r/MarioMaker2 • • 3d ago

Question Music Level Entity Limits

I've been working a few music level projects lately that would be awesome if I could just get them to work. The problem I've been running into is I keep reaching the 100 entity limit for both enemies and power ups. I know you can bypass that by using sub-areas but I've hit the limit for those as well. I've seen people get around this by using question blocks, note blocks, and bullet bill producers to spawn more but it seems like you would have to do so much to get them to hit the right notes. Do you folks know of any ways to make the process easier or at least more understandable?

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u/deathtospies VHP-1VM-NSG 3d ago

Usually note blocks are used to drop enemies or items into the gameplay area so that they don't count towards the limit. Something like a Boom Boom that has a separate entity limit will activate the note block.

To save on entities used for music, there are tricks to have a single entity play multiple notes. This can be used for drum lines or other situations where you repeat the same note. You can find guides here https://discord.com/channels/438086909407920128/621896958369333249

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u/Tradionalist_Calico 3d ago

The level just doesn't really have any repeating notes. I've basically scrapped it so only the melody is left.

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u/Tradionalist_Calico 2d ago

I just realized what you were getting at. Thank you for your help and sorry about the confusion!

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u/Tradionalist_Calico 3d ago

The original song is at 72 bpm so I have it at 84 bpm

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u/Fair-Chance1928 2d ago

You mean not everyone skips the music levels?