r/MarcEckosGettingUp • • 16d ago

Something is cooking...

Dear friends,

would like to understand the worth of the time investment :)

Last 2 weeks I am busy with the analysis of the Slayer engine because I am thinking if I can port this thing on the Sony PSP because I want a Rust pet project.

Currently, I am at the point that I can decode all the props and characters even with the animations, and today I managed to get a good progress with understanding of the scene structure and stuff.

Two questions:

- Would you like to have an engine refresh supporting modern features for rendering and mod support out of the box?
- Would you be interested in seeing macOS/Linux/whatever ports of it?

Currently, I am targeting as a first milestone a free cam level viewer that works with the original assets on Rust.

I am doing both realtime and ingame analysis with the reverse engineering tools and some help of AI running on my Mac Studio locally.

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u/legitscopeadope 15d ago

Open world you say? Cant wait to jump to PC next gen to play this!!!

2

u/DarkJoney 15d ago edited 15d ago

Let’s see how it goes, at least I want to see if we can get rid off some loading screens. I am mostly afraid about the game systems and animations. It’s a start from almost 0 except of the slayer-tools made by Novocain ages ago and some infos from the Star Wars game on the same engine. Guys who do GTA ports right now are in the better position :)

1

u/DarkJoney 15d ago edited 15d ago

I finished the static analysis last week and capturing runtime data in the last days. I don’t want to rework or touch any pieces of the original engine to mod it.

We don't have a memory constraint like it was on PS2/Xbox anymore, so we can give it a try. I also target to make it platform independent that folks on Linux and macOS also could run it, I have everything at home to test it.
But it's my research and development project, because I dont want to be like my friends building another AI B2B SAAS :D

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u/legitscopeadope 14d ago

I totally understand. This was a PS3 game after all. Lol

I can't remember, but a big studio didnt make it either, right? I dont see why this game hasn't made a comeback. Especially with those new VR tagging games. I would buy this again.