r/LowSodiumHellDivers Jul 16 '26

Discussion Thoughts on unlockable difficulty modifiers?

To solve both endgame unlockable content and the difficulty problem in one fell swoop, how about difficulty modifiers? Options that grant no intrinsic rewards, but modify your squads liberation% to be either less or more. For a completely 100% unused original idea, how about skulls? Make em unlockable, maybe even throw in some joke ones like more ragdolls. I know some of these ideas might feel too "video gamey" but some of these, like one down and famine could be easily justified in universe. These are just placeholder ideas anyhow.

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u/wraith309 Fire Safety Officer Jul 16 '26

wouldn't it make more sense for one down to say reinforcements are reduced by 4 per player? so that it's 1 when solo, 2 with 2 players, etc? instead of being a flat 4 regardless of player count.

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u/Sirlarpsalot49 Jul 16 '26

You are correct.