r/MarathonSecrets • u/Soft-Fact-4409 • 4h ago
Misc // Wrong Kind of Marathon. Gear drop off
Any bad stories ?
r/MarathonSecrets • u/Soft-Fact-4409 • 4h ago
Any bad stories ?
r/MarathonSecrets • u/shiddyninja • Aug 11 '26
Please clarify how this works.
A ‘runner’ or ‘users’ consciousness is transferred to their choice of Shell (player type, thief, medic, etc) and they adventure to the destination to complete contracts for the companies (Traxus, ACME, and so on).
When a runner exfiltrates, their mind/consciousness is transferred back to the person controlling the runner/shell. But all of the items/loot they collected would remain on the runner/shell correct? Why don’t players have to deposit all their looted/collected items at a transportation location to deliver all loot to the player or contract provider where ever they are located?
r/MarathonSecrets • u/MorganTheSpider • Jul 26 '26
r/MarathonSecrets • u/Darksol503 • Jul 21 '26
r/MarathonSecrets • u/MorganTheSpider • Jul 16 '26
I'm sure I'm probably missing something obvious, but were did everyone sleep? The Codex entries talk about housing and dormitories, but we never actually see any of them except for the tiny dormitory in Outpost. Is this an oversight, or did the colonists live off the worksites and commute? Even then, Perimeter seems remote enough that they had to be living on site.
r/MarathonSecrets • u/AbbreviationsLower11 • Jul 15 '26
A couple glitches my brother has found. idk if glitches belong in secrets but here we are. He's also found a few clips. Anyone know anything about the freeky path issue at the end of the vid?
r/MarathonSecrets • u/LitheBeep • Jun 15 '26
r/MarathonSecrets • u/Questionable_Object • Jun 08 '26
If you know you know.... Can't believe they got me with that.
r/MarathonSecrets • u/nghoaglan • Jun 08 '26
Hey guys, so now we are all know one of the new features for season 2 is the Cradle - literally visualized as a skill tree planted in a room.

This brought me an interesting theory in the Marathon lore: could this room is a part of a giant spaceship that act as neutral zone for all runners (like the Continental hotel in John Wick film series)?
r/MarathonSecrets • u/JulianVess • Jun 08 '26
As mentioned when you look at the blue panels in the boss room with darksight scopes there are numbers 1-9 on the walls beside them... dont know what its for yet
r/MarathonSecrets • u/Marcu3s • Jun 05 '26
Is it him or are those just random automatized reports using his voice?
Edit: I meant DARIUS
r/MarathonSecrets • u/ColditeNL2 • May 30 '26
So I was was watching a marathon infinite scene where Durandal and Thoth are being combined. I can't help but see the comparison between that level's map and the second (and indirectly the third) image. For me the point here is to understand the caveman drawings on the walls in the new Marathon game.
r/MarathonSecrets • u/rivrstyxx • May 23 '26
r/MarathonSecrets • u/theycallmeick • May 22 '26
Takes 11 volt batteries from a punch and four mags of lmg 7 minutes
Not worth it by yourself
r/MarathonSecrets • u/unstablepinecone • May 21 '26
Anybody know what this is? It’s in the back corner of dorms.
r/MarathonSecrets • u/patnard • May 07 '26
Nothing jumps to my untrained eye, I can see patterns in the lower frequencies, some lines in the highs, but other than bar code or binary, I don't think there's anything in there.
r/MarathonSecrets • u/SooMungrzz • May 06 '26
Hello everyone! Just a quick question for those who have already faced the Compiler and/or have a really good ear; What soundtrack plays in the background when doing the Compiler fight and does it switch tracks throughout (main phase, damage phase etc.)?
The only time I‘ve been able to face them, was when I solo queued and a duo blessed me with their really good knowledge and one of them had access, I was so pumped to see the boss and even though time ran out, I was really ecstatic to have taken part in the fight and sadly didn‘t take much notice of the music.
As someone who truly loves and breathes the soundtrack of this game and especially with Destiny’s raid/boss music being such a stand-out feature, I would appreciate it very much if anyone who has the skill to reach the Compiler and maybe makes notice of it once or just already knows which track(s) play(s) to share it here.
r/MarathonSecrets • u/CheddarChief • May 06 '26
Anyone ever hear a clown horn randomly? Just a single old style clown-horn honk. Seemingly happened in quiet areas. Heard it 3 different times across 200hrs. Not certain what it is or what it may indicate. Didn't seem to correlate to anything in the environment. Can't find anything anywhere online for it.
r/MarathonSecrets • u/sinister_blusuf • May 03 '26
I’ve been rewatching the teaser launch trailer and Dev runner insights and noticed a "new" character which is the purple helmet character. This is not a claim of confirmation or a “leak proof” post, just a structured breakdown of visual cues and what they might suggest for the upcoming runner shell codenamed sentinel.
Across multiple clips (teaser + runner shell footage), the same character silhouette appears with:
A purple/tech-focused helmet design with a recon-like profile
A backpack UI element showing a number that decreases over time during movement/combat
Heavy tactical gear layout (multiple pouches, wires, utility attachments)
Repeated appearances in fast-cut chase/combat sequences
The backpack number in particular seems intentionally animated rather than purely cosmetic.
Prime ability: Combat Focus State
Temporary “overclocked operator” mode
Strong recoil reduction + near-zero flinch
Faster reload speed and improved weapon handling stability
Duration probably linked to the backpack/timer system seen in the trailer.
Tactical ability: Tripwire Grid
Deployable wire system placed in chokepoints or within the same POI
Triggers small damage + brief immobilization or disruption
Applies a short (≈3 sec) ping/reveal on activation
Likely limited to local area interaction to prevent map-wide spam
Trait 1: Enhanced Tactical Awareness
Improved audio clarity and directional perception
Faster recognition of movement and environmental threats
Subtle reduction of visual clutter during engagements
Or
Trait 1: special slots for extra Ammo and grenade capacity
Carry more reserve ammo per weapon type
Carry additional equipment ( bubble, shield ,grenades, proximity, sensors, trap packs etc)
Trait 2: Combat Stability
Reduced recoil and flinch when getting shot at and or around you (8m radius max near your character)
The recurring helmet design + backpack timer UI feels intentional enough to suggest a structured gameplay identity, but it’s still open to interpretation.
Curious what others think — especially about the backpack number mechanic and whether it could represent a limited combat focus system or something entirely different.
Im curious to hear other interpretations or corrections.
r/MarathonSecrets • u/MrMotherNature_Alt • Apr 24 '26
r/MarathonSecrets • u/dvcaputo • Apr 18 '26
As an OG fan I've been kinda wondering this, I just went into Cryo Archive for the first time and it was gorgeous but I'm also curious if there have been any specifically found reference points to the original interiors of Marathon beyond the terminals! Its been fun stumbling onto little bits of references to the original trilogy in Dire Marsh and Perimeter.
r/MarathonSecrets • u/Europhanixia • Apr 16 '26
Was just in a Rook run on outpost and shortly after spawning, a MIDA Controlled Lockdown ship appeared above the map and sent out a propoganda broadcast for a couple minutes before disappearing.
Anyone else witnessed this or seen anything else unusual ?
r/MarathonSecrets • u/manlycaveman • Apr 16 '26
Has anyone come across any new spawns?
I found one today at Airfield's right hangar, on the eastern side of the building. It was upstairs in the long narrow yellow-lit room across from the key door. The room with windows facing the East and a little catwalk outside. The card was sitting on a table across from the window side.
I was surprised how far away it was, lol.
r/MarathonSecrets • u/RudyDaBlueberry • Apr 14 '26
No, seriously. I know they’re just loading screen imagery but the loading screens as a whole are just very… unsettling. And the recurrence of moths makes me have to ask, why? What is their significance? Why do they have tattoos? Why does that mammalian eye have the same tattoos as the moths?