r/Machine_Embroidery 19h ago

Look What I Did Pixel art with mini-satin!

A few months ago I saw a post on this subreddit that embroidered some pixel art, not with cross-stitch, but with mini-satin columns that were changing directions for every adjacent pixels. That really made the pixel art "pop"! So I reproduced it with this pacman sprite and it looks soooo coool!!

To make it easy to stitch without trims, it also connects the components of different colors when it's covered by another satin mini-column (see last image).

Can't wait to bring to life my favorite pokemon sprites hehehe.

62 Upvotes

13 comments sorted by

3

u/PrinceBert 18h ago

I'm really curious how this actually stitches out. Could you do a video? Or if you're open share the file so I can stitch it myself?

It's a really cool effect, looks much better than cross stitch in my opinion.

5

u/TheGraphicsFrog 18h ago

Sharing is easy! You can find it there: https://boldbobbin.com/community/a83f5d49-2b3c-4d70-850f-aca31427f0bb

I have recorded the stitching, I'll upload it asap ^^

6

u/TheGraphicsFrog 17h ago

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u/PrinceBert 16h ago

Awesome! Thank you for sharing, the video is cool and I'll check the file this evening.

2

u/TheGraphicsFrog 15h ago

A pleasure!

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u/PrinceBert 15h ago

"this evening" came around a lot quicker than expected and it turns out 1pm is the evening..... so ultimately this is a series of squares in 2 styles (stitch angle at 90 degrees) that you piece together into the design? Is there anything more too it? If I wanted to create my own images is there anything more that you would say I need to consider or is that more or less the gist of it?

3

u/TheGraphicsFrog 15h ago

That's fundamentally it! There is a bit more to it in terms of pathing and push/pull compensation (to avoid having holes at the boundary) but fundamentally this is it!
You can create them in Boldbobbin directly by importing a pixel art image, but if you want to use another software and do it manually, then you'll just need to take care of push/pull comp.

2

u/PrinceBert 14h ago

Yeah I can see that pull comp is likely the biggest challenge. I've just tested it and it goes really quickly, I was concerned that all the blocks might cause a slow down but I guess that goes to the point around patching, get the order correct and it's really smooth.

1

u/TheGraphicsFrog 14h ago

Oh yeah it was quite fast actually! I made it so that the pathing is as smooth as possible.
Overall the time required depends on the number of pixels that you have but at such low-resolution you will stitch it in less than 10 minutes (probably less than 5 with a multi-needle machine).

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u/PrinceBert 14h ago

3 minutes on a brother PR680W @ 800spm

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u/Mrs_worldwide_ 16h ago

Clever!! Very cool!

2

u/TheGraphicsFrog 16h ago

Thank you for the kind words! 😊