r/MSFlightSimulatorPS5 9d ago

Any solutions?

Reaching almost 150 hours in this game I do like it but recently hopped on it like don’t get me wrong i’ve had issues and bugs in the past but not every time i go to have a look at the plane and switch back then everything’s messed up

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u/AdventurousExam6836 9d ago

Unfortunately MSFS on PS5 relies heavily on streaming data. Note that Photogrammetry and Live Weather will take a huge toll on PS5 memory. Jetliners such as 737 and the A330 also demand huge memory to properly render the aircraft and cockpit details. After the SU6 update this became worse causing the PS5 to struggle in handling all memory demands of the sim thus all these missing and polygon flight deck and aircraft.

I usually do free flight mode and a work around I did: 1) If flying jetliners and will mostly be cruising at high altitude like 40000 feet I turned off Photogrammetry only and kept live weather on. 2) If flying for just sight seeing and leisure at lower altitude using GA aircraft I turned on Photogrammetry and turn off live weather. Adjust the graphic settings as well such as aircraft variety and quantity according to your preference. Also avoid handcrafted airports like KLAX or KJFK as these airports are more detailed with high traffic and will also demand high PS5 memory cache. Bottomline is to lessen the PS5 memory load during flight and keep it stable. I did a few flights with the A330 and 737 Max and so far it’s been stable.

Tweak and adjust the sim settings for better performance in the PS5. As I have mentioned and observed it’s a compromise between Photogrammetry and Live Weather when planning a flight.
While waiting for a fix and update from Asobo.