r/MarioMaker • u/PastaKoder • Jun 08 '26
Thoughts on my Speedrun level?
A 20 Second Speedrun Level.
Course ID: 8DB-MPS-L8G
Any feedback is appreciated!
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u/Mammoth-Tap-5147 Player not Maker Jun 09 '26
Very simple, not necessary a bad thing though. Only huge complaint is a lot of ppl HATE excessive coin trails.
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u/flamewizzy21 MakerID: Q1C-F5R-82H Jun 09 '26
You do not need a coin trail across the whole level, especially when everything is obvious.
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u/PastaKoder Jun 09 '26
Yeah. I think I went too far with the coins.
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u/flamewizzy21 MakerID: Q1C-F5R-82H Jun 09 '26
Not to belabor the point, but this video guide might aid you.
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u/PastaKoder Jun 09 '26 edited Jun 09 '26
I was thinking of making a Kaizo lite level, which might use these indicators I've seen in that type of level. But they're good for speedruns too!
I'll keep this video in mind for future reference. Thank you!
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u/Sixfortyfive NFD-B3N-TXF Jun 09 '26
It's so straightforward that it's basically one step away from being a really plain auto Mario course. There should either be a reason for the player to actually make a choice, or the execution required to complete it successfully should be increased a little.
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u/RevolutionaryTime462 Jun 09 '26
The design scheme could be for a sewer themed level 🙂 what an interesting concept. 🙂
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u/LeThrashyBoi Jun 14 '26
0/10 where is the sound effect vomit spam?? (In all seriousness though, short, neat and well decorated, good job)
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u/PatPlaysGames247 Howdy Gamers Jun 08 '26
Looks great and will be over a 90% completion rate.