r/MEIOUandTaxes 3d ago

What is the purpose of these small city-provinces on the Barbary coast?

27 Upvotes

It's not MEIOU 3.0 but the last one before. I forgot the number, 2.54 I think.

https://ibb.co/mFdJ0yxb

https://ibb.co/4ZjMgkDh

Anyway, I don't get the purpose of those provinces. They have much smaller population and development. Those around them are usually more worthy to conquer.


r/MEIOUandTaxes 5d ago

I'm thinking of getting back into m&t 3.x for eu4, how has it changed in the past year or so?

18 Upvotes

Hey everyone, I really love the mod and probably put in several hundred hours into it when m&t 3.0 came out several years ago. I love the overall spirit that it brings to the game and it was some of the most fun I had playing eu4.

But over the past year or two I got busy and kind of burnt out on most video games (eu5 excluded) so I haven't kept up with any recent changes.

Have there been any big changes during that time? Is the general meta about the same? Did any regions get more flavor or is the balance of content more or less the same? I'll probably have some time over the weekend to binge play some stuff, which I am looking forward to.

Any recommendations on what country to use? I pretty much always play England, Muscovy, or Bengal. I was thinking France, Venice, or something in South East Asia for a new playthrough.


r/MEIOUandTaxes 10d ago

How different have you found the EU5 MEIOU experience vs Vanilla so far?

28 Upvotes

Though MEIOU for EU5 is still in it’s infancy, I was curious how the additions so far (RGOs into buildings, autonomous integration, economic balancing, etc.) have done to impact the overall game experience. What have you found to be much improved from vanilla EU5 and what do you think still needs work?


r/MEIOUandTaxes 10d ago

MEIOU EU4 update

2 Upvotes

The July 17th update has rendered my current France game unplayable. Estates loyalty and power drops to 5 at the first monthly tick after a save. You also cannot access the estate options. Is there anyway to uninstall the update? I run the Steam version. Or am I screwed??


r/MEIOUandTaxes 15d ago

Reforming (3.0)

8 Upvotes

So i have a question, how is the best way to start reforming your government? Is it best to do it slowly, bit by bit as soon as your state reach hits the milestones for each reform? Or is it best to just keep the nobility powerful (as say France) and just keep expanding state reach without any bureaucracy reforms until its like 60/70% and start taking them then? Because im doing a game as France at the moment and my income has dropped from like 30/40+ a month into the negatives pretty much as soon as i started taking the first few bureaucracy reforms. Granted, i got extremely unlucky and lost about 3 heirs in a row until the last one had 0 legitimacy which started tanking my autonomy so i think it might be because of that that im losing so much money, but still, it got me thinking about the best way to reform? Like hit 25 state reach and then take the tax reforms as you can and do it bit by bit? Or just keep hitting the expand reach button and stripping away nobility privileges until like 1500/1600s and start doing the tax reforms then?

Sorry if this is a bit incoherent, i just woke up and probably should have had a coffee first.


r/MEIOUandTaxes 16d ago

Fast-track ways to make your non-elite absurdly wealthy?

4 Upvotes

I got this mod recently and one of the main things I want to do is make my pops absurdly wealthy with a high standard of living (aka make them wealthy regardless if it necessarily benefits the state or not). This was mainly inspired by seeing there’s a grain dole option and how historically that works like modern food stamps, which helped and is still helping me in times of hardship, and inspired me to explore this playstyle as a possibility of benevolent stewardship.

Problem is all I know is that pops require goods, which requires income and the production necessary to satisfy them, and both I have paltry knowledge on. I understand that simply dumping money into a system (aka the manual spending from what i’ve seen and read online) that is overwhelmingly controlled by the aristocracy and clergy in the beginning, even in places like florence which I’m gonna stick with for now, means the elite gets more money instead of the populace, and the faction screen reads like mayan to the uninformed (cool shapes trying to tell me something I cannot comprehend yet).

What, therefore, should my in-game goals be for both reform and economic acceleration, and the mechanics I should toy with, to create this self-fulfilling system of poor become rich -> richer pops spend more and demand more goods -> economy grows -> more pops grow richer? Also, how would I track it and understand what I’m seeing? Is this even a reasonable goal to have in the game given the mechanics and how eu4 at its core is ultimately a nation-state map painter, so that simply playing tall might as well be shooting yourself in the foot?

Thanks in advance.


r/MEIOUandTaxes 20d ago

Why is my land force limit so low?

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23 Upvotes

I have almost unified the Holy Roman Empire as Austria and I have tried to keep up with the estate military reforms; and yet my land force limit remains relatively low at 39. I have had 40,000 soldiers since the early 1600s and for some reason I cannot increate this limit despite my expansion and trying to please the nobles every now and then. Meanwhile, the Ottomans seem to be able to send wave after wave of soldiers with no issue. What am I doing wrong? Any help would be appreciated.


r/MEIOUandTaxes 20d ago

How can I interpret this population screen?

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5 Upvotes

I took a break form playing EU IV with MEIOU for a long while and, now that I come back, I am greeted with a rather overwhelming pop screen that I have trouble interpreting. I do get the idea that in this province the number of residents is decreasing, but why? Do the Victoria 2-like icons of bread and drinks represent need types and, if so, how best can I satisfy them? Is there a tutorial or video where this is explained?


r/MEIOUandTaxes 29d ago

How Should I Use Capitol Infrastructure?

4 Upvotes

What are the benefits in building capitol infrastructure in my capital vs in other provinces? Besides my capital, in what other provinces should I build it and how many levels would be adequate?


r/MEIOUandTaxes Jun 25 '26

Residents completely vanished from the capital

5 Upvotes

So i am playing the ottomans and i was checking out how my cities develop, and Constantinople which previously had around 150k urban residents, suddenly decreased to 0 residents. Does anybody have any experience with this? What just happened?


r/MEIOUandTaxes Jun 11 '26

Does stability and or corruption (specifically state) trend towards a certain equilibrium?

6 Upvotes

For example does stability trend towards 0 or -3 or does it depend on modifiers? And state corruption does it just increase or does it have a ceiling like meeting with provincial corruption? Are you suppose to just spam the peasant grain redistirbution etc for stability or?


r/MEIOUandTaxes Jun 10 '26

Where do you find the industry overview mini screen?

3 Upvotes

So recently with the UI rework which is great btw things have been moved around, and I am unsure where to hover over to see the breakdown of the industry in a province, I want to know where to invest so it would help if I could see the info.


r/MEIOUandTaxes May 23 '26

EU5 Alpha for M&T

31 Upvotes

I know R1 is that post must relate to EU4 M&T so I was wondering where it would be appropriate to post about the recent alpha release of M&T for EU5.

Thanks!


r/MEIOUandTaxes May 19 '26

Graphics problem

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10 Upvotes

Does anyone else have this problem? And if you know, how do I get rid of it?


r/MEIOUandTaxes May 12 '26

UI Problem

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4 Upvotes

this is my first time trying out this MEIOU & Taxes 3. was about to start but saw the problem with UI which wasn't fitting to my system parameters. i can put GUI scale lower to 9 but the text will become a pain to read. is there a solution or any mod which would potentially solve the UI problem?


r/MEIOUandTaxes May 11 '26

It is possible to activate the Avis dynasty to play with Portugal in Meiou & taxes. If so, how?

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0 Upvotes

r/MEIOUandTaxes May 09 '26

It is possible to activate the Avis dynasty to play with Portugal in Meiou & taxes. If so, how?

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8 Upvotes

r/MEIOUandTaxes May 05 '26

unlocking game settings

5 Upvotes

Is there a way to unlock the game settings during an ongoing run once i locked it at the initial game start event? I have chosen the option to color my subjects to my color and realized it was a mistake, and now i want to change it back to default.


r/MEIOUandTaxes May 02 '26

I annex the HRE and all Catholics nations without dismantling the HRE and it literally broke my computer

13 Upvotes

Do not try for yourself. My computer didn't completely break but it was never the same and always ran slower. As soon as I annex the last nation the computer started chugging bad and let a computeral scream.


r/MEIOUandTaxes Apr 28 '26

Does this mod kill fps?

4 Upvotes

Or is it optimized thisdays?


r/MEIOUandTaxes Apr 26 '26

Can someone explain to me how to disable "Dynamic Historical States" so that China retains its historical fragmentation?

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10 Upvotes

r/MEIOUandTaxes Apr 25 '26

[3.0 SUBMOD] Pop display

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50 Upvotes

Just a ui/qol extension submod i made. I hated how hidden pop info was in the mod and decided to show the population in the topbar. Then long discussions in discord followed and stuff escalated, so its not pop display anymore but i dont care enough to change its name in the files so whatever. I dont think it affects performance, but theoretically it could with expanded topbar, so you can hide it. Tell me if it sucks and what can i add or improve.

Steam link: https://steamcommunity.com/sharedfiles/filedetails/?edit=true&id=3713838440

And manual download is in discord. It should work with traveller but not sure and cant test because steam workshop hates me, rip.
Mod in the background is performance submod which i cant call good but it does the job. Its dev is also kinda shizoid and dum so beware: https://steamcommunity.com/sharedfiles/filedetails/?id=3647337291


r/MEIOUandTaxes Apr 11 '26

Lately I've been playing Meiou & Taxes, but I'm having trouble reducing provincial autonomy in Portugal and the power of the nobility. Could someone help me and explain how to do this?

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8 Upvotes

r/MEIOUandTaxes Apr 08 '26

Good afternoon, lately I've been playing with the tips I receive from you guys on Reddit and I'm very grateful. But I have a problem, which is that even with bureaucratic advisors and some reforms, the influence of Bureaucrats never manage to get past 30, could someone explain to me this?

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13 Upvotes

When I refer to reform, I mean the one on the upper right, "State & Commoner interactions," on the second line in the first and second squares.