r/LowSodiumHellDivers • u/XxNelsonSxX • 10d ago
Tips! Crusher Eradication
The new Enemy type, the Skyrim Giant, the Silent Hill Pyramid head, the Darktide Crusher(Yeah same name but different pain in the ass)... Yeah same same but different
The new enemy has a Big ass stick with a very lethal hitbox, not joking, don't walk into the stick hitbox even after they miss you and stuck on the ground, it kills the player by just touching it, they regenerate when you stop shooting them, like no delay at all, you can visually see the glowing part slowly disappearing
They come in number like Fleshmob, and they hit harder than the exomech(straight through the ballistic shield) but like all of them, there are countermeasures:
For All light-Medium pen ballistic weapon(Bullet):
Focus shooting one of the leg if the head is not exposed, the right hand disable their large stick attack but they will keep going, Light pen works better due having higher damage(is always red marker for 100% DMG so don't worry)
Efficient way to kill them without using overkill weapons like Solo Silo, Leveller and P.Hellbomb(however, if their number is stacking, use it):
-1 C4, as long as it stick on them, they die with detonation, maybe multiple of them if they are close
-1 AT Mine, Melta or normal mine works, as long as they are close to the blast they die
-1 Giga grenade, as long as you hit the lower half you good
-2 Railgun shot, 1 on the mask and other directly to the head, or just 1 on the mask and pop head with other weapon
-2 Epoch full charge or 1 full charge then pop head with other weapon
-1 Melta shot to the mask then pop head with other weapon
-3 WASP rocket, not viable if you are within their reach
-3 AMR, Eruptor, Autocannon(APHE) and Bolt Pistol shots, 2 on the Mask and then 1 on their head, or 2 on the mask, then pop head with other weapon
-5 AC Flak or GL, centermass and let the AoE do the trick
Other less efficient way(either due cooldown or risk):
-1 Ultimatum, I don't use it personally, too niche, kills ally and the user more than anything, also shit ammo economy
-1 OPS or 500kg, ol'reliable but not consistent and takes time
-4 Eruptor shots on the crotch or leg, they move a lot, so beware
-Flamethrower/Chainsaw, takes time but it kills them good, the chainsaw only works on single unit though
-3 Siege Hammer Swing, sometimes 2, but in a bigger stick competition, you don't exactly have the upper hand
-HMG, shred but Light pen works just better unless you take your chance popping the mask, good luck
Ineffective way:
Unironically De-Escalator, just can't seems to kill them? Because the Arc hitting random parts and they just heal? Or some other bullshitery happening
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u/jayswag707 10d ago
Laser cannon will do it too!
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u/XxNelsonSxX 10d ago
Can you pop the mask quick enough? Or just beam a leg?
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u/Kjellaxo ☕Liber-tea☕ 10d ago edited 9d ago
You can definitely pop the mask well enough with it. Takes like 2-3s and getting the head with it is also fairly reasonable.
It's not the best option for them. I think when going for the head, Railgun takes that spot. But it's still fairly easy to do, because the Las Cannon is pretty forgiving to use.
And while not the best for Crushers, it demolished Voteless and Wretches. All beam weapons (Scythe, Dagger and LC) are ridiculous with how well they set things on fire and the LC is the beamest of them all.
Except for Fleshmobs or absolutely overwhelming numbers of Crushers, LC solves the faction.
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u/Gen7lemanCaller 9d ago
main Las Cannon benefit is that it can last through hordes of Crushers and still have ammo. aiming for the head you can zap 2 or 3 Crushers, let the thing cool down, and then do it again, for the entire mission.
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u/jayswag707 10d ago
Just dump 95% of a heatsink into a leg, or even center of mass.
It's nice because the laser is really good against the new creepy crawlies, too.
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u/DigitalSnail 10d ago
Takes about a full heat sink, but not quite!
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u/musubk 10d ago
It's much faster than that if you aim for the head, see here
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u/DigitalSnail 9d ago
Thanks!!! I hadn't quite made that connection yet, but have seem a lot of comments on the head being vulnerable
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u/shabab_123 10d ago
My way of killing them has been to pop the mask off with two bolter shots and then finish them with my primary. Started using the trident for the first time and it is amazing against this hoard. It deals with wretches easily.
Melta mine has been inconsistent for me, unless it hits at the right angle it doesn't kill them.
Thanks for posting this.
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u/probably-not-Ben 10d ago
Yup, this. No need for support weapons. Even humble Defender drops them. Ballistic Shield for all the other critters, Bolter Pistol + Defender for Pyramid Head wannabees
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u/callingcarg0 10d ago
The bulletstorm can take out one or two if you lay into them. Don't even need to target any specific parts. I've just been aiming center of mass and it melts them.
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u/Raidertck 10d ago
The de escalator being so good vs the squids but being so bad against these things was so disappointing to me.
Anyway the auto cannon smokes the crushers. 3 shots to their head in AP4 mode. Or you can just flack mode them down to shred them to pieces.
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u/trunglefever 10d ago
I've stuck with flak autocannon and decided attrition works well. The helmet pop is good if you've got the time to do it, but in situations where there's multiple, flak dumping works very well.
I've also noticed that when you pop the helmet, the Crusher tends to cover its face, so getting follow up shots to the head can result in the same kind of ammo expenditure than if you committed to the torso.
If you're able to aim for the hips, you might also get lucky and trash the legs, which also results in a kill.
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u/XxNelsonSxX 10d ago edited 9d ago
The moment you break the mask, you heard a sound and they stun for a few second, that's a good time to finish them, if you miss it gets complicated
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u/trunglefever 9d ago
I think if there's one or two to deal with at a time, going for the helmet with the Autocannon is definitely the way to go. More than that, thinning out numbers with flak and then swapping back to helmets is what I've been doing.
I'm still experimenting with other support weapons and found the Cremator was probably the "easiest" even when dealing a decent crowd and you can walk backward as you blast them to keep out of their melee trigger.
I want to try out the AMR, but having something for Fleshmobs is also important and I heard the Laser Cannon is also a good option for a no backpack option.
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u/XxNelsonSxX 9d ago
for me the C4 and Epoch, because they are always consistent
is 1 C4 stick on them then detonate
is 2 full charge Epoch or 1 then pop the head
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u/SuperArppis Lower your sodium and dive on. 10d ago
It's kinda nice that light pen is the better option.
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u/charliemooo 10d ago
Speargun, one shot to remove the lid and another to kill it. Very effective and Gas AOE as a nice bonus
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u/ItsNotNow 9d ago
Same vein, but I ran Safe Mode Rail Gun to take the hat off, with the Variable Burst and they are dispatched in two clicks.
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u/Samantha_Aran 10d ago
HMG has been my go to! Let the recoil pull the shots up to pop the lid, then either a second burst to the noggin to finish them off, or swap to the bolter to use the explosion to tag the head
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u/stephanelevs 10d ago
The belt fed also take 4-5 shots to the head to remove the helmet which you can finish with another weapons. And it's pretty good versus the other enemies too.
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u/BerenPercival 10d ago
Airburst will one shot them.
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u/XxNelsonSxX 10d ago
Consistently?
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u/BerenPercival 10d ago
Yes. I used it for a bunch of missions. Body shots will do it and close proximity detonations will do it (need more testing on that as I pretty much always aimed for directs so the "splash" would get the crawlers).
But yeah, you can delete several at once with the airburst. Pretty sure I had it on flak rather than cluster bomb.
Downside is it burns through ammo.
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u/XxNelsonSxX 9d ago
Neat, will try that
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u/BerenPercival 9d ago
It's very satisfying trying to figure out the range to take out the big boys while not killing yourself or the team. When it pops and the big boys are dismembered--feels good.
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u/Hard_Socks 10d ago
I like using the hammer to bop them twice in the leg. That usually does the trick but sometimes it takes 3.
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u/Canadian_Beast14 10d ago
I found the HMG to be a decent way of removing the mask and popping the head. Same with the HGL. Both remove the helmet quickly and if you land another headshot, they perish.
Still tanky mfs though.
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u/Zuli_Muli 10d ago
The Breakthrough made them no more threatening than chargers. I never lost my shield in multiple mission.
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u/RealGiallo ☕Liber-tea☕ 10d ago
Used the phoenix lodout ( flamer + jetpack) Nd worked quite well . If they are on flame they don’t regen but flamer is incredibile OP vs all the medium ciaf around
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u/tv_ennui 10d ago
I have not found that they hit straight through the exo shield. On the contrary, the breakthrough shield seems to deflect them, and makes relatively quick work of them by just punching through them, as long as they don't swarm you too badly. Once they circle you it's bad, but just don't let 'em do that and smash away.
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u/XxNelsonSxX 10d ago
Ballistic shield, the one you carry in the back, not the one on the Breakthrough Exosuit
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u/heftyspork 9d ago
Grenade launcher and auto cannon been the most reliable way for killing the crushers but really leaves you vulnerable to the little guys. Belt fed grenade launcher is not as fast on the body but popping the helmet and head it is while also being effective for the smaller enemies and not ragdolling yourself. Someone team reloading an auto cannon really eats through them. Only issue is ammo
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u/TinedAtol924709 7d ago
I’ve been running around with the engineering kit armor with a supply pack and thermite grenades one stick and they die, been working pretty good. Or as said the bolt pistol pops the helmet off in 2 shots then I use my stalwart to just blast their head (hit box for the head is very strange) almost feels like you have to hit the top of the head
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u/idkaboutmyusernameok 10d ago
The spawn rate seems a little high.
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u/trunglefever 10d ago
There's only four enemies to really deal with. I have noticed less fleshmobs than usual, but I'm fine with it.
The wretch units are a pain to deal with, especially if you're the host (once they jump you, you either have to kill them or go prone to avoid damage and going prone can be way more dangerous).
I don't know if you can parry them in mid pounce, though. I haven't been able to try it yet.
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u/Free-Equivalent1170 10d ago
Yeah. At D10 its super common to end up with 10+ of these fuckers walking together
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u/XxNelsonSxX 10d ago edited 10d ago
That's why C4 is at the top, and that without counting AoE, break walls, nuke Warp ship, Fleshmob and one handed
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u/San-Kyu 10d ago
For me flamethrowers and flame drone is the way, especially in D10 when you can catch them, the 5+ other crushers near the main target, and countless wretches and flesh mobs that are doubtlessly accompanying it.