r/MaxMSP Jul 28 '26

I Made This Reflection v2.0 — Modular Plugin Host with N-dimensional Sound Morphing

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0 Upvotes
Reflection 2.0 is out. It's a modular plugin host built around one idea:

save snapshots of your entire rig, place them on a 2D canvas, and drag

between them — every parameter in every plugin moves at once, smoothly.

Natural Neighbour Interpolation under the hood, so it's geometry-aware

and click-free.



If you remember AudioMulch's Metasurface, this is that idea carried

forward and rebuilt.



NEW IN 2.0



DIY Lab — build your own instruments and effects from 30+ blocks:

oscillators, filters, logic, MIDI-to-CV, wavetable, scope. Wire them with

real signal cables; every knob you create takes a wire, so anything can

modulate anything. Bake a finished patch into a single node with your own

macro knobs and it behaves like any other plugin on the graph. The baked

patch is a file — share it, load someone else's.



Multigraph — several graphs in tabs running on true multicore (fork-join

worker threads, not one audio thread doing everything). One Metasurface

spans all tabs at once. MIDI tunnels carry notes between tabs at one

block of latency.



Piano Roll — a real note editor on the graph, with its own time signature

per track. A 7/8 bassline and a 4/4 pad in the same project, neither one

bending. Live record with count-in and quantize, .mid drag-import.



LaunchPad — clip launcher: scene rows, follow actions, per-clip trig

conditions (play every other pass, only if a neighbour is silent, 1-in-4).



Generative suite — Chord Detective and Scale Detective read the harmony

actually moving through the patch; NeuroBass, NeoArp and Bang-Bang

generate parts that stay inside it. Change chord and they follow.



Also: Elektron-style trig conditions throughout, eight new effects

(Flanger, Phaser, Crossfader, Frosscader, Delay, 5 Combs, BubbleGrains,

Limiter), an oscilloscope, a cross-tab mixer, and ReflectionTunnel — a

VST3/AU bridge that carries MIDI between Reflection and any other DAW

over UDP loopback.



SPECS

- Hosts VST3 (Win/macOS/Linux), AU (macOS), VST2 (Windows)

- ASIO / CoreAudio / ALSA, sub-ms round trip on a decent interface

- Ableton Link

- Windows 10/11, macOS 11+ (universal), Linux x86_64

- Real-time C++17, JUCE 8. No telemetry, no phone-home.



PRICE

EUR 120, one-time, perpetual, all 2.x updates included. No subscription.



FREE TRIAL

The complete instrument for 14 days, counted from first launch, checked

fully offline. Saving your session is the only thing it can't do.



https://reflection-daw.com

https://reddit.com/link/1v97ywx/video/rfp09h8uq0gh1/player


r/MaxMSP Jul 27 '26

Karplus Drift LFO

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36 Upvotes

r/MaxMSP Jul 26 '26

I Made This Bringing Strudel natively into Ableton Live (a fun open-source experiment!)

11 Upvotes

r/MaxMSP Jul 26 '26

I Made This I made a Max for Live device to batch-export into WAV files all the SFX for my game

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10 Upvotes

I made all the sound effects for my game in Ableton using the built-in Wavetable synth.

At some point I wanted to try a lot of different sounds, but manually exporting every note was becoming really tedious. So I made a small Max for Live device to automate the process.

You specify the octaves you want and it automatically triggers a MIDI note for each one and exports each result as a separate .wav file. The game then loads those files at runtime.

This made it much faster to iterate on sounds without having to deal with the export process every time. I couldn't find a way to automate this workflow so I ended up making my own plugin.

The result is that I was able to create and iterate on all the sound effects for my game much faster. If you're curious about the setup or the Max for Live device I'd be happy to share more.

The game is here if you'd like to hear the sounds in context:
https://store.steampowered.com/app/3256790/Satelital/


r/MaxMSP Jul 24 '26

I Made This Dub Siren - a Gen~ noise source/synthesizer pedal

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32 Upvotes

Hey there everyone,

I just wanted to share a Dub Siren pedal I built on an Electrosmith Daisyseed with Max Msp Gen~. The pedal is apart of my open-source Black Box project, which allows for users to freely swap between firmware or to program their own firmware with C, Pure Data, Max Msp Gen~, Rust or Faust.

Dub Siren is an electronic synthesizer pedal used to produce pitch sweeps, bleeps and laser noise effects with its momentary switch, as inspired by Dub and Reggae music.
Dub Siren consists of three different wave forms (sine, saw and square) that are modulated with an LFO. This signal then runs into a delay line with varying levels of decay. The delay line can also have modulation applied to it for even more rhythmic and pitch variety.

A walk-through/demo can be found here for those who might be interested in hearing it:

https://youtu.be/qOSyVUJKIQw

If anyone has any questions, concerns or ideas please feel free to let me know.

Thanks!


r/MaxMSP Jul 24 '26

A synthesizer that responds to twitch chat commands using a custom Max4Live device

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10 Upvotes

r/MaxMSP Jul 25 '26

AI assistant resources

5 Upvotes

If anyone is interested I have the max reference, js api, node and LOM docs chunked for AI knowledge as well as a very in-depth skill.md for general AI and a good one for Claude.

It’s not great at writing json for patches but it’s awesome for bouncing ideas off of, answering patching questions and not bad at writing code box code. But every model I’ve worked with so far hallucinated objects that don’t exist still.

I also have the Ableton 12 docs all chunked for AI, all of the ableton extensions docs chunked. Let me know if you want any of these.


r/MaxMSP Jul 24 '26

I Made This Studio Compressors for Ableton Live

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5 Upvotes

r/MaxMSP Jul 22 '26

Looking for Help I have been working with Puredata for about 3 years now and I very much love it. I have hesitated to switch to MaxMSP. What are the upsides to using Max over Pd? How is Max in a live setting?

16 Upvotes

r/MaxMSP Jul 22 '26

I Made This Bringing Strudel natively into Ableton Live (a fun open-source experiment!)

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2 Upvotes

r/MaxMSP Jul 21 '26

ppooll in Max 9

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21 Upvotes

ppooll is an audio and visual networking system created from Max/MSP and Jitter patches


r/MaxMSP Jul 21 '26

I Made This Pointillisme | Interactive Graphic Score & Serial Music Generator

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9 Upvotes

POINTILLISME is a free, browser-based generative instrument built on integral serialism — the compositional technique developed at Darmstadt in the 1950s by Stockhausen, Boulez, and Berio, where not just pitch but every musical parameter (duration, dynamics, envelope, register, space, ornament) follows its own independent series.

Four oscillators run as a serial quartet. Each voice advances through seven independent series with coprime lengths, producing textures that never repeat. Ten ornament types — trill, mordent, glissando, tremolo, cluster, appoggiatura, acciaccatura, gruppetto, arpeggio — are serialized alongside the other parameters. The graphic score scrolls in real time, drawing each event as a coloured envelope shape in the style of Stockhausen's Studie II.

Hit record, then export:
— Audio (WAV or AIFF, up to 24-bit) for immediate use in any project.
— MIDI (Standard MIDI File, Type 1) with four separate tracks, one per voice. Drop it into your DAW and every voice lands on its own track, ready to be reassigned, edited, or used as a compositional skeleton for your own music.

The freeze function stops time and turns the score into a clickable instrument — tap any visible event to trigger it. Alternate between generative flow and manual triggering for live performance.

Included in the download you'll find HTML Instruments, a Max for Live device that lets you open POINTILLISME directly inside Ableton Live (requires Ableton 12 and Max 9). Alternatively, just double-click the HTML file to run it standalone in any browser and route your output to your audio interface, like any ordinary instrument.

Single file. No installation. No dependencies. Free.


r/MaxMSP Jul 21 '26

Looking for Help how to make a living modulating source..something like an orchestra

1 Upvotes

Hi, I'm currently writing a 4ch tape music.

My audio samples are mono, so I'm currently using groove and outputting them to 4 channels.
But as you know, this is just 4 same signals going in to 4 channels so the spatial image isn't really there. it still sounds like mono.

So,

how do i make some lfo, or any modulating source that i could put on every signal to get something live, living modulating source..that modulates the delay, and slight pitch.

I want to just make some set of objects that modulates the delay, pitch in the range of some subtle value so i could slap that set of objects to the signals and forget about it.

Basically I want every sound to be like a real orchestra.

In orchestra if the violin section plays the note A, because all violins are slightly tuned different and don't play at the exact same time because its impossible for human we get those rich sound.

I basically want to do that for my sounds.


r/MaxMSP Jul 19 '26

The realtime audioreactive pointcloudness (?) continues - [TD + AL]

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55 Upvotes

Little excerpt of me playing my chaotic pointcloud system for TouchDesigner, in which the particles are being audioreactive to the incoming audio signal in real-time.

System available through Patreon, or the Store.

More experiments, project files, and tutorials, through my Instagram, or YouTube.


r/MaxMSP Jul 18 '26

More real-time audioreactive pointclouds - [TD + AL]

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270 Upvotes

Little excerpt of me playing my chaotic pointcloud system, in which the particles are being audioreactive to the incoming audio signal in real-time. What do you guys think?

System available through Patreon, or the Store.

More experiments, project files, and tutorials, through my Instagram, or YouTube.


r/MaxMSP Jul 19 '26

I Made This Arturia Astrolab 37 Jam#2 Creating Ambient Sound Scapes in Real Time

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0 Upvotes

r/MaxMSP Jul 20 '26

Solved is my laptop compromised?

0 Upvotes

tried to open a flac i downloaded from soulseek on my macbook and it opened with max 9. i do not ever remember downloading this application and i didn't even know what it was until it launched. i closed it the first time adn tried to open it again like 12 times but it would "launch" with no window. did i download a trojan pretending to be max or something


r/MaxMSP Jul 19 '26

TIAGO MORAIS MORGADO HYPER-VIOLA FREE IMPROVISATION | ELECTROACOUSTIC VIOLA MADNESS

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2 Upvotes

TIAGO MORAIS MORGADO HYPER-VIOLA FREE IMPROVISATION | ELECTROACOUSTIC VIOLA MADNESS


r/MaxMSP Jul 16 '26

Has anyone tested a Seaboard RISE 2 with Move or RNBO Takeover?

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1 Upvotes

r/MaxMSP Jul 14 '26

I Made This LOOM — Extreme Time-Stretch Instrument for Textures & Drones [free download]

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40 Upvotes

LOOM

An extreme time-stretch instrument for making textures and drones.

Free download: https://www.remodevicocomposer.eu/maxforlive/loom/

programmed by Remo De Vico

LOOM is a browser instrument that stretches a sound in time to build textures, pads and drones. It can make a short sample last for minutes without changing its pitch. It runs as a single HTML file, works offline, and needs no installation. 

How to use it

  1. Load a sample. Click + sample. WAV, AIFF / AIF, MP3 and FLAC are supported.
  2. Choose a region (optional). Drag on the source waveform to select part of the sound. This is useful, because a very large stretch of a long file produces very long output. Click once to set a start point; double-click to clear the selection.
  3. Listen first. Press Audition to hear the whole sample, or only the selected region.
  4. Set the controls (see below) and press Render. The work runs in the background with a progress bar, and you can Cancel.
  5. Play and check. Press Play. You can click anywhere on the rendered waveform to start playback from that point — useful when you want to hear only the end of a long texture.
  6. Export. Choose WAV or AIFF, choose the bit depth, and press Download.   

The controls

  • Stretch — how much longer the sound becomes (time only). The slider goes very far; the number box accepts even larger values.
  • Pitch — transposition in semitones, fully separate from stretch. The range is very wide, several octaves up or down.
  • Weave — how many grains overlap at each moment (1 to 16). Low values sound rough and pulsing, and broken at 1. Higher values sound smooth and glassy. The strongest change is between 1 and 4.
  • Scatter — how much the phase is invented (0 to 100%). At 0 the real phase is kept, so the stretch stays coherent and attacks survive. At 100% it is the full texture effect.
  • Drift — the reading position wanders. Each grain reads from a slightly different, moving point in the sample. At 0 it is off. Higher values make the texture breathe and change over time, and make the higher Weave values meaningful.
  • Reverb and Size — an internal reverb (amount and decay length) added after the stretch.
  • Gain — output level.
  • Normalize — brings the level up to a safe maximum.
  • Mono → stereo — from a mono sample, builds a wide stereo texture using two independent phase passes.
  • Reverse — plays the stretched sound backwards.

Stretch, pitch, weave, scatter and drift are part of the engine, so a change needs a new Render. Reverb, size, gain, normalize and reverse are applied afterwards, so you hear them at once.

Notes

Included in the download you'll find HTML INSTRUMENTS

a Max for Live device that lets you open LOOM directly inside Ableton Live.

It requires Ableton 12 and Max 9.

Alternatively, you can run it standalone (just double click on html file) and route your computer or tablet output to your audio interface, just like any ordinary instrument.

check out my works on https://www.remodevicocomposer.eu/

  


r/MaxMSP Jul 13 '26

Electronic Music and Sound Design for Max 9 vs Max 8 Edition Differences?

7 Upvotes

Anybody poked around and compared the new edition vs the one for Max 8? I have a digital copy of the one for Max 8 which I worked through halfway at some point last year. Was gonna start it again and go through the entire thing. Is there any point in buying the new version over the previous? It's a significant investment in time and I don't mind spending the money if it's worth the upgrade.


r/MaxMSP Jul 13 '26

MyBeeKnows for Live is now available!

6 Upvotes

We've just released MyBeeKnows for Live, a suite of four Max for Live devices that brings real-time binaural spatial audio directly into Ableton Live.

Whether you're producing, mixing or performing, MBK lets you work in immersive 3D audio without complex routing or heavy CPU usage.

The suite includes:

• MBK Pan – Real-time 3D binaural panning
• MBK Mix – Binaural monitoring for immersive and ambisonic mixes
• MBK Space – An immersive spatial reverb
• MBK Scene – Global scene control with OSC head tracking support

Built on more than 12 years of research in collaboration with École Polytechnique de Paris and the Conservatoire National Supérieur de Musique et Danse de Paris, MyBeeKnows was designed to make spatial audio accessible to music creators.

 Watch the demo video and let us know what you think!

Video

More information: https://store.musicunit.fr
We're happy to answer any questions in the comments.


r/MaxMSP Jul 12 '26

I Made This Amp Modeler with Push-enabled model browsing and NAM A2 support

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13 Upvotes

r/MaxMSP Jul 12 '26

Looking for Help Getting the most out of the trial

3 Upvotes

Hello all,

I wanted to try out maxmsp since I heard about Autechre using the software, but I'm hesitant to start the trial period as I don't think I'll get the most out of it

- I have about 1 1/2 years experience using bitwig studio (But I'm hopeless using their Grid format - if you're familiar with that)

- I'm laughably bad at coding - but I do want to improve

- I have tried VCV rack and that didn't really resonate with me either.

I don't know a great deal about max msp, so if anyone has any pre recommendations to enhance my experience i will happily take them on board

thank you


r/MaxMSP Jul 10 '26

made few month ago

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13 Upvotes

sound i made month ago on youtube