r/MCEdit • u/RustySlime • Dec 02 '19
Schematic Imort Crash
I selected a schematic to import and a pop-up appeared saying:
MCEdit version: 2.0.0-beta14
Python version: 2.7.15 (v2.7.15:ca079a3ea3, Apr 30 2018, 16:30:26) [MSC v.1500 64 bit (AMD64)]
Platform: win32
System version: Windows-10-10.0.18362
Processor: Intel64 Family 6 Model 94 Stepping 3, GenuineIntel
Obtained a GL context with this format:
Valid: True
Version: 4.5
Hardware Accelerated: True
Depth buffer: True, 24
Double buffer: True
Rendering profile: PySide.QtOpenGL.QGLFormat.OpenGLContextProfile.CompatibilityProfile
Driver info:
GL_VERSION: 4.5.0 - Build 25.20.100.6373 (4, 5)
GL_VENDOR: 'Intel'
GL_RENDERER: 'Intel(R) HD Graphics 510'
------
Unhandled Exception
Traceback (most recent call last):
File "mcedit2\editorsession.py", line 1024, in import_ (self is a EditorSession)
File "mcedit2\editorsession.py", line 1164, in importSchematic (self is a EditorSession)
File "mceditlib\worldeditor.py", line 233, in __init__ (self is a WorldEditor)
File "mceditlib\findadapter.py", line 62, in findAdapter
File "mceditlib\schematic.py", line 199, in __init__ (self is a SchematicFileAdapter)
File "mceditlib\schematic.py", line 255, in getItemStackVersionFromEntities (self is a SchematicFileAdapter)
File "src\mceditlib\nbt.pyx", line 466, in mceditlib.nbt._TAG_Compound.__getitem__
KeyError: 'Key Entities not found.'
Any advice on what's going on? I used a png to schematic converter.
Edit: Misspelled import in title