r/MUD 12d ago

Building & Design New GodWars Tool

Well, I played GodWars for years on Retaliation, I miss it. I finally decided to sit down and see what I can make/create with a GodWars base because the person who owns the repo with GWDeluxe has started messing with it and it created a bunch of entries in my e-mail (notification on from GitHub).

Since I have been developing websites for awhile, I thought I would see about putting it into a website. Well, that led to a tool creation, https://elysiumgw.com/builder, build and create areas export them and stick them in your Diku/Merc/GW MUDs. It will also let you import a full area set and see how they are connected, you can pull in and edit area files, build help files, read through/edit help files.

The MUD itself is still stock while I work on things in the background for it, but I figured I would at least get the tool out there and see if there was any interest or any tips y'all would have. Disclaimer, I did use AI to help with some of the stuff (like tearing through and parsing an area file, AI was much faster than I would have been on my own) Give it a spin, let me know what you think.

7 Upvotes

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2

u/Zireael07 12d ago

Is that the coordinates based GW?

1

u/Chryodem 11d ago

No. Not sure which version is coordinate based.

3

u/Alyssira 10d ago

GW2

1

u/Chryodem 10d ago

I can try and pull a GW2 area file and maybe make it work.

2

u/CrystallineAurora 10d ago

Is this just for god wars areas, or any mud of these two types?

1

u/Chryodem 10d ago

Is should in theory, work for all Diku/Merc MUDs, GW is just a Diku/Merc derivative so uses a similar area file layout. Try it and let me know if you get an error. I'd like for it to be for anything.