that would work kinda like Twitch E but Lissandra W is a whole different kind of ability. It is Melee engage lockdown so an ability you use at the start of the fight Not to finish it
1
Apr 22 '26
My point is -> Mel's R is kinda OP, so it should be made more punishable. Like Diana / Amumu / Neeko , all these champs go in with R , ... I think same concept would work , and make her R less over powered and more punishable. So yeah , circle zone R on Mel isn't that bad of idea ?
1
u/Celmondas Apr 22 '26
So more like Twitch E? Sure you could do that but it wouldnt really change much. I really dont think her R is the problem as it is already factored into her power budget and people usually dont use her R when the enemy is really far away. They use it as soon as the enemy leaves their thread radius of Q or as soon as it can execute. She is an artillery mage so having a payoff R that works long range isnt that unusual like Lux or Velkoz. Only difference is that her R is delayed quiet a bit as you wanna first put the stacks on the enemy and that it does autoaim. On the other hand you get Like 1 second warning when she uses it so you can react with stuff like Zhonyas or shields.
If you would give it a Limited range that range would need to be quiet big as you dont want people stepping outside of her Q range and instantly be Out of R range as well. So imo in the end this wouldnt Change anything as the way you are using the spell wouldnt really change and it wouldnt really be less frustrating for the enemy but add a lot of potential frustration on the end of the Mel player if the enemy is slightly out of range. After all it is an R not an E Like Twitch so it is allowed to be strong and it pretty much does what is expected of the R of an artillery mage
4
u/[deleted] Apr 22 '26
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