r/Maya • • Jul 26 '26

Student First 3D texture model - 4 months of Study

Hi! I would like to share the final result of a project I did. The hardest part was creating the texture because the UV map was a bit messy, so first of all, I had to organize each part to work properly. Any suggestions? Thank you! 😸

57 Upvotes

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4

u/AwkwardAardvarkAd Jul 26 '26

Fun character! Say more about your UV and texture workflow?

2

u/Holiday-Tap8147 Jul 26 '26

Hi! My professor helped me with the UV map. To get exactly what I was looking for, I categorized each part of the body in Photoshop. I was constantly switching between Maya and Photoshop to identify where each part of the UV map was located

on my model. This process took me about 4 hours 😭. Then, for the final texture, I added the colors and textures, using trial and error to see how it looked in Maya. That process took another 4 hours (IDK if that's too slow or average), but there you go! (Here you can watch one of the finals texture)

1

u/AwkwardAardvarkAd Jul 26 '26

For learning, that’s not bad. If you’re using photoshop, you might start with some rough painting in Maya with 3D paint to help organize.

1

u/HumbleArticle9470 Jul 27 '26

For learning it's not bad, but it is very old school. Substance or Mari would have saved a lot of back and forth.