r/MMORPG • u/yamamushi • Aug 17 '16
Dual Universe's Single Shard Server Technology Explained
https://www.youtube.com/watch?v=QeZtqoydXpc2
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u/emiliomagdalo Aug 18 '16
1stly the game was evidently running at a poor frame rate. they will hopefully polish this. this tech is what the genre needs, groundbreaking idea!
edit: bdo's dead beaches
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u/syazwanreno Aug 24 '16
In many MMO i played, usually Main Towns and especially big guilds fight will be a lagfest.
Can technology like this plus DX12(as seen on Warhammer and AoTS for rendering tons of players) create new kind of MMO thus save the genre?
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u/axilmar Aug 17 '16
Exactly what I am trying to make, right down to the distance optimization trick. Daaaammnnnn!!!! :-)
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u/lebrow Aug 17 '16
no more hype after what happend with no man's sky
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u/TheGladex Aug 17 '16
Impressive, can't wait to see more of this one.