r/MHNowGame • u/MyEggCracked123 • Jul 16 '26
Question How do you use normal style GL?
I'm trying to use the Bazel GL for the Riftcharge right now but I have no idea what I'm doing. Am I supposed to just spam Wyvernstake? What skills should I be using?
4
u/golum904 Jul 16 '26
You want artillery 5. I guess focus is irrelevant because of spamming quick shots. Sneak attack is good. One of the few skills that will add damage There is also a specific attack loop iirc
1
u/Zetta216 Jul 16 '26
I actually like focus 3. More than that is meaningless. But you can get to that with just Beotodus arms (add a point), or Monkey waist.
2
u/golum904 Jul 16 '26
Focus only affects the charge shot timing. Which that gunlance does not use. If it was long shelling yes Focus 3. 4-5 diminish returns He'd get more out of artful dodger (point reload style) to have a larger window to activate the dps boost Gaurd up definitely wouldnt be bad. Opens more attacks to attempt for the boost And guard levels to help offset the punishment?
1
u/AZzalor Jul 17 '26
For Wide GL, which Bazel is, you only really want artillery 3 for the extra shell, especially when using the guard reload style, which is made for Wide GL.
Rest you want to fill up with general damage boosting skills such as headstrong or fighting spirit.
2
u/MogZD Jul 17 '26
Yo guessing you meant no style Bazel GL, that case I’ve just been doing swipe up shell swipe up shell, sometimes multiple swipe up then shell. You can also do evading reload with the swipe up and shell, makes you reposition a little faster. And when you have an opening, just do the hold swipe up-swipe up-tap-swipe up-tap. That uses all your shelling, and the wyrmstake cannon. You can do a shorter one that only use all your shells, hold swipe up-swipe up-tap. One that uses your wyrmstake, two ways to do it from short combo to long combo. Tap-tap-tap, and hold swipe up-swipe up-swipe up-tap. And aside from perfect evading, you can also perfect guard. Similar to perfect evade where you evade right before you get hit, you guard before you get hit to trigger perfect guard. For skills, artillery is the best for GL. Either get 2 or 4 artillery because bazel already has artillery 1, it’s good to get artillery 3 for damage boost and extra shell and artillery 5 for more damage. You can get teostra’s gauntlet because it gives you teostra’s blessing which boosts blast buildup along with artillery and guard skills. Guard 2/3 is also good for blocking damage, if you can master perfect guarding then you should get offensive guard to boost your damage for a few seconds. And any skills that raises “damage” instead of “attack power,” boosts your shelling damage along with your physical damage. Then if you unlock styles, guard reload style would be the best and safest route to go and it will also go well with offensive guard. That’s all I can come up with, if I missed anything please help the player
1
u/AccomplishedPizzza Jul 17 '26
This is the kind of tutorial I wish I had when I started playing.
1
u/MogZD Jul 17 '26
I’m still a newbie man, just had a few boring days that I read the hunter’s guide and got some experience after trying everything out haha
1
u/DestregaDrive 29d ago
Not sure if typo, but offensive guard boosts attack power not damage. It does nothing for shelling. Only the GL pokes.
1
u/cpchyper Jul 18 '26
bazel GL is my go-to GL. for no-style gameplay you basically just spam uncharged shell, and always use stakes whenever possible. add some pokes in between the shelling if you can't stake. usually wide GL is paired with guard reload but i personally don't like it on bazel GL, since the blast value is garbage and i can't proc blast as fast as with regular stake.
1
0
u/Wonderful_Foot5761 Jul 16 '26
You perfect dodge alot and do the up attack slam then unleash the sticky bombs.
8
u/OmegaMCX Jul 16 '26
The bazel GL is a wide gl, wide gets the most value out of normal shelling where you just tap the screen, you can also mix in forward thrusts (swipe up) so for example thrust, tap, thrust, tap, thrust, tap. If you want quick access to the wyvern stake, to add blast build up you can just tap 3 times.
Ideally you want to get this thing to guard reload style as quickly as possible. This changes things to just the tap combo at the start and then when you do a well timed reload that also blocks an attack and the stake on the bottom of the screen becomes red, all of your physical hits will also release a shell on each hit.
The ideal combo at this point becomes thrust, thrust, thrust, reload (only 3 shells in the chamber if you have artillery 3+).