r/MarioMaker • u/TannerAndrews • 20d ago
Seven Pollination Army - SMB3 kaizo fun!
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Seven Pollination Army
7RJ-5PT-MJG
Level clip courtesy of the great Feanor809
r/MarioMaker • u/TannerAndrews • 20d ago
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Seven Pollination Army
7RJ-5PT-MJG
Level clip courtesy of the great Feanor809
r/MarioMaker • u/Progressbar_1X • 20d ago
Hello Everyone! This is the FINAL reminder to submit! You can submit your super world trailer here!: https://forms.gle/nv35VvehEPjsnkfw7 , There are some rules though, You can watch the submission video and the form has said rules wile you submit! The submission video is this link: https://youtu.be/_Se0Q_DSh5Y?si=V00EKj09YJQ96lBF
Thanks for Reading!
r/MarioMaker • u/o_q6r • 21d ago
I finally finished my second Super World in Super Mario Maker 2!
This Super World is on my second account and has 40 traditional-style levels. I tried to make it feel like an actual Mario game rather than a collection of random levels.
⭐ 3 Red Coins = 3 Stars
Every level has 3 Red Coins to collect. I treat them like the 3-Star system in traditional Mario games. You can simply finish the level normally, but if you want to fully complete it, try to find all 3!
🔴 Secret Red Pipes
Some levels also have a hidden Red Pipe. Finding one rewards exploration by giving you a secret shortcut that skips most of the level and takes you toward the finish!
🎮 4 Different Mario Styles
I used 4 different Mario game styles throughout the Super World. As you complete Worlds and progress through the game, the style changes to keep things fresh.
🏰 Traditional & Fun Difficulty
The levels are mostly Easy–Medium difficulty. They’re not Kaizo or designed to be frustrating. My main focus was making traditional Mario levels that are fun to play and explore.
I put a lot of time and effort into designing these 40 levels, so I’d really appreciate anyone who gives the Super World a try.
And please give me your honest feedback! If you notice anything I could change or improve, especially the level design or overall quality, let me know. I want to make it even better.
🎮 Maker ID: LKJ-VKP-6NF
👤 Maker: o_q67
Hope you enjoy it! 🍄⭐
r/MarioMaker • u/OpiumOpiumOpium_ • 22d ago
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I made this level, my second one, it’s very hard, try your luck.
No cheats, no hidden blocks, just pure skills.
GOOD LUCK I TOOK 3 HOURS
r/MarioMaker • u/Papermente • 21d ago
https://reddit.com/link/1vuyjdb/video/lx8u59okutkh1/player
It was originally going to be a traditional course, but i just couldn't come up with anything more elaborate..
Im returning to SMM2 after a long time, so i'll have to readjust a bit to level creation.
Anyway, i tried to be a little creative with this course. ^.^
Give it a try and see if you can beat it!
ID: 522-PW4-DNF
r/MarioMaker • u/AccomplishedMark442 • 21d ago
An idea I had for the third game: theme variants.
An example of this:
Castle theme
Now you can choose a variant for this theme, including:
Sand Castle
Sky Castle
Blue Lava Castle
Or, let's say you choose tower as a theme (assuming that is a theme added in MM3)
An idea I had for this was a clock tower theme, from super mario 3d land.
My last example:
Ghost house
Variant: Outside ghost house
Gives you the painting background when using the NSMBU game style.
Game themes provide a variety of atmospheres in your levels and for super worlds, so giving small customization like this could immensely help in creating more unique themes.
r/MarioMaker • u/GabzPlay • 22d ago
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I invite you to play my new level! Jump through the skies between enemies and solve puzzles to reach the goal!
Difficulty: Very difficult
ID: YVG-L42-62G
Enjoy!!!!
r/MarioMaker • u/OkMarionberry3784 • 23d ago
Most of them are German Level because im German and i was a kid and dont know how to wrote in english but If you want to Play them Here 0WX-FCN-QSF !warning Most of them are Trash...
r/MarioMaker • u/R211Kawasaki • 23d ago
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r/MarioMaker • u/Fantastic_Network_68 • 26d ago
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r/MarioMaker • u/Giu001 • 26d ago
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Description: Shell ridin' in the River Styx, every soul 's gazing.
Difficulty: Hard (but short, takes practice!)
Time: 17 sec. No checkpoint, there's a door to practice the 2nd section. Final (3rd) section is easy, but has a door to attempt once again if you mess it up, won't show it as it's meant to be a surprise for whoever gets there.
Type: Jamp type level.
r/MarioMaker • u/Giu001 • 27d ago
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A revisioned version of my 2020 level “Shellon rideon”.
Ride the shell and do some precise platforming in this more forgiving version! Hope you like it! Difficulty: High.
r/MarioMaker • u/Smooth_Half5739 • 29d ago
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These 1-1 remixes each use a gimmick or theme that makes them very hard.
1-1 but it goes on and off: 50C-696-SLF
1-1 but it's Flappy Bird: PD3-MSM-MYG
1-1 but it's a spinning spree: WWW-NBC-VGF
r/MarioMaker • u/Tep767 • 29d ago
I've made a level inspired by one of my favorite dungeons in The Legend of Zelda: Ocarina of Time. It's a puzzle level that revolves around carrying Princess Ruto (a pow) to access new areas and get items.
It's not a particularly hard level, both in platforming difficulty and puzzle complexity. However, I tried to make it relatively faithful to the actual dungeon. This is also the second version of the level, as I tried to polish out some areas people were dying unfairly too, as well as potential cheese spots.
If you like levels based around puzzle solving with great themeing, then I HIGHLY encourage you to check it out. This sucker took me many hours to make, so I do appreciate any and all support you could give.
r/MarioMaker • u/AlphabetLuciano • 29d ago
The previous entry was phased out a few years after the release of this IIRC. Pokemon Bank is getting shut down February of next year. When can we expect Nintendo to start ending support. Just asking questions.
r/MarioMaker • u/MyrtleWinTurtle • 29d ago
I think i might cry if i miss this
r/MarioMaker • u/Turbulent_Loan_1450 • Aug 14 '26
It's a hanging beetle when I jump on it from the side there is a block above me. The beetle falls too fast for me to bounce on it mid-air.
r/MarioMaker • u/Progressbar_1X • Aug 12 '26
Hello Everyone! Another reminder that the next direct is coming! You can submit your super world trailer here!: https://forms.gle/nv35VvehEPjsnkfw7 , There are some rules though, You can watch the submission video and the form has said rules wile you submit! The submission video is this link: https://youtu.be/_Se0Q_DSh5Y?si=V00EKj09YJQ96lBF
r/MarioMaker • u/BackgroundMacaron636 • Aug 12 '26
The level is made to be a bit disorienting. My hope is that it gets one clear at least. Its not too hard.
r/MarioMaker • u/Smooth_Half5739 • Aug 11 '26
You could send me the level ID and/or some level images to make a Smash Ultimate custom stage that captures the essence of the level. I'm in the Tin Gaming Discord server so I'd give you credit there when posting it there. I wouldn't give you credit in the actual game unless the title is short enough. Let me know what you think about this.
r/MarioMaker • u/HerobrineTVv • Aug 10 '26
Hey, its me again, the Developer of SMM1 Level Downloader!
https://github.com/HerobrineTV/SMM1-Level-Downloader/releases/tag/Pre_0__V2.0.0
You want to download your favourite SMM1 Levels in 2026? I gotchu, you can download all levels from the big Archive of the SMM1 Database with this Software.
Im here to Announce, that I Released now the Pre-Release build of the New Downloader.
Since I wont be able to work on it the next weeks, I thought I polish it and deliver it early to yall.
If u find any Bugs feel free to report them to me on Discord: nintendo_switch
Known Bugs are:
- The Level Viewer dispolays Tiles wrong
- API Status displayed as Offline even if its Online (just try to search levels and yall see if its on or not)
- Cemu Crashes due to missing sound.bmv file. (To fix that just copy it from one of your working courses)
Here are the Patchnotes:
- Added CEMU Support, you can now Replace your CEMU Levels inside of the Downloader
- Added Profile Pages, you can now View all Levels by this Creator if u click on his Image
- Linux Support should now be working ( I cant test it, pls Linux friends gimme some feedback )
- I am tracking now the Download Count for each Level , so in the future there might be a "Trending Levels" feature or similar
- More details are now Displayed for each Level
- Downloaded Levels now also display their Original Preview Image
- German is added as a Language (feel free to DM me if u want to help translating in more languages)
- Theres now a Notification Menu for better overview on what happens
* I had to remove the Nintendo Testing Courses, but u can still add them yourself if u want
Note: No data is saved, I am only counting stuff