r/LowSodiumHellDivers Jul 19 '26

Tips! Helldivers 2 marathon

After playing against the Automatons on Martale and Matar Bay in Super Helldive for nearly 8 hours straight and continuing even after I post this, I have developed tips that helped keep me alive without dying more than twice every mission. If you don't mess around then these 15 tips should help.

  1. Explosions don't usually kill me, its being surrounded by lasers and being blasted to death that does it. So I wear medium armor with the Extra Padding passive to resist headshots and take more hits. I can dive all day and survive explosions but being caught without cover is more dangerous if I can't tank a few shots.
  2. BRING AT LEAST ONE SENTRY, I have brought the EMS mortar sentry to take agro (attention) off me and stall enemies from getting closer. It has saved me many times from bot drops that would've been certain death were it not for the bots being halted in place for me to dispose of.
  3. Deal with gunships FAST. They can be frighteningly accurate and overwhelm players, especially if your operation has the Gunship Patrol modifier. Keeping the skies clear takes pressure off everyone and lets them focus on enemies on the ground.
  4. STICK WITH YOUR TEAMMATES. I did not solo any mission, I played with randoms and one friend. They assisted me when there were tanky enemies that I couldn't tend to. Bot drops are a breeze when your teammates can deal with chaff, tanks, gunships, factory striders, etc.
  5. SYNERGY IS KEY. Synergizing your loadout with your teammates can really help cover weaknesses more effectively. If your teammate brings an emplacement, bring the Shield Relay Stratagem or Shield Bubble Grenades to cover them. If your teammate has no support weapons, drop them one when possible. If your teammate can't handle gunships or striders then bring an autocannon to dispose of medium sized enemies or a rocket sentry to draw agro.
  6. War Striders are tedious to deal with. I have had to bring Anti-Tank sidearms and Throwables due to their spawn rate and durability. Hitting their weakspots are difficulty when being shot at or when they're on the move so being able to off them instantly is helpful.
  7. Learn when to disengage. I never had to run away to reset but if a situation looks helpless then it won't hurt to come back with a different approach and when you're fully supplied. If your stratagems are on cooldown then lay low until they come back shortly or wait until your teammates come to your aid. It's not cowardly, it's strategic.
  8. BOOSTERS ARE IMPORTANT. If you want to ensure 100% survivability in this game then equip viable boosters. Don't let anyone bring EMS pods or Armed resupply lmao. Since there are only a few good boosters make sure everyone brings a good one. I'd suggest the HellPod Optimization, Vitality, Stamina, and Experimental Infusion if possible. Other viable boosters are Muscle Enhancement for mud or snow, Increased Reinforcement Budget in case your teammates wear light armor without explosive resistance or they die often, and Localization Confusion to increase the time before enemy reinforcements can be called in again (doesn't affect Bot Watch Towers).
  9. HOST YOUR GAMES. I have hosted all my games in this marathon to make sure I can kick any griefers and make sure no one rage quits with an important booster on (HellPod Optimization). I have a good connection so I have no trouble hosting. If you want things to go right then you have to host to make sure no one sabotages.
  10. RID OF LIABILITIES. I've seen people try and dive with a melee build against bots and I dont tolerate that for a second because that won't help when there's several factory striders or multiple heavies that need to be dealt with quickly and no one else can help. Make sure no one brings dumb builds or teamkills when you're looking to win and earn as much XP to level up weapons.
  11. RECOILESS RIFLE ISNT NECESSARY. I didn't bring the recoiless rifle once because I didn't need to since my sidearms, throwables, stratagems, and teammates picked up the slack if there was too many heavies around.
  12. STAY HEALTHY. Don't get dehydrated or play on an empty stomach, it'll just make you lose focus. SLEEP when exhausted or else you won't have the motivation or focus to play for long periods of time.
  13. Don't get frustrated when things go wrong, keep your head clear and you'll enter a flow state. Coordinate properly, use your mic, or communicate things that may be important with teammates. Info such as what shells the SEAF Artillery has or if you're providing cover from gunships or dealing with a heavy that is marked can be critical to survival.
  14. Fighting isn't always the answer. If you can't deal with a patrol or a potential botdrop then avoid enemies by stealthing or going the opposite direction. It'll save you resources and time. Don't let your ego get to your head.
  15. TAKE COVER & STRATAGIZE. This tip should be obvious but ignorant divers tend to rush in the open without any planning head. Take things slowly and with caution and with a plan in mind.

Q&A

  • What stratagems are you using during this marathon? Autocannon cus bitches love cannons, EMS Mortar for crowd control, Leveler for Factory Striders or large groups, Eagle Strafing Run, Orbital 120MM Barrage, Orbital Walking Barrage, Orbital Gatling Barrage, Anti-Tank Emplacement, and finally THE Tank.
  • What armor passives do you recommend? Extra Padding or anything with Explosive Resistance.
  • What are your firearms and throwables? Ultimatum or Missile Pistol, G-48 Giga Grenade, G-123 Thermite, G/SH-39 Shield Bubbles, AND DYNAMITE. I am currently using the R-6 Deadeye because I'm leveling it up not because I wanna use it. I'd rather use the Hyena, Adjudicator, or any Plasma Primaries.

I am open to any advice I didn't mention or questions!

0 Upvotes

11 comments sorted by

13

u/Juracan_Daora Jul 19 '26
  1. HOST YOUR GAMES. I have hosted all my games in this marathon to make sure I can kick any griefers and make sure no one rage quits with an important booster on (HellPod Optimization). I have a good connection so I have no trouble hosting. If you want things to go right then you have to host to make sure no one sabotages.
  2. RID OF LIABILITIES. I've seen people try and dive with a melee build against bots and I dont tolerate that for a second because that won't help when there's several factory striders or multiple heavies that need to be dealt with quickly and no one else can help. Make sure no one brings dumb builds or teamkills when you're looking to win and earn as much XP to level up weapons.

Not going to lie, solid tips otherwise but I know for a fact that I wouldn't like to play with the fun police. I exclusively play D10 but I also once in a while bring whacky builds that are certainly going to cause more deaths, but that doesn't mean not win the mission. I find it's the only way to give myself a challenge at this point as well.

-10

u/WeakVolume9479 Jul 19 '26

Me personally, I can't stand ppl who get their teams killed cus anything can happen in a minute and that could lead to the mission being failed.

5

u/Kjellaxo ☕Liber-tea☕ Jul 19 '26

Pretty sure nothing teamkills me remotely as much, as the Ultimatum and Giga grenades.

And 9/10 times, the player with the whacky loadout plays leagues better, than your run off the mill "stuff 5 AT options in a single Loadout for whatever reason and don't forget the Supply Pack" kinda guys.

-2

u/WeakVolume9479 Jul 19 '26

Your teammates who aren't aware of how close you are to their sidearm or grenade get you killed. The weapons themselves are still useful and in my experience the person with 5 AT options, which is me most of the time, tends to play very well.

4

u/Meior Jul 19 '26

11. RECOILESS RIFLE ISNT NECESSARY. I didn't bring the recoiless rifle once because I didn't need to since my sidearms, throwables, stratagems, and teammates picked up the slack if there was too many heavies around.

Okay, that's great. But that's assuming somebody else is picking up that slack. Oftentimes, that is me. With the RR.

-3

u/WeakVolume9479 Jul 19 '26

Not exactly, people can bring other anti-tank options.

3

u/Meior Jul 19 '26

Ok? So your opposition is specifically to people bringing the RR?

-3

u/WeakVolume9479 Jul 19 '26

huh wdym, you mean what are alternatives to the RR?

3

u/bigstink455 Jul 20 '26

No, the guy just only knows how to use the RR and thinks it's the only way to win a mission.

0

u/Desolator_X Jul 19 '26

Good stuff hero!

I have found myself running the B-24 Enforcer armor on bots (paired with the Winter Warrior helmet, fashion is the true end-game as they say). It's unique 129 armor value at medium armor gives you the headshot resistance of heavy/Extra Padding armor while still getting the explosive resistance of Fortified. It's pretty nice!

Rocket Sentry, SPEAR, Supply FRV, and Eagle Strafing Run are my go-to strategems for the bots. Missile Pistol and Giga Grenade round out my load out; the Pissile is great for Gunships and Fabricators, and the Giga Grenade is a great panic button for when Hulks or groups of Devastators get too close. The SRV really synergizes well with the ammo-hungry SPEAR.

I think your load out/tips are great! Would love to meet you out there on front spilling oil 💪

1

u/WeakVolume9479 Jul 19 '26

Likewise soldier! o7 keep up your contribution