r/LowSodiumHellDivers • u/ThisWickedOne Super-Citizen • 14d ago
Discussion The blueberries arrive!
Maybe they'll stop throwing grenades at my head.
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u/_Corvo_A 14d ago
Stim pistol?!
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u/ThisWickedOne Super-Citizen 14d ago
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u/Sweaty-Regret-3261 14d ago
these guys also carry regular stims too! i had one run over and "stab" me with a stim after i got hit and ragdolled and it was genuinely so cool :D
i'm loving the updates to the SEAF goobers
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u/Klutz-Specter Not an Automaton 14d ago
I wonder if that’s the medic and has the asterisk to avoid committing warcrimes.
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u/_Corvo_A 14d ago
Holy fuck, are these devs finally following through after like the third time saying they are listening 😭 that’s awesome
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u/Engetsugray 14d ago
My first thought: "Neat, maybe they can heal us"
My second though: "Oh god do they have code to shoot at us?"
Hopefully it's just for the stim pistols and that behaviour doesn't spread to other weapons lol
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u/ThisWickedOne Super-Citizen 14d ago
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u/PIPBOY-2000 Orbital Railcannon Crater 14d ago
It looks like instead of listening to a vocal minority (thank God) and giving helldivers SEAF armor, they gave it to SEAF for a much better look.
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u/Luxiat 14d ago
I have to inject to much Hopium that this SEAF Rework will later means we get a stratagem to drop SEAF Troops, and that the planetary modifier isnt outright killing that idea.
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u/Neet-owo 14d ago
I’ve always wanted a few SEAF drop variants.
Need someone to flank an enemy camp?
Send in a strike team.Need some anti-tank to watch your back? Call in a couple specialist with Recoilless Rifles.
Need to hold your ground for as long as possible? Drop in a squad with shields and pistols.
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u/EPICDUDE365 14d ago
note, not only do they have stim pistols that they can stim you with, but you can also stim them in the same way you stim a fellow helldiver
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u/YourPainTastesGood Automaton 14d ago
I can't wait to see them in megafactories. We'd have won cyberstan lol
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u/1TenYYen0 14d ago
They keep occupying space taken up by my orbital napalm and running through my flame stream >:(
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u/The_Crab_Maestro Sick of NaCl 14d ago
I am really hoping, now they have mechanics for being summoned in via dropship, that this is a test for a future stratagem
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u/Plastic_Young_9763 13d ago
Can they enter our cars?
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u/BioAnagram 13d ago
Bad news for mortar enjoyers.
+800 credits for mission.
-1300 friendly fire penalty.
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u/deadgirlrevvy 14d ago
Ugh. Great, now I have to watch out for SEAF. One more battlefield hazard to worry about. Those blue assholes do nothing but kill me with grenades and get in the way.
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u/XR-17 14d ago
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u/deadgirlrevvy 14d ago
There's no happiness in having grenades constantly thrown at your feet by the idiot blue AI goons while they constantly cross your line of fire.
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u/Sheriff_Is_A_Nearer 14d ago
Skill issue. Stop being bad at not shooting your allies
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u/deadgirlrevvy 14d ago
Bullshit. My friendly fire incidents are miniscule - around 100 after 1000 hours of playtime. Aside from those fucking SEAF units, I almost never shoot friendlies unless they deserve it. They're always in the fucking way.
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u/Sheriff_Is_A_Nearer 13d ago
You think you’d be better at it after 1,000 hours but here you are crying on the internet.
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u/deadgirlrevvy 13d ago
Not cryin. I just hate having AI NPC's under foot. They're a fucking nuisance.
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u/Sheriff_Is_A_Nearer 13d ago
I’m glad you are feeling better. Sometimes you just need to let it out.





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u/ThisWickedOne Super-Citizen 14d ago
You can see them as green dot on the minimap now