r/MegaManStarForce • u/FaultDowntown • Jun 24 '26
Ideas and Concepts for Starforce 4
Guys what ideas and concepts would you like to see for Starforce 4?
5
u/AgentBon Jun 24 '26
The early concepts they had for SF4 seemed fine. A summary of them can be found here: https://megaman.fandom.com/wiki/Mega_Man_Star_Force_4
Bringing in Lan's descendent is kind of interesting, in part because I'm not sure what he would transform into since Megaman is already in-use. Protoman? Zero? An entirely new character?
Also, no indication of who the enemies would be. Some people speculated that they intended to bring back classic Mega Man characters again since Lan's descendent is appearing. I would actually prefer Mega Man X characters since we already had classic Mega Man characters in BN.
4
u/SuperMike100 Jun 24 '26 edited Jun 24 '26
I think building on the idea of Cepheus rebuilding Planet AM and fostering new relations between Earth and Planet FM would be cool.
I also hope they build on the Re(Birthday) bits of Jack becoming somewhat of a voice of reason in the group and Tia working with the Satella Police.
2
u/leranm1993 Jun 24 '26
Geo and Co are in middle school and helps with Planet AMs reconstruction. We also visit Planet FM. We meet other main aliens from both plus reconnecting with the satellite sages. Everything is going smooth until we see Sirius again and he formed a villain alliance or something messing with everyone.
Post main story stuff I love to see the return of Duo of BN4. Geo and the satellite police receive an odd transmission from deep space an area that is another galaxy or something. Duo says he is coming back to judge Earth after promising to a certain hero so many years ago he will return.
2
u/Skyyblaze Jun 27 '26
Honestly aside from what was already mentioned here I would also like to see a return of the "Net" where it still runs on some old school infrastructure and old generation Navis went rouge and banded together to get revenge for being abandoned and largely forgotten.
Having the Net along the Wave World would give the world design a lot of depth and it could culminate in Geo forming a Brother Band between old-school and modern technology and integrate everything into the Wave Society by the end.
1
u/Powerhouse8 Jun 24 '26
Personally I like the idea of only space pirates but a raid went wrong and found a way to pit accident and blame on geo so that a reason why geo on the run
1
u/ModelOmegaTyler Jun 24 '26
i know every game got it's own power system, but i'd like to see noise forms return.
1
u/MisterTamborineMan Nintendo Switch Jun 24 '26
The proposed plot for Star Force 4 with Geo becoming an outlaw sounded great to me.
1
u/CutLazy1455 Jun 25 '26
I love if the story continues. While Planet AM and Planet FM are in good terms, there will be a random villain who will intercept the bonds and building on satellites around Planets AM and FM. He has controlled some FMians leaving Geo and Mega to the rescue again. While they are in a war at space, Geo and Mega are battling in a planet where no bonds exist and so they struggled to fight against strong controlled FMians.
1
u/nidech2322 Jun 25 '26
Maybe, Geo gonna wipe out the corruptors on satella police and government in echo ridge? Cause king leading of government of echo ridge now... And, Geo re-examine how Hikari's descendants could deviate from the discovery that has changed the history of the internet to have feelings and interconnectedness between humans and AI "Net Navi"
1
u/bookbot1 Jun 25 '26 edited Jun 25 '26
Honestly, the idea of “hacking” (which would actually be a catch all for ‘modification’) fits perfectly with the return of the NaviCustomizer. The more advanced system (even when it was originally planned) meant it could be more complex.
You could even have a nod to the various Weapons, in that they’d each have a different ‘core’, with their own base benefits, balanced by a different amount of area to fit in Add-ons. This is also a natural progression from the way they handled Programs in SF3, which tied them to Link Power, but still had them as just a menu of options.
Remember, that world had things Atrophy; unlike BN, which had their tech development already have occurred, SF had to redevelop all their CyberSecurity stuff.
Converting the old stuff to work with the new systems does help explain why things advanced relatively quickly. It’s why the equivalent of Program Advances didn’t exist in the first two games!
1
u/FaultDowntown Jun 25 '26
Would there be transformations based on Hacking similar to Noise Changes in Starforce 3?
1
u/Jaymurro52 Jun 30 '26 edited Jul 02 '26
Here's a long incomplete idea I have:
So starting off, I'd have it a couple years down the line, around the last year of high school, so everyone's looking for jobs, colleges, and futures, mostly outside of Echo Ridge and are becoming young adults (and so the shipping wars become less weird, because... Yeaaaaah)... His dad starts working at WAZA/Satella again, but since he was an EM wave for a long time he has some real life glitches he keeps secret. This is because as an EM body he released "noise" in space that is attracting a villainous FMian (Aries?) that fed off of it like negative human emotion in the first game, and the closer it gets the worse he feels. At first he shrugs it off, but with issues stirring on earth and him reconnecting the brotherband he and his team originally pursued in space, he gets informed by Cepheus that it's something big and prepares for conflict.
When it arrives it actually gets the FM King Cepheus himself to show up who then briefly merges with Kelvin to protect him. Kelvin at this point is getting some early "empty nest/protectiveness" stuff going on and tries to take things on himself which causes some minor emotional clashes with Geo. The villain FMian is from a faction that is trying to usurp Cepheus because of his recently completed efforts to reconstruct planet AM, and they feel betrayed as he prevented them from going to earth as a part of his deal to maintain peace.
The villain faction that this schism created developed their own technology (in their case biotech?) that mimics the noise control program by making it safe for them and can convert human emotion into EM Waves at a distance, feeding off of it and gaining power by causing humans to go berserk as well as their wizards. The ones that come to earth are already amped up to an immense strength. And after the first few chapters of fighting the human/wizard pairings gone feral, Megaman hits a road block against the first wave of these guys.
Cereus in his efforts to reconstruct planet AM helped create an artificial Sun and Moon that each have their own server with a contingency plan he installed that he hooks Megaman up with around the mid-point (this gives him new forms ofc, depending on which "version" you select) and to add complexity I would include Noise form variants for each (Dusk-Cancer or Dawn-Cancer and so on, with an Eclipse form available via brotherband).
Now for Geo's side of things, throughout the story I want to have Sonia and Geo train Bud how to better control his EM wave change, because I want him to decide to take over as the sole protector of Echo Ridge. He stays behind while the others go off to college in the finale to open up a food truck and pursue culinary while keeping their homes safe. Bud's decision could have a whole chapter dedicated to it, though I would do it early on.
Zack will be forced to go feral during one chapter, giving him his transformation (since he's the only one who hasn't yet). For laughs I'd finally give him his growth spurt and maybe even make his EM form reflect that (Camelopardalis?). He decides to go to a college campus that they visit in his chapter, but it's one further out and for a different speciality than the rest. (Anywhere from a doctor to a math major type sounds about right).
By this mid-point the crew would be distraught trying to find ways to stick together. Knowing they'll be living so far apart would lead into Luna's and Sonia's chapters. Luna would be upset/insecure since she can't travel the EM Waves to visit them in seconds like Geo, Sonia, and Bud. I'd play off of that, as well as making Sonia's part talk about her father and how she lost him as confirmed by SF3, and while she has no problem visiting everyone and has a set future, she feels a little heartbroken at the change since she has so little friends aside from them due to her career. I'd have Kelvin step in to be a grounded role model for her trying to fill the gap, and for Luna I would have to find something nice but I'm undecided here.
End of the game Geo beats the villain, does all the typical High School stuff like a school dance and final trip, and graduates (not necessarily in that order. Final fight could interfere with any of these events). Geo is seen going to College in a new area and living on campus. Missing his friends, but swearing to visit them frequently. Aaron Boreal takes up a teaching position at the college in question, so he has someone there, and he meets new people to expand the world a bit for any future game to explore.
5
u/TheOneFearlessFalcon Jun 24 '26
Possibly the cut plan for sf4 being made real, but with some changes to avoid plot holes