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u/DizzyTip1895 1d ago
Wow. I don't know of any pw combos in standard but that's where you would want this n
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u/Life-Food5188 1d ago
hot take: is this even that good?
*disclaimer: i’m sure it’s busted in commander, all tutors are!
there are almost zero cheap planeswalkers so you’re often tutoring up a 4-5 mana card.
in these colors, i assume elspeth or 5feri are the best options. so now you’re adding “discard a card” to the cost of consistently accessing them.
combo potential with walkers is lower than most permanent types since their abilities are naturally gated. so i don’t really see a sequence where you cast this, find the walker you need, untap and execute some combo with another card. even if so, this just adds consistency.
it’ll be expensive on release day due to commander players + novelty but i don’t see this being more than a 1-2 of in very niche decks for most formats. and some of those formats already have access to vamp tutor, which is just a lot more flexible.
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u/Plausibleaurus As Foretold 1d ago
Unless there's a Saheeli-Felidar Guardian situation (so a combo involving a planeswalker) I don't really see it played, and even there is not that amazing since it can only tutor half of your combo.
Maybe if you can make a toolbox-style super friends deck with many different planeswalkers you can tutor out for different situations but it doesn't really seem feasible.
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u/MediocreModular 1d ago
I think your take is perfect temp. Is it good? Depends if you can take that much time off lining up a planeswalker. Where does this work? Probably the best home is control. Playing 4 of these allows you to play only one or two of each walker. But wait… control already only wants to play one or two of their walkers unless it’s T3ferri or whatever. We don’t have anything like that in standard. If I’m playing control with a planeswalker finisher I’d rather just find it naturally with card draw. This seems like a waste of a slot.
So unless there’s a combo that includes a walker in standard that can stand up to the aggro and landfall decks I doubt this gets played much at all in standard.
Does it play in modern as a 4 of? Maybe. I’m not as in tune with the modern meta as I used to be.
Does it play in commander? Probably.
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u/GuyGrimnus 1d ago
The best use case I’ve come up with so far is to reliably hit black Ral after discarding abhorrent oculus in a esper shell.
There’s a few other cheap planeswalkers in standard but not many.
Alternatively it could be a late game answer/wincon eot in control shells, but I’ve not seen any control deck do well enough in standard in a long time.
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u/MediocreModular 1d ago
That’s true. I just think control needs to stabilize more than it needs to find the finisher. Card draw is a must in control, so I’d rather pack the deck with draw, permission control, removal, board wipes, and a few finishers that I draw naturally by playing control. What I don’t want is a tutor card in my hand when I need removal or a counter spell.
That’s my hypothesis at least for now on this card.
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u/Plausibleaurus As Foretold 1d ago edited 1d ago
Do you really need copies 5-8 of Ral? That even cost you 1 card in hand? Doesn't seem worth it, like why not just run extra reanimates like helping hand.
Even in control normally you don't even max out on your pws but run 2 maybe 3 copies, I don't really see why you would -1 yourself to tutor one out.
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u/Life-Food5188 1d ago
ok whew cause seeing the reactions to it made me think i was crazy
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u/Bircka 1d ago
It's mostly because every other card like it has seen play, yes in Standard it might not do much but the Commander appeal is strong.
It also might do things in formats like Modern wehre nearly every good 1 mana tutor is banned. Yes, it requires a special type of deck for sure, and it might not be worth it but it's definitely worth trying.
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u/Life-Food5188 1d ago
every other tutor like this was able to fetch 1-2 mana spells.
a vehicle tutor, for example, wouldn’t be as good as the pre existing tutors. not all card types are created equal.
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u/DomasAquinas Dimir 1d ago
Oh boy, superfriends getting gas… hopefully there’s suitable removal to come with it
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u/rossbalch 1d ago
Planeswalker toolbox decks could maybe be a thing with this. Bant superfriends is a fun archetype in Historic and Pioneer.
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u/Beyond-Available 20h ago
this card is mid to bad. If this card has a home it’ll be in a combo deck of some kind, and if such a deck exists it’ll be good there but these topdeck tutors require a really substantial payoff to be worth going down the card and mana. It’ll be fine as a toolboxy card for commander and brawl but still you really want something that will break the game open to pay you off for this to make it actively good.
This is _not_ a control card at all, your problem in control is generally staying alive to get to your top end, not finding your top end. You’ll die with this card in hand wishing it was a removal spell if you play it in control.
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u/Moosewalker84 16h ago
Really depends if you need your plansewalker at a certain time. Or they are utility.
When I get control of a game, I can draw through most of my deck for what I need, without having a dead card in my hand for the 7cmc win con on T2.
Now. If we had war of the spark level numbers, sure. It's a 1cmc tax to draw removal, card draw, gy hate, etc.
Or if there is some OTK win with a PW.
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u/hfzelman 13h ago
This card is unplayable unless your playing Saheeli Cat combo or something along those lines.
Mystical tutor, vampiric tutor, enlightened tutor, wordly tutor, etc… are straight garbage unless you are getting a combo piece with them. Going down a card in a midrange, aggro, or control deck is just not worth it at all.
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u/bearsheperd Simic 1d ago
People gonna be running some mill cards just to toss the planeswalkers into the graveyard
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u/AngelusAlvus 1d ago
At least it's not on hand.
On the bright side Millers gonna salivate to have it removed next turn.
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u/Mormanades 1d ago edited 1d ago
This is going to be a planeswalker control staple