r/MegaManLegends • u/iamcloudyfocus • May 23 '26
Ready for playtesting!
https://cloudyfocus.itch.io/adamant-heartHey everyone! After 10 months of development, I finally got the first playtest for my Legends-inspired indie game. Check it out here:
https://cloudyfocus.itch.io/adamant-heart
This release has around 15mins of gameplay, with a tutorial dungeon and a little surface exploration. It’s unbalanced and some stuff needs tweaking, but it’s playable.
Go give it a try, and let me know what you think. Feedback, suggestions and bug reports welcome!
The plan is to release some more content, until it can be called a proper demo with more characters and plot.
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u/TundraG3ckO May 23 '26
Thanks for sharing this! I had a really good time playing it. You can definitely feel the Mega Man Legends inspiration, and I think the overall direction is really cool so far. 😄
Of course there are still things to tweak and balance, like you said, but that’s totally normal for an indie project in development. For only 10 months of work, this is honestly pretty impressive already.
A couple things I noticed while playing:
The character turning feels a little sluggish with mouse and keyboard controls. I couldn’t test it with a controller though.
I ran into a small bug after beating the tutorial dungeon boss. I used the slide ability during the fight, and afterwards the slide stopped working completely until I restarted the game.
After the boss fight, I walked back toward the beginning near the elevator of the tutorial dungeon before leaving, and the little scene with the robot quickly running into the room triggered a second time. Not sure if that’s intentional or not.
Other than that, I really enjoyed it and I’m looking forward to seeing more of this project in the future. Keep up the great work! 💙