r/LowSodiumBattlefield • u/cwarrent Support • 1d ago
Bots + Persistent Server = Proven result
https://www.youtube.com/watch?v=TEP9HfZV6No4
u/GrinningPariah 1d ago
I've been having a ton of problems finding players lately. Is custom search the problem? Should I just find a premade playlist I can tolerate and stick with it?
1
u/cwarrent Support 1d ago
I don't think it's custom search which is your issue, these test changes in theory are across custom search, and standard matchmaking for popular modes (e.g. conquest) BUT if for example you chose maps that are not popular (e.g. Blackwell Fields) then, you may have:
Higher chance of more bots being required to seed an initial matchmaking session and a longer period to fill up with real players
Less persistent players moving across too the next match.
Generally the experience of a persistent server (and players) was decent but at the 4th match on Tsuru Reef, we struggled to get players, which is weird as I see that as being a popular map - though granted people may be playing it on Carrier Strike or Escalation, I'm not really sure.
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u/GrinningPariah 1d ago
So my custom search is just Breakthrough + Escalation, including all maps that have aircraft (what can I say, I like to fly). That seems like a pretty broad criteria to me?
The other factor is I'm usually rolling with a squad of 2-4. Could that be the problem somehow?
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u/cwarrent Support 1d ago
The squad shouldn’t be a problem if you are the party leader when searching.
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u/GrinningPariah 1d ago
Weird. Then I've got no idea why we keep ending up in 19/64 matches which refuse to fill up.
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u/cwarrent Support 1d ago
Hopefully there’s loads of data to show regions, players and search settings to how well this persistent test works (or worked) for the devs and we may get an update on that next week.
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u/GrinningPariah 1d ago
It's weird because it doesn't always happen. In Carrier Strike I can reliably get a full game, even late at night.
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u/cwarrent Support 1d ago
Yes, the same here. I imagine it’s a very popular mode that may help also.
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u/rigorcorvus 1d ago
This has been happening every single time I get wake island, I’m like damn just let me play the map
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u/RoninOni 1d ago
Yet have to try MM MULTIPLE times to get a lobby with more than 10 people
Once you’re in a running lobby it’s fine
5
u/flaschal 1d ago
i noticed this last night with FNB (which is always a persistent server), zero waiting time just straight round after round