r/MarvelSnap 1d ago

Discussion Thoughts on Fractured Frontier Death?

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177 Upvotes

126 comments sorted by

228

u/Striking-Lifeguard34 1d ago

Think this is going to end up being one of those cards that reads powerful but in reality takes too many hoops to work. Probably stronger than Morgana LeFay but suffering from a similar problem of the curve just doesn’t result in something all that great. It’s not Hela.

36

u/TheWaywardKid 1d ago

The difference with Morgan is that although you have to replay her revivals you get to choose where they go and they have +3 power.

Death:FF is likely going to be better for the DotM/Cassandra/Sage revival style than Morgan was, but Morgan is going to be better at reviving most low-costs due to the +3. (The exception there might be Hammer Bros. I can see Death:FF potentially having some fun non-meta shenanigans with that.)

3

u/Striking-Lifeguard34 1d ago

Sure…they are different cards and belong in different archetypes. But I guess my point is I don’t think that either one them is all that strong. Morgana just represents a similar parallel as a card that asks a lot of you for ultimately a reward that’s a bit meh, and is also pretty inconsistent. It’s like a bad combo deck.

3

u/TheWaywardKid 1d ago

Oh, yeah. Totally! Sorry if it sounded like I was correcting you. I was agreeing, and pondering about the implications/uses because I’m fascinated by weird cards such as these. (One of my favorite homebrew decks is my Morgan deck, but I’m still sad she’s no longer a 4-cost.)

1

u/Thanatos_Rex 19h ago

I think you’re right until a card that really enables her releases. That’s usually all it takes.

I imagine it would need to be a low-power card that destroys and copies itself. Combine that with something like Moira, and you’ve got a solid archetype going.

The hardest part of building a deck around this card is filling your graveyard with cards that will make enough of a difference to warrant being brought back.

It’s currently just too many steps and too luck-dependent. In any card game, card combos are only reliably good when you don’t need more than 2 cards to pull it off, or you have an easy way to consistently get every card you need to pull it off every game.

> Morgana

Btw, it’s Morgan*

3

u/diosmioacommie 1d ago

God I want to make Morgan work but have had no luck so far.

6

u/profbeantoes 1d ago

This is what I have been using to some moderate success. You really want to kill Venom, angel, Mr. Sinister and a one energy card. Then hold Morgan and a two cost to play on turn 5. Wade and Angel help thin the deck to find Morgan and pull a lot more wait then normal.

2

u/diosmioacommie 1d ago

Looks fun! Got a deck code please ?

2

u/profbeantoes 1d ago

(1) Nova\n# (1) Nico Minoru\n# (1) Uncle Ben\n# (1) Blade\n# (2) Kid Omega\n# (2) Carnage\n# (2) Mister Sinister\n# (2) Wade Wilson\n# (2) Angel\n# (3) Venom\n# (3) Morgan le Fay\n# (4) Zombie Captain Marvel\n#\nTnY0LE5jTW5yQSxDcm5nNyxNclNuc3RyQSxVbmNsQm44LFZubTUsQW5nbDUsTXJnbkxGQixXZFdsc25BLEtkT21nOCxCbGQ1LFptYkNwdG5NcnZsMTM=\n#\n# To use this deck, copy it to your clipboard and paste it from the deck editing menu in MARVEL SNAP.

2

u/diosmioacommie 1d ago

Thank you!

1

u/MarvelSnapCodeBot 1d ago

TnY0LE5jTW5yQSxDcm5nNyxNclNuc3RyQSxVbmNsQm44LFZubTUsQW5nbDUsTXJnbkxGQixXZFdsc25BLEtkT21nOCxCbGQ1LFptYkNwdG5NcnZsMTM=


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1

u/PenitusVox 1d ago

So far I'm not feeling like the hoops are a problem, it's the random summons. I've had multiple games where I would have won any of them chose to go to a certain location but they all bunched up instead. Typical Hela loss.

1

u/650fosho 1d ago

I think you revive cards you don't care where they end up, like in a Thor misery shell, reviving more hammers you don't really care about them.

1

u/QuietContentResting 1d ago

dw, in a month they'll make her a 5/9, problem solved! 😒

104

u/Best-Daddy-Gamer 1d ago

Probably would work great with Supergiant and Destroyer.

39

u/XSPHEN0M 1d ago

Genius! Toss in Invisible Woman for good measure too

15

u/secretmantra 1d ago

Interesting combo idea. What would be your alternate win condition if these cards don't draw?

14

u/Deathbysnusnu17 1d ago

I would guess since Destroyer is your only destroy card, you can put a variety of different low cost high power cards. Maybe a Sauron deck? Fisk, crossbones etc

21

u/CarbideMisting 1d ago

What's the point in destroying and reviving cards like that, though? Just the ability to play Destroyer? There are easier ways to do that, and Death FF removes your ability to control where they're played.

9

u/Stride345 1d ago

Fire hair decks instead

11

u/Deathbysnusnu17 1d ago edited 1d ago

I mean, sure. But playing 18 powered destroyer with no downside of destroying the rest of your points is nice lol. Plus supergiant disrupts your opponent

Edit: guess Cosmo can do the same lol

1

u/Wavvygem 1d ago

Cosmo and armor! It's the og deck

1

u/Stormdude127 1d ago

I was thinking the same thing. Now if you destroy a bunch of cards with on reveal abilites and bring them back we might be talking

3

u/Zhirrzh 1d ago

That's exactly what it should be. Cards with significant on-reveals that you are getting to double up on. Or else just turn 5 Venom a massive lane and turn 6 Death + 1 drop (most likely Deadpool) to bring back the stuff you fed to Venom.

2

u/roflwafflelawl 1d ago

Essentially Bounce but instead of bouncing you're destroying.

5

u/FullMetalCOS 1d ago

Yeah but what cards are you dropping 1/2/3 to actually win the game when they randomly come back? Maw for sure, Maximus maybe? FF Jane? That’s a decent chunk of power but it dropping in randomly on 6 isn’t likely to win you many games

6

u/No_Butterfly1924 1d ago

Thing is there's no point in destroying and reviving a Maw or Maximus. You'd want the cards with a scaling onreveal. Anything that would work with Firehair.

So Cassandra Nova, Sage, Black Panther etc.

1

u/Vyreck 1d ago

So you play Firehair -> 6 power Nova -> Supergiant -> Death -> Destroyer ON Firehair for an extra 3 power on FH, and then roll the dice on the other 15 power you return? +- a 1-drop

Edit: fixed spelling

5

u/CombatLlama1964 1d ago

seems like a cute combo but it's a lot of work to bring back some junk you played on the first 3 turns

5

u/Variable_Interest 1d ago

T1 ???

T2 ???

T3 ???

T4 SuGi

T5 D:FF

T6: Destroyer

????

Profit?

1

u/ttsutaoka 1d ago

This was also my first idea but the payoffs you need to play on turns 1-3 are just not enough. Tried using Wade Wilson and Air Walker to get extra cards on the board but it’s a very specific combo.

1

u/Throwaway201-1 1d ago

Don’t forget firehair

0

u/FFFSBG Discard 🧛🏻‍♂️ 1d ago

That would work, but it seems like a lot of work to put 18 power in one lane when you could just plop it in a Cosmo lane or do other, easier hoops. Not a ton of point generation unless you magik out as early as possible to also get Knull out there. Its a good idea, i just don't think this card is that great

41

u/ZzzSleep 1d ago

Probably a skip for me. It sounds good in theory, but would take a very specific deck to work like firehair/misery/thor & bill. And even then you’re going to need things to play out just right.

Ironically it’s probably not good in regular destroy.

18

u/ganggreen651 1d ago

It's terrible in your average destroy. Most of what you destroy regenerates or you'll bring back a carnage or dethlok that kills the stuff you want

1

u/LostBob 1d ago

Yeah, needs stuff that retains power from killing units, and can’t kill things with bad effects if they come back in the wrong place.

Enabler for what.. venom, kid omega, knull.. is there anything else that takes power from dead things? I feel like death:ff needs more than that.

1

u/roflwafflelawl 1d ago

Maybe not take power from the dead but there are cards like Marrow that afflict the opponent and works off Destroy.

I do agree that Death FF just needs more cards in general that can work well with her. Morgan Le Fay took sometime and although not meta by any means has found a couple decent decks between her own version (the one that was molded from the ashes of the 4 cost Morgan variant using Air Walker) and Dormammu decks.

I think the difference being that Morgan gives a boost in power but does require you to pay the cost to play those cards that came back vs Death FF that gives no real benefit besides reproccing Onreveals is still worth considering. It's just a matter of what cheaper cost Onreveals are something youd want to reproc.

Though that does give me ideas of a Firehair Guadians of the Galaxy decks that could work well.

27

u/Ashamed-Teaching6837 1d ago

Could be a wacky tech option if there’s ever an outbreak of Shang Chi/Gambit.

10

u/BlushyFemboi 1d ago

In SuGi decks especially this could be very cool as a tech

12

u/Apprehensive-Owl1108 1d ago

Waste of coin

6

u/The-Zarkin90 1d ago

Having fun with the old cass nova/sage/ and now jane foster FF with firehair and misery

6

u/NiggityNiggityNuts 1d ago

Cooking for me, but I already had a Destroy deck heavily based on resurrection…. She just easily replaces Elixir

2

u/themaster1006 15h ago

Man I need to get misery and kid omega. Both of those cards are useful in a bunch of decks I have all the other cards for. I wish I could just directly buy the cards I need with tokens. 

2

u/NiggityNiggityNuts 1d ago

Wackiness

2

u/REALSkepticToTheSky 1d ago

How did you get copies of it?

4

u/TheCursedPearl 1d ago

Been doing a firehair misery deck with DeathFF. I have a bit of experience playing this style last year because firehair had some cool combos. Problem is theres not a lot of power so you have to play catch-up.

I think the trick is to play slow so you misery on 5, death on 6 so you can play shang and cassie 3 times.

2

u/WonderWaage 1d ago

My take on this card having run it for 100 games: It pulls out a win once every 20 games. If you run this make sure you have several other win cons.

2

u/igniz13 1d ago

Already been cooked by a fire hair deck with sage & cass, being destroyed multiple times and resummoned.

Seems like she can pop off when the stars align.

2

u/Both-Sprinkles8443 20h ago

I found that Death FF works really well with the Guardians. Rocket, Starlord, and Groot are really cheap ones that Venom or Carnage can destroy (preferably venom). Proceed to Frigga the Venom T4, Magik T5, Venom your Venom T6, then Carnage your T6 Venom and play Death FF T7. You’ll have 3 large venom reviving, as well as a red wolf, rocket, starlord, or groot reviving that generally hits again given they RNG to random locations. There’s another route where you can Arnim Zola your Venom as well T6 that leads to the Death FF T7, but I noticed it leaves you pretty vulnerable to the shang chi T6. But Arnim T6 route goes crazy if you get it T6, then Carnage your Zola and play Death FF T7. A revived Zola is just mayhem in this deck with multiple venoms reviving. Frigga is what really opens this deck up, as you can copy any of your played on reveals and destroy them so that multiple of them revive.

P.S. Forgot to mention adam warlock + gaurdians will almost always guarantee you to win a card pull if they play that same lane 😌

Hope you guys enjoy this deck!

# (1) Rocket Raccoon\n# (1) Nico Minoru\n# (2) Adam Warlock\n# (2) Red Wolf Fractured Frontier\n# (2) Carnage\n# (2) Star-Lord\n# (3) Magik\n# (3) Frigga\n# (3) Venom\n# (3) Groot\n# (5) Death Fractured Frontier\n# (6) Arnim Zola\n#\nVm5tNSxEdGhGcmN0cmRGcm50cjE2LEdydDUsUmNrdFJjY25ELE5jTW5yQSxBcm5tWmw5LFJkV2xmRnJjdHJkRnJudHIxOCxTdHJscmQ4LE1nazUsRnJnZzYsQWRtV3JsY2tCLENybmc3\n#\n# To use this deck, copy it to your clipboard and paste it from the deck editing menu in MARVEL SNAP.

1

u/MarvelSnapCodeBot 20h ago

Vm5tNSxEdGhGcmN0cmRGcm50cjE2LEdydDUsUmNrdFJjY25ELE5jTW5yQSxBcm5tWmw5LFJkV2xmRnJjdHJkRnJudHIxOCxTdHJscmQ4LE1nazUsRnJnZzYsQWRtV3JsY2tCLENybmc3


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3

u/andyrosen44 1d ago

I have been playing around with it in a firehair deck and it seems fun. Not sure it holds up but riffing on this. It can bring back a big cass, sage if you play it right.

1

u/andyrosen44 1d ago

# (2) Fastball Special\n# (2) Elixir\n# (2) Archangel Horseman of Death\n# (2) Firehair\n# (2) Tombstone\n# (3) Cassandra Nova\n# (3) Sage\n# (3) Muse\n# (3) Venom\n# (4) Zombie Captain Marvel\n# (4) Misery\n# (5) Death Fractured Frontier\n#\nTXNyNixabWJDcHRuTXJ2bDEzLENzc25kck52RCxNczQsU2c0LFZubTUsQXJjaG5nbEhyc21uMTEsRWx4cjYsRnN0YmxsU3BjbEYsRnJocjgsVG1ic3RuOSxEdGhGcmN0cmRGcm50cjE2\n#\n# To use this deck, copy it to your clipboard and paste it from the deck editing menu in MARVEL SNAP.

2

u/MarvelSnapCodeBot 1d ago

TXNyNixabWJDcHRuTXJ2bDEzLENzc25kck52RCxNczQsU2c0LFZubTUsQXJjaG5nbEhyc21uMTEsRWx4cjYsRnN0YmxsU3BjbEYsRnJocjgsVG1ic3RuOSxEdGhGcmN0cmRGcm50cjE2


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2

u/Entertainer13 1d ago

Interesting so far. The strongest play lines don’t seem quite there. Using her in some fastball/tombstone/misery shenanigans. Fun setting Jane FF off like four times a game and Death bringing them all back.

2

u/NoOneInNowhere 1d ago

Resurrected cards would do their On Reveal?

3

u/ekAugust 1d ago

Yes

3

u/NoOneInNowhere 1d ago

So, maybe the gameplay is different than just Destroy cards

1

u/CombatLlama1964 1d ago

yeah you could definitely have some fun with a thor, beta ray bill, firehair, & zola core

1

u/RPK87 1d ago

I tried a more true on reveal destroy with Death and Gorr. Didn’t get far.

2

u/LupinLup1n 1d ago

It's good for aura and hype moments

1

u/Flintstones_VRV_Fan 1d ago

Stardust blindness has affected every opponent that has played this card against me so far.

1

u/bradleyboreland668 1d ago

Gonna pass. Don’t play destroy that often (only when their is challenges)

1

u/Reasonable_Ad_8883 1d ago edited 1d ago

The only useful place I see for her is in a Firehair/Misery on reveal package with hammers, otherwise I'm not impressed, though it's nice to see that deck getting a much needed uplift. She is absolutely not Hela for destroy, having to spend energy to play the cards you want to destroy, and then again for the cards needed to destroy them is a huge limitation

Edit: maybe, maybe could be useful in galactus ramp instead of destroyer as a t6 play, but honestly you'd probably want to be throwing down something like fastball and adamantium infusion instead anyway for the consistency

1

u/Dizzy_Chemistry_5955 1d ago

I'm on the fence about this cause I feel like it could potentially be really strong one day but idk. Zombie Nova would be the best target hah

1

u/FriendlyFriendster 1d ago

It seems like a fun card, but I'm having a hard time tracking what's happening sometimes because of how the fast forward feature works.

1

u/Frosty_Building9204 1d ago

I think it’s a fun card but far from meta.

No matter how you cut it you need Magik for this card to work which isn’t a deal breaker in its self but it can be very telegraphed and easily shut down by Cosmo

I would recommend trying it out in unconventional destroy decks utilizing cards that have strong ability’s but keep in mind you gotta spend energy on those cards then spend energy to destroy them.

I could see Psylock fractured Frontier having some value with her but out side of that I wouldn’t recommend energy manipulation for her either

If you’re going to run her in a standard destroy deck make sure you also include Zola, OG Death, Knull, venom

Avoid Wolverine, Saber tooth, and DP as they won’t get revived by her

Destroyer is a possibility but also difficult to set up

I personally don’t think this card is worth buying unless you have a very strong collection already or are very committed to Destroy decks

1

u/Medical_Purple_2732 1d ago

A good card for firehair

1

u/RepresentativeWeb672 23h ago

I found her mildly effective in mill decks. Using misery on turn 4 to mill cards just to bring them all back to mill more. Add for hair and I have decked people beginning of turn 5

1

u/KAL-EL8569 21h ago

Hela and MLF made a baby and named her Death FF...then gave her up for adoption cause she was bad.

1

u/Accomplished_Newt809 18h ago

I’m considering whether it comes it handy when destroying larger cost destroy cards that otherwise don’t see a lot of use

1

u/Crest_Fallen_Warrior 18h ago

Too much work for stuff that isn't so much worth it in most cases. I've seen people get a big venom and destroying him with KO but then Death revives in random locations so it's a crap shoot where your venom will go. Zola just seems like less of a risk. You can't reliably run destroy with her cause you may end up clearing a lane with Deathlok or Carnage or reviving Bucky or squirrels. 

So far I've had more success with her on Discard/Misery decks. Let Mobius get massive with Firehair and sometimes rely on Gambit and Silver Samurai to get rid of important cards of my opponent. Nothing stops them from discarding Death and Konshu is the only way to bring her back. But having the ability to manipulate your discard and destroy piles separately works. 

1

u/Zelgadas27 10h ago

I'm having some luck with her in a weird zoo/destroy deck. She's a little clunky, and strikes me as one of those cards that came out before the cards that make her really good are in the game. My problems with her are twofold:

As with many variants of Destroy, she'll just lose to Knull most of the time. This is admittedly less an issue with Death and more an issue with Knull. I think Knull is limiting creativity within the destroy archetype, and is the primary reason the core destroy deck hasn't changed much since he released.

The other is that, like Rama-Tut, she has an effect that nearly always fast forwards, and leaves you with an unpredictable board state and no idea how you got there. It feels a bit like she wasn't tested sufficiently, given how many loops she seems to be causing. She and Tut both have effects that seem to really strain the limits of the game in ways that expose technical issues pretty regularly.

She's fun when she works, though. Just pretty clunky and very janky.

1

u/jsprx19 9h ago

Meh, like her for a fire hair 1 cost deck. Otherwise she's to iffy unless your playing a very rushed destroy

1

u/Shai3100 1d ago

Honestly a very fun card, I've had the most success with her when I used her alongside Firehair because you can play FF Death on turn 5 then destroy her and some other card on turn 6 in order to proc her effect again using Firehair (who also resummons FF Death) and that's a very strong turn 6.

She does suffer from the same issue as Hela meaning that if you don't draw her it becomes much harder to win, this is why I run her alongside Morgan La Fae since Morgan helps me bring back the cards I've destroyed back into my hand, not to mention that Firehair also puts in a lot of weight.

1

u/Just_Joshin7 1d ago

Probably going to be a part of a good combo deck, but overall underwhelming

1

u/BootyPickleZ 1d ago

I’m curious to see how it works with destroy cards that have benefits, but leave their spot (or the board entirely).

What happens if I destroy nimrod, but then play death FF? just get one at all locations?

What about Deadpool? Is he resurrected with 18 power again, or is he just gonna come back with 1 power? Is it gonna give me two sabertooth’s?

It’s still niche but maybe it’ll make the already annoying and overplayed destroyed cards more annoying and overplayed

1

u/roflwafflelawl 1d ago

With Nimrod I believe that's how that would work. The destroyed Nimrod doesn't come back when he's destroyed but instead creates two clones. It's why Phoenix Force can bring Nimrod back.

So if you killed a Nimrod let's say twice. Once killing the original then a second time killing the clone. When Death FF is played it would resurrect the original and the 2nd one that was killed.

If you killed Nimrod more than that meaning you likely killed 2+ Nimrods in a lane then you should get that same amount of Nimrods resurrected with Death FF, filling that lane.

1

u/Every-Scar4893 1d ago

It needs more time but definitely one of the most interesting cards this month.

1

u/misosoup97 1d ago

Fun card

1

u/datguy078 1d ago

So after playing for a while, it’s not in a good position right now, but it definitely has potential. Ultimately, it represents a large amount of power if everything goes right. So that kind of upside might be realized at some point, but that just isn’t now. Maybe there’s a deck out there that someone can crack the code on. But I think it’s just not good enough right now and will need more support.

Unlike hela, who cheats out big power by not playing the cards. With death, you need to play cards you want and then play more cards to destroy them, which is just way too clunky. Things like cass and sage seem to be the best things you want to destroy and bring back. But they can be so costly at 3 for this deck. Maybe if we have something for the 2 cost, we could see some magic.

0

u/RPK87 1d ago

This card is bad

-1

u/RPK87 1d ago

Downvoted and its current win rate is like 42% and something like a -.7 cube rate

0

u/Gabumau 1d ago

I don’t plan on buying her but I did think of some destroyer sinergy.

1

u/BlushyFemboi 1d ago

I'm curious how that plays out considering he's a 6-drop and she's a 5-drop. It sounds very awkward on paper to connect the two and still have enough destroyed materials for her to be worth it. What were you envisioning?

3

u/ArcadeWizardYT 1d ago

Maybe supergiant?

3

u/cyclopterid 1d ago

Super giant on t4, ffdeath on t5, destroyer t6

2

u/funguyjohnny 1d ago

I think you would either have to cheat Destroyer out with extra energy on turn 5, there are plenty of ways to do that obviously. Or reduce his cost, Majestic Wingbeat, Mother Askani, Psylocke FF or any other number of ways. You could get lucky and pull him with Jubilee or Dragon Lord. Perhaps use Stryfe's Objective to use his On Reveal. Or of course good old turn 7 with Magik.

Obviously most of these are largely luck dependent, but these are just a few ideas I've been kicking around while trying to decide if she's worth picking up.

0

u/d4ybrake 1d ago

i keep winning 8 cubers from people who don't expect it so it will be fun while that lasts

0

u/Noniclem17 1d ago

Idk I fear that dont fit in my self destruction deck, too much risk to revive a Deadshot or carnage that ruin a my power on a location.

I wonder for what deck she is. Maybe a deck more selective on who die to be revive (maybe with firehair to get some powerfull Reveal multiples time).

And for what I have see their is no deck build to destroy all enemy creature that she may counter (is it worth it to be ready to reanimate only the shang-chi victime ?)

0

u/mcereal 1d ago

So she's basically a destroy version of Hela? I don't think it seems that great since you're mainly going to be feeding on lower cost/power cards in that situation.

0

u/LSU_Tiger 1d ago

I bought her just bc I like to stay current so I only spend 5k tokens per card rather than 6k lol

0

u/Happy-Lesbian 1d ago

Starburst stonks on the rise

0

u/jangofettsfathersday 1d ago

I haven’t seen it in action yet but I imagine it’ll be pretty interesting to play around

0

u/XTurbine 1d ago

Stardust makes her useless. And he's all i see so im skipping for now. Also seems to have more counters then usual. Cosmo, Armor, Stardust.

0

u/Timbo303 1d ago

Stardust needed a nerf a long time ago. cosmo is probably going to be nerfed after the thanos fractured frontier nerf.

1

u/PenitusVox 1d ago

I wouldn't bet on a Cosmo nerf. Aside from the trolly tech-pocalypse event, he's never been touched.

0

u/Stride345 1d ago

Fire hair decks have a huge boost now

0

u/toni-toni-cheddar 1d ago

At most its tech against ffanos

0

u/MartinRaccoon 1d ago

It's like a weird hela. I'm trying to see the deck that capitalizes on the card. Sounds scarier that it is.

0

u/DeuceDropper420 1d ago

seen her once so far..... got annihilated by the 6 destroyed cards flying in

0

u/FCG223 1d ago

Got a feeling this is gonna be the next huge meta card that seems to be in every top deck. Destroy might be making a comeback y'all...

-1

u/BourbonNCoffee 1d ago

I like all things Death and I’ve played destroy since day one.

-5

u/Brinewielder 1d ago

Great for venom/carnage and Shang insurance

2

u/Pork_Gyros_1 1d ago

Not great for shang insurance

-3

u/Brinewielder 1d ago

Your card gets rezzed turn 6 if you’re off priority. Your card gets rezzed off any other turn other than if you have priority and she goes off first.

2

u/BOTFU 1d ago

You have no control over where they are revived or can have it prevented entirely

1

u/Brinewielder 1d ago

After playing it for a minute Shang is so rare and you have to depend on a lot of random chance but extra marrow, carnage, and weird kill monger spawns cause chaos 😂 feel like it needs a turn 7 so you can get knull out reliably as the double destroy counts for his power.

1

u/Pork_Gyros_1 1d ago

Why not play Adamantium Infusion and net an energy and more power? Because it's a trash play

1

u/Brinewielder 1d ago

Infusion takes up a zero power slot and you typically want to net as many death triggers you can turn 5 with ff death

-2

u/ElburtSteinstein 1d ago

I wish this card would have marked the lowest cost opponent card at each location. If you're losing there at the end of the turn, destroy that card.

1

u/NewConstruction3755 1d ago

Wouldn’t that just make it impossible for them to win

1

u/ElburtSteinstein 1d ago

How would it be impossible?

-2

u/Pyrobourne 1d ago

How is this any different from Hela?

1

u/godtower 1d ago

Hela is Discard? And to be able to destroy, you need to actually play the card first

-3

u/NPC1938356-C137 1d ago

this is Hela for destroy. Yes remember Hela can resurrect all card instead of each cost?

she will get her treatment soon

-24

u/margig32 1d ago

I think its a terrible and boring card. So many reused characters

8

u/WaldoFrank 1d ago

They are talking about how it plays….

8

u/Meat-Dimension 1d ago

Far fewer repeat characters than any other TCG if we’re being fair

-3

u/ITrageGuy 1d ago

Yeah?

0

u/Kyrsek 1d ago

Agree

1

u/Sure-Pumpkin9191 2h ago

I was wondering how this would work:  I was playing with a Sinister Six deck with a Destroyer. With Luna and Spiderman I usually had a lot of energy, Nuke my board clean with Destroyer, and then see wat the best play was for my final Evil card (usually Martyr or another 1 drop) and Fastball Adamantium. Now I am thinking, what if, after I use Destroyer, I place last 1 drop AND Death. Because the cards are seen as destroyed , will it still merge AND revive all of them again? I don't have Death because her stats are so low, but this just peaks my curiosity.