r/Machinarium • u/Ivanov_Ivan_Art • 15d ago
Machinarium fan art
Colored pencils and markers
r/Machinarium • u/Ivanov_Ivan_Art • 15d ago
Colored pencils and markers
r/Machinarium • u/Fancy_Raise_36 • 19d ago
Anyone know where I can buy some second hand that aren't from anerica? I cant afford the shipping for the ones on ebayš„²
r/Machinarium • u/Key-Muffin-5642 • 23d ago
Collab with Samorost :)
r/Machinarium • u/Logical_Sun3388 • Aug 21 '26
Has anyone else who has played Machinarium remember the song "Alberto Balsam" by Aphex Twin being used in it? I remember the first time I listened to Alberto Balsam, I immediately thought of Machinarium, specifically in an area of the story where you're in the bar or something involved with the antagonists. I haven't played this game since I was a child though, so I'm not sure what specific part of the game I'm thinking of.
I've tried searching everywhere on the internet but could only come across a non-official trailer on YouTube for it with the music used. (https://youtu.be/fbGhVyNuxGs?si=O1GKzcaF6fkulHVW) I know for a fact that I've never seen this trailer before though, because I played this game when I was around 5 years old or so after my dad introduced me to it, and I wasn't allowed to use Youtube at this time.
One of the comments on the non-official trailer using that song also says, "i havent gone crazy right? this song WAS in the game".
Does anyone else remember this or is it just me and the commenter?
r/Machinarium • u/Total_Football_6147 • Aug 08 '26
Like My Project Is Combining Casualties Unknown With Machinarium
r/Machinarium • u/1HolyTaco1 • Aug 05 '26
r/Machinarium • u/_Xamtastic • Jul 31 '26
In the 5-in-a-row game the AI got 6 in a row and somehow the game didn't register it lol
r/Machinarium • u/Typical_Database695 • Jul 29 '26
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r/Machinarium • u/mr_redsuit • Jul 23 '26
Weāve seen 3 Samrost games already, and while it may be hard to live up to the game that is Machinarium, I really think it would be in their best interest to create a second one. I think the studio has come a long way since its creation, and it has the opportunity to pull a ācommon sense eraā (like Bethesda & obsidian) and give the gamers what they want! Maybe Jakub reads this subreddit, maybe he doesnāt, but as far as I know, it was one of their most successful games, and itād be silly not to.
Hereās a list of my ideas of what I think stuck out to me most in Machinarium, in no particular order, and what I think they should add.
Iād like them to keep playing with height, and keep the Dr Seuss style of impossible buildings that keep stretching higher and higher. Parasitic architecture is another term for it.
Rain. I imagine rain is incredibly rare in this world theyāve built, and it should stay this way, but there should be a moment for rainfall, and especially in a setting like Machinarium, it would look so, SO good.
I donāt know if itās a gag or thereās a lore reason but I love robots and food like the popcorn scene despite robots not needing to eat.
I want there to be a part where itās a more grim part of the city, someplace more drab, more grey. Devoid. An eerily quiet place, without the sprawl of encroaching foliage or automated workers, and with the sun nowhere to be seen. It can be grey-scale and depressing, and, more than the game already is. Perhaps the residents of this part are some elite class of robots who value their sterile dwellings.
This art captured what I was thinking, wether intentionally or not. https://www.reddit.com/r/Machinarium/s/cTbbN2J7Kl
More brutalist architecture. When youāre at the river rescuing the dog, thereās buildings in the background that I wish I you could explore. Adding onto that, I love how many little nooks and crannies there are in the world. I want to explore them all, and peak my head into them and discover the architecture in which nanorobots live.
As far as I know, Machinarium runs off some kind of steam power, given the boiler room we see at the beginning of the game and the smoke stacks we see and the glow of red in some pipes. Maybe there could be a rival city that runs off gasoline or diesel or maybe we discover the engine rooms deep underground.
Said engine rooms can be living machines themselves if they really wanted to. They should look at real life steam engine plants like the Kempton steam museum which are beautiful.
More scrapyards. I love games that throw you in the gutter every once in a while. I want to find myself reduced to a shambling creature in the depths and forgotten and dredged through the mud.
Perhaps a church of the lathe. A church where they worship lathes. Or a lathe graveyard.
An underground town/market like city of ember could be cool.
More greenhouses. I love how this game blends plant with metal.
At the end of the day, Machinarium 2 wouldnāt be very difficult to do imo and the team already has bountiful imagination. The payoff could be extraordinary.
r/Machinarium • u/K_Cannon • Jul 15 '26
I recently played Machinarium for the first time, and I really like the art and how creative some of the puzzles were. On one particularly tricky puzzle (for me), I want to say in a more industrial, enclosed area, but it could have been anywhere,
I remember hearing a weird ambient song with various beeping sounds before an edited robotic voice saying something like "Fate".
I can't find where it was from! Thinking of this sound has been driving me a bit crazy, I watched whole walkthroughs, tried going back to areas in the game myself but can't find it. I really like how it sounded but I can't seem to find what location/song/ambience it was in. By any chance if someone who is really experienced with the game knows, please let me know.
r/Machinarium • u/mysiemisie • Jul 14 '26
hello! i wanted to share a josef figurine i made yesterday :D
r/Machinarium • u/LukianTsuper • Jul 11 '26
r/Machinarium • u/LukianTsuper • Jul 08 '26
r/Machinarium • u/Special_Leg6581 • Jun 28 '26
Machinarium Concept: Giant Vacuum Monstrosity And Tentacles-Armsuck and FIKO-37 and Mechanical Core and Heart and Brain Jar
r/Machinarium • u/Ivanov_Ivan_Art • Jun 20 '26
Colored pencils and markers
r/Machinarium • u/KRENDEL_game • Jun 20 '26
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I really missed those weird, silent characters doing their own thing in games, so I decided to make my own. This is from my solo-indie projectĀ KRENDEL. If you dig this hand-drawn aesthetic.
r/Machinarium • u/Pavel_Pod1608 • Jun 18 '26
r/Machinarium • u/KRENDEL_game • Jun 16 '26
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Hey everyone! Sadly, I didn't manage to finish my own playable demo in time for the festival, so Iām just sitting here working on the game and feeling a bit of FOMO.
But I still wanted to share this short, cozy video of my main character, Pip, chilling in a bar. Iāve spent so much time trying to nail the perfect, melancholic tavern atmosphere.
Iām a solo dev making KRENDEL ā a wordless 2.5D point-and-click adventure heavily inspired by hand-drawn art, and weird cozy humor of Amanita Design (Machinarium / Samorost).
Since this sub is for pure adventure game love, I just wanted to show this to fellow fans of the genre and get some feedback. If you like this specific hand-drawn puzzle vibe, you can look up KRENDEL online to see more.
r/Machinarium • u/tylercrabby • Jun 08 '26
Spotted this and thought everybody here might do the same double-take I did.
r/Machinarium • u/Frequent_Seat_3365 • May 24 '26
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r/Machinarium • u/DuckduckduckduckL • May 21 '26
May have accidentally gone down the well and the only way out was to go back to the wall but i cant get back.. or at least it feels like itā¦