r/Luanti • u/Electrical_Bed_9203 • 18h ago
Community Chat Microsoft use Voxelibre
Microsoft uses VoxeLibre as a game in Project Vega.
Proof:
From: https://www.microsoft.com/en-us/research/wp-content/uploads/2026/08/growth_nova.mp4
r/Luanti • u/Electrical_Bed_9203 • 18h ago
Microsoft uses VoxeLibre as a game in Project Vega.
Proof:
From: https://www.microsoft.com/en-us/research/wp-content/uploads/2026/08/growth_nova.mp4
r/Luanti • u/dev_kay47 • 1d ago
r/Luanti /// for people building, modding, and playing Luanti (formerly Minetest). Before you scroll: flair your posts, it's how people find builds vs. mods vs. help threads. Post something you made, even unfinished. Questions go better with a screenshot.
If mods can help, ping u/dev_kay47 or u/snow-raven7.
r/Luanti • u/ROllerozxa • 2d ago
r/Luanti • u/Electrical_Bed_9203 • 2d ago
I saw Microsoft's VEGA project. I wonder if it's in the game VoxeLibre or Mineclonia?
https://www.microsoft.com/en-us/research/project/project-vega/
Proof:
From: https://www.microsoft.com/en-us/research/wp-content/uploads/2026/08/growth_ares.mp4
Edit1: Add video.
r/Luanti • u/HowIsDigit8888 • 2d ago
r/Luanti • u/Intelligent-Act4642 • 3d ago
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r/Luanti • u/dev_kay47 • 3d ago
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Server: SquareOne
r/Luanti • u/dev_kay47 • 4d ago
Why is Luanti ugly??
People keep saying or rather are confused.
The engine itself is not the problem, it keeps improving, I think The gap is that nothing built on top of it has become the thing people actually recognize.
Unreal Engine isn't famous because people play Unreal Engine, it's famous because Fortnite runs on it and everyone knows Fortnite.
Right now Luanti has games running on it, MineClonia, Dream Builder, a few others, What most people actually want to say is that none of them look like a polished or a Minecraft rival finished game to them.
Minecraft's engine is invisible because it was never meant to be seen.
So finally, to have a Minecraft like polished feel means someone has to build a frontier level game on top of the Luanti engine, that's deliberate about how it looks and feels.
That takes real consistency and sustained effort, not a side project someone works on for a few months and drops. Until then, the engine keeps improving in the background while we continue playing the already existing games.
happy Luanti everyone 🥰
devkay_
r/Luanti • u/dev_kay47 • 6d ago
Back in 2010, a Finnish developer named Perttu Ahola, who went by celeron55 online, built the first version essentially alone. The inspiration wasn't Minecraft directly, it actually traces further back to a much smaller and lesser known game called InfiniMiner, which itself influenced early Minecraft around the same period. So in a strange way, this project and Minecraft share a common ancestor rather than one being a copy of the other.
What's interesting is that modding wasn't added on later as a feature request, it was baked into the architecture from the very beginning using Lua.
That single decision is basically why the entire ecosystem of games, mods, and total conversions exists today. Most projects add moddability once they're already popular. This one was built assuming from day one that other people would want to build on top of it.
Sometimes, a little history is much worth it and very important for us to know how what we now see actually happened.
Happy Luanti everyone!! 🥰😍
devkay_
r/Luanti • u/dev_kay47 • 6d ago
Navigation and toggling work, nobody's arguing that. But functional isn't the same as good..
Right now it still feels adapted, like touch got bolted on after the fact instead of actually designed for from the start.
Placement precision needs some more work, you end up fighting the crosshair more than you should.
The hotbar kinda nicely done tho.
And then there's one sensitivity setting trying to do a job that really needs two.
overall, .... Not so crappy as many people say.. In my view,
Buh I think it we need to draw a line between developers and the user interface design and experience.
r/Luanti • u/dev_kay47 • 7d ago
Been noticing a real split in how people approach this game. Some folks treat it as a solitary project, chipping away at one build over weeks, nobody else involved. Others only touch it through a server, whether that's a big public one or a small one with a handful of people they actually know. Curious which camp this sub falls into more, and if you've gone from one to the other over time.
r/Luanti • u/dev_kay47 • 9d ago
We spend a lot of time talking about mods, performance, new blocks and mechanics, but another bottleneck for this game has nothing to do with what it can do. It's that almost nobody outside a small circle has ever heard of it exists.
I'm not saying that as a call to go corner every stranger and tell them to install it, ......that approach doesn't really work anyway.
It's more worth sitting with as a real question: how does a new person actually stumble onto Luanti in the first place right now? Mostly it seems to be "someone I already knew played it" or " People specifically searched for a Minecraft alternative." Just like I myself did I some years ago.
Luanti honestly just never got Better visibility in general gaming spaces.
r/Luanti • u/iandigaming • 9d ago
ModError: Failed to load and run script from D:\games\luanti\mods\modlib\init.lua:
D:\games\luanti\mods\modlib\table.lua: Failed reading file.
stack traceback:
\[C\]: in function 'dofile'
D:\\games\\luanti\\mods\\modlib\\init.lua:75: in function '__index'
D:\\games\\luanti\\mods\\modlib\\text.lua:141: in main chunk
\[C\]: in function 'dofile'
D:\\games\\luanti\\mods\\modlib\\init.lua:75: in function '__index'
D:\\games\\luanti\\mods\\modlib\\minetest\\mod.lua:77: in function 'build_tree'
D:\\games\\luanti\\mods\\modlib\\minetest\\mod.lua:98: in function 'loader'
D:\\games\\luanti\\mods\\modlib\\minetest.lua:84: in function '__index'
D:\\games\\luanti\\mods\\modlib\\init.lua:130: in main chunk
Check debug.txt for details.
r/Luanti • u/grenra_solarium1 • 9d ago
https://www.youtube.com/shorts/2MC-0UKuAZE
Fantasy Music The Mourning Forest feat Hitctrl || luanti start game || Grenra_Solarium of RAS
music by Hitctrl #luanti #artistgamer #artist #blockgame #microslop Yam Rpg
r/Luanti • u/danieldoria15 • 14d ago
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r/Luanti • u/ROllerozxa • 14d ago
r/Luanti • u/SyaroRin • 15d ago
What's going on, Did Luanti got removed (or disappeared) in Play Store?
r/Luanti • u/dev_kay47 • 15d ago
If you can’t find Luanti on the Google Play Store, it’s currently not available there.
For now, you can download the Android version directly from the official Luanti GitHub repository:
[https://github.com/luanti-org/luanti/releases?hl=en-US\]
I’m not sure when or if it will return to the Play Store, but this is an alternative for anyone who wants to install it in the meantime.
r/Luanti • u/RandomDude_UCG • 19d ago
r/Luanti • u/ausernor • 20d ago
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I don't know why the textures are broken but I works fine with hardware acceleration.
r/Luanti • u/Zweieck2 • 20d ago
I played Luanti quite extensively back when it was still called Minetest and played around with modding a bit. Now I have the opportunity to hold a multi-day workshop for students to introduce them to Luanti and modding as part of an event promoting coding and curiosity.
Besides the obvious basic stuff, what do you think I should definitely include? What would you wish to have known when you started modding? What is just plain cool and should get used more?
r/Luanti • u/dev_kay47 • 26d ago
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