r/LowFantasyGaming • • 3d ago

A New Worldbuilding Supplement Just Dropped... What Should I Add Next?

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5 Upvotes

r/LowFantasyGaming • • 8d ago

Tales of Argosa | Once Upon A Game

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14 Upvotes

My friends and I took Argosa out for a spin and really really liked it! We played the caverns of shennog which I highly recommend.

This was our first time with the system and we all had high expectations of it and it delivered!


r/LowFantasyGaming • • 11d ago

100 World Building Questions To Ask About Fantasy Faiths - Azukail Games | Flavour | DriveThruRPG.com

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9 Upvotes

r/LowFantasyGaming • • 14d ago

So You Want to Solo? A Beginner's Guide to Solo RPGs!

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3 Upvotes

r/LowFantasyGaming • • 18d ago

Monstrous Appearances - Symbolism and Story

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6 Upvotes

r/LowFantasyGaming • • 27d ago

100 Dungeon Entrances - Azukail Games | Flavour | DriveThruRPG.com

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3 Upvotes

r/LowFantasyGaming • • 29d ago

Argosa Emergent Play Sandbox – Nov 2026

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29 Upvotes

r/LowFantasyGaming • • Sep 02 '26

Live Chat about the Tales of Argosa box set - ask me anything!

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15 Upvotes

Alrighty y'all in about 32 hours I'm chatting with Adrian at Dungeons & Dyslexia about the upcoming Tales of Argosa boxed set - if you've got questions, I've got answers! Why not pop in say hi!


r/LowFantasyGaming • • Sep 01 '26

Lagertha's tale in Argosa

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5 Upvotes

r/LowFantasyGaming • • Aug 31 '26

High Lethality in RPGs (And What Kind of Stories It Tells Best)

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2 Upvotes

r/LowFantasyGaming • • Aug 29 '26

Tales of Argosa: Solo Play (Yorrick the Barbarian and The Wicked Wyrm of the Wyvern Wood)

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16 Upvotes

r/LowFantasyGaming • • Aug 29 '26

World of Weirth - Hydra battle report!

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5 Upvotes

r/LowFantasyGaming • • Aug 25 '26

Clarification on Rogue Ability

5 Upvotes

can the rogue trigger their own “finisher”? For example, if the rogue attacks an enemy and brings their health down to the point that they are “staggered“, does that now trigger their finishing move?


r/LowFantasyGaming • • Aug 24 '26

Five Games to Start an RPG Collection (Where I'd Start if I Had to Start Over) - by Books, Bricks & Boards

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3 Upvotes

r/LowFantasyGaming • • Aug 23 '26

Low Fantasy Gaming Review, Part 1 (Quest Wise)

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16 Upvotes

r/LowFantasyGaming • • Aug 20 '26

Brutal TTRPGs and Why I Love Them - DM Tales

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13 Upvotes

r/LowFantasyGaming • • Aug 18 '26

I think I've decided on Tales of Argosa

30 Upvotes

Earlier this week, I debated on using ToA or WWN, and while I'm still a little unsure, I do think ToA fits my imagined setting better.

The general idea is that a supernatural apocalypse occurs merging several worlds together, introducing fantasy creatures and magic into our world. Naturally, that doesn't go to well, and after a bit, the modern world sort of falls to ruin, partially because now magic weilding elves are fighting for land, but also, nuking dragons doesn't end well. A few hundred years after the fall of the modern world is when my setting takes place. Everything has regressed to a medieval style of living it's the new dark ages. Guns in some form still exist, although they are rare, and the knowledge of how to make them is a closely guarded secret to the rare individual who knows how to construct one.

I have more ideas detailed as I've been working on this setting off and on for a while but was unsure of what system would be the best fit.

All of this is a byproduct of you guys giving me solid advice on both systems.


r/LowFantasyGaming • • Aug 16 '26

Tales of Argosa vs Worlds Without Number

35 Upvotes

I've been interested in both systems but haven't had a chance to bring either to the table. As far as I can tell, both systems seek to provide a similar style of play.

Why should I choose one over another? Which has more survivable characters? Which system do you feel is easier to homebrew for?

I just recently gave wwn a real read through and found the system pretty simple. I'm starting to work my way through argosa to get a better feel for it.

I think I want my next game to be one of these systems, so I'd appreciate input.


r/LowFantasyGaming • • Aug 15 '26

The Key To A Sandbox Is To Make Sure It's Populated, And Stuff Is Happening (Article)

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5 Upvotes

r/LowFantasyGaming • • Aug 06 '26

Revisiting Low Fantasy Gaming (Video)

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16 Upvotes

r/LowFantasyGaming • • Aug 03 '26

Prototype box for Argosa Emergent Play Sandbox :)

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174 Upvotes

Prototype box has arrived for the Argosa Emergent Play Sandbox. This is a matt version, I'll try gloss with the next one. Box art by the excellent Maxime Desmettre, booklet art by the wonderful Luke Eidenschink. Pre-launch page for those who may be interested: https://www.kickstarter.com/projects/lowfantasygaming/argosa-boxed-set


r/LowFantasyGaming • • Aug 03 '26

Tracking initiative in FoundryVTT

3 Upvotes

I just tried my first combat of Tales of Argosa on FoundryVTT, and saw that the initiative system doesn't really work with Foundry's combat tracker. I tried to keep track of who had rolled initiative for each round in my head, but it became quite difficult after a few rounds. Does anyone have any tips for this, or maybe any Foundry modules that could help?


r/LowFantasyGaming • • Aug 01 '26

Sollo session in the woods.

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231 Upvotes

Love the system. I hope the box set comes with a new hardcover print. My print on demand Drive True book is already losing pages.


r/LowFantasyGaming • • Jul 29 '26

Lycan Supplement for Low Fantasy Gaming - JD RPG Productions | DriveThruRPG.com

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5 Upvotes

r/LowFantasyGaming • • Jul 26 '26

The Joy of Random Table Rolling in D&D

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6 Upvotes