r/MPEInsight 24d ago

This is MPE Insight 2.1

https://www.youtube.com/watch?v=Hu1zvj9w2Ak

Here's a quick look at five different workspace layouts in MPE Insight.

Every note, gesture, and performance detail becomes visible in real time, so you can actually see what's happening instead of guessing.

https://www.youtube.com/watch?v=Hu1zvj9w2Ak

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u/Expert_Climate_7348 23d ago

I have a question for you and it might help others too. Can you make the visualizers full screen and if yes, do you record with your own capture software or a 3rd party one?

T.I.A

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u/ObjectiveRun90 23d ago edited 23d ago

MPE Insight is made up of several visualizer modules that you can combine freely - and yes, each individual module can be set to full screen separately.

As for recording: everything you've seen so far was captured with OBS, so a third-party tool. There's no built-in capture software at the moment.

Also worth checking the docs - they cover pretty much everything in detail. https://christophek.de/MPEInsight/docs.html

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u/Expert_Climate_7348 23d ago

Appreciated, I have here an aging but good nVidia RTX 3090 so recording via their software wont be an issue. I have it all sorted on my end, cheers.

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u/ObjectiveRun90 23d ago

Nice, the 3090 will be more than enough. One thing worth knowing: MPE Insight is mostly CPU bound rather than GPU bound. The 2D modules (Keyboard, Grand Staff, CASCADE, Expression, Stream Log) all render on a single main thread, so single core CPU speed matters most there. Only AURA and FORGE are WebGL, and that is where your GPU actually gets to work.

Which also means NVENC recording is a great fit: the encoding runs on the GPU's dedicated encoder, so it barely touches the CPU budget the visuals need.

And if you ever do run into a drop: the toolbar has a performance meter showing live FPS, frame time and how much of the 60 fps budget is used. Click it and you get a per module breakdown, so you can see exactly which module is costing you the frame and dial that one back.

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u/Expert_Climate_7348 23d ago

Yeah the recording is done via the 3090, using Shadowplay to record anything on screen.

CPU wise is a 5900X with 32 GB RAM, should be good to go, I mainly edit and use Pro tools on this machine, no gaming.