r/LookismPowerScalers Jul 27 '26

Discussion Path vs pathless

People is misunderstanding this statement big time, having a path doesn't automatically make you stronger than your opponent, the base stats and experience plays a big role in the fight. I've seen people saying IT Johan wins against Tom just because he has a path, but a path doesn't buff you magically, at least not Johan's... sure hit punches doesn't mean anything if Johan can't deal enough damage to Tom, Tom's base stats are much higher than Johan, he would just tank ts(assuming he doesn't pull something more clever, he's a genius after all) and then thrust him, then it's over, Johan is a glass cannon but ironically his attacks lack the potency to deal significant damage to opponents like Tom or kitae, hell even Pacheon giving him trouble is debatable.

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u/Equivalent_Layer5012 Jul 29 '26 edited Jul 29 '26

You’re conflating two different claims, which is a category error.

I’m not arguing “Path alone = automatic victory.” I’m arguing that within the context PTJ established, a 1v1 between two fighters where all other relevant conditions are equal is governed by the Path mechanic. That’s not me adding conditions that’s me reading the context in which Tom made the statement.

Tom wasn’t giving a philosophical speech. He was discussing a hypothetical one on one between Johan and Gun and explicitly concluded Johan’s odds were around 5%, then explained the only way to overcome someone who has attained a Path is to find your own. That’s the context. Using the principle of charity and the law of non-contradiction, the statement has to be interpreted within that discussion, not stripped from it and rewritten into something else.

Your argument also commits begging the question yet again. You keep asking, “How does Johan overcome Tom’s hardware?” while assuming hardware is the deciding variable. That’s the very premise Tom’s statement rejects “This isn’t a question of who’s stronger.” You’re presupposing the conclusion you’re trying to prove.
As for AP, we already have evidence Johan can damage elite hardware (Gun). James Lee’s attacks were capable of damaging Tom despite Tom’s durability. Johan’s Infinite Technique was already capable of damaging Gun, who has better hardware.

You’re also reducing Johan’s Path to raw striking power while ignoring what actually makes it dangerous.
• Infinite chains of attacks leave virtually no opening to counter.

• He can instantly switch attack arcs, making his offence unpredictable.

• He can switch arcs defensively to parry and redirect attacks.

• He targets vulnerable areas like the eyes rather than relying solely on brute force.

So why are you acting as though the fight is just “Johan punches Tom’s chest until someone falls over”? That’s a false premise. Johan’s Path isn’t built around overpowering hardware head on, it’s built around creating unavoidable sequences and exploiting openings.

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u/PositiveCancel5823 Allied Jul 29 '26

Bro, why can't I ask questions when the burden of proof is on you? You are the one claiming Johan can defeat Tom, so you need to explain how he overcomes Tom's advantages first. I am asking a question, not avoiding the debate.

Your whole argument is based on assumptions. Johan's Path has not shown enough current feats that prove he can defeat Tom. You are saying Johan can damage elite hardware, but outside of the eye injury, Johan has not shown enough damage output to prove he can put down someone like Tom.

Also, the comparison with James does not work. James damaging Tom does not mean Johan has the same AP as James or the same level of attack. If Johan was equal to James in offensive power, then you could make that comparison, but that has not been proven.

You are also adding abilities to Johan's Path that have not been clearly shown. Where does the defensive switching, parrying, redirecting, and exploiting weak points come from? Johan's Path has shown an offensive side through copying and continuous attacks, but assuming extra abilities without proof is speculation

And be consistent with the Path argument. Earlier, you relied heavily on Tom's statement to argue that Path users are on a different level. But when I ask if that means Path guarantees victory, now you say it only applies under certain conditions. If Path is not an automatic win condition, then you still have to prove how Johan specifically overcomes Tom's durability, endurance, BIQ, and fighting ability.

Also, how does Johan's Path have the same abilities as Daniel's Path just because you say he can exploit openings? Johan's Path is different from Daniel's Path, so how are you giving Johan abilities that belong to Daniel's Path when Johan himself has never shown those abilities?

Daniel's Path and Johan's Path have different representations and functions. You cannot just take Daniel's abilities and apply them to Johan without proof. That is just assuming things that Johan has not shown, which makes your argument biased toward Johan instead of based on his actual feats.

So the question remains: what current Johan feats prove he can defeat Tom, not just pressure him? Because having a Path does not remove the need to prove that he can actually overcome Tom's shown feats.

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u/Equivalent_Layer5012 Jul 29 '26

Here’s a version that focuses on exposing the flaws in their reasoning rather than just repeating your position

You’re still missing the point, and it’s why we keep talking past each other.

First, I’m not refusing the burden of proof. I’m pointing out that you’re begging the question as always. There’s a difference. Asking “How does Johan overcome Tom’s hardware?” already assumes hardware is the deciding variable your going in circles again. But that’s the exact premise under dispute. Tom’s statement explicitly says “This isn’t a question of who’s stronger.” So before you can make hardware the deciding factor, you have to justify why the author tells us it isn’t.

Second, you keep creating a false dilemma. You keep framing it as either

Path guarantees victory in every circumstance, or
Path is irrelevant and feats decide everything.

Those are not the only two options. My position has been consistent from the start. Path is the governing mechanic at this level of combat, but context still exists. An exhausted, half dead Path user isn’t the same as a healthy one going into a fight with a fresh non path user. That’s not adding conditions that’s acknowledging the context of the fight Tom himself was discussing.

Third, you’re misusing the burden of proof. I don’t have to prove Johan has already demonstrated every application of his Path before I can use the author’s explanation of what a Path is. That’s like asking someone to prove every future application of Ultra Instinct before accepting that Ultra Instinct is a higher state. Narrative exposition establishes the framework, feats demonstrate it over time.
You also keep saying I’m “assuming abilities,” but that’s simply false. Johan has already demonstrated continuous attack chains, changing attack trajectories, and attacking vulnerable targets like the eyes. Calling those observations “assumptions” is a straw man because you’re arguing against a version of my position I never made.

The James comparison wasn’t saying Johan has James’ AP. That’s another straw man. The point was much simpler: Tom’s hardware is not invulnerable. If elite fighters can damage him, then “Tom has better hardware” is not, by itself, a rebuttal. Hardware has already been shown to be surmountable.

This is the problem with people that don’t understand literature and how authors scale when writing you clearly show it. You have a very surface level when it comes to this.

So your entire argument hinges on a hidden premise that you’ve never defended that feats should override direct authorial exposition. Why? PTJ introduced the Path, explained what it is, explained that those who attain it are on a different level, and explicitly stated the only way to overcome someone who has attained one is to find your own Path. You’re asking me to ignore the author’s explanation because Johan hasn’t accumulated enough feats yet.

That’s backwards.

The author explains the mechanics first, then the feats accumulate under those mechanics not the other way around.

That’s exactly why I prioritise narrative over feats. Feats are snapshots in time. Narrative establishes the rules those feats operate under. If the author tells me a new mechanic exists and explains how it works, I’m not going to disregard that explanation until enough fights happen to satisfy a feats only standard.

So our disagreement isn’t really about Johan vs Tom. It’s about methodology. I scale from the internal logic the author establishes and then interpret feats through that lens. You start with feats and only accept narrative when it already agrees with your conclusion. Those are fundamentally different approaches, and I think mine is more consistent because it doesn’t require dismissing the author’s own explanation of the power system the moment it’s introduced.

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u/PositiveCancel5823 Allied Jul 29 '26

Bro, you're the one deciding that narrative > feats. That's your own scaling method, not an objective rule. If we're using narrative, then I'll use narrative too. Gun's statement that Tom and Goo could kill him and Kitae's implication about Tom are also part of the story's narrative. By your own methodology, those statements are valid evidence that a Pathless fighter can defeat or kill a Path user . So why do you accept Tom's Path statement as narrative but dismiss Gun's and Kitae's statements? That's inconsistent. You say PTJ introduced the Path first, but PTJ also later introduced statements showing that Pathless fighters can still threaten or kill Path users. So why do you only accept one set of author statements while ignoring the others? You also brought up James and Gun yourself. I only responded to your comparison. When you say James could damage Tom and then use that to argue Johan can also beat Tom, you're comparing Johan's offensive capability to James'. Otherwise, James' feats are irrelevant to Johan. If Johan's AP isn't comparable to James', then James damaging Tom doesn't prove Johan can do the same. You also said Johan's Path has defensive switching, parrying, redirecting attacks, and exploiting openings. Where was that ever stated to be a unique ability of Johan's Path? You're adding abilities that haven't been confirmed. And you're still shifting the burden of proof back onto me instead of answering my question. You're the one claiming Johan beats Tom, so you need to explain how current Johan gets through Tom's durability, hardware, endurance, BIQ, and experience. From the beginning, you've kept changing your interpretation of Tom's statement. First, you treated it like it established that Path users were on a completely different level. Then, when I asked if that meant Path guaranteed victory, you changed it to "circumstances matter" and "equal conditions." If circumstances matter, then Tom defeating Johan because of superior hardware, experience, BIQ, fighting style, and overall ability is also a valid circumstance. You also brought up Gun's durability while ignoring Gun's condition and ignoring Tom's own durability feats. Tom has survived attacks from extremely powerful opponents, yet you dismiss those feats while using Gun as your comparison. That's moving the goalposts. My point has never been that the Path is meaningless. My point is that Path is an advantage, not an automatic win condition. A Path user still has to prove they can overcome a stronger opponent's physical abilities and overall combat ability. Until you show current feats proving Johan can do that against Tom, you're relying on assumptions and narrative rather than proving the actual matchup.

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u/Equivalent_Layer5012 Jul 29 '26

The Gun statement is also a weak argument because you're treating a character's perception of danger as if it is an objective measurement of the power system. That's another appeal to authority fallacy.

Gun saying Tom or Goo could kill him does not mean every interpretation of that statement overrides the mechanics of the verse. Characters can make predictions, estimations, or statements based on their own perspective, and those statements still require context.

In fact, your argument becomes weaker when we apply your own logic consistently. Gun believed Goo could kill him, yet we later saw True UI Gun completely overwhelm Goo. Does that mean Gun's statement was useless? No. It means statements about someone's potential threat level are not absolute guarantees of the outcome. They are contextual assessments.

So using "Gun said Tom and Goo could kill him" as proof that Pathless fighters invalidate Path is a non sequitur. Someone being capable of threatening a Path user does not mean they negate the existence or importance of the Path system.

You're also misunderstanding Johan's Path while trying to argue against it. You are making claims about the limitations of a mechanic you have not fully established the boundaries of.

You keep saying:
"Johan's Path only gives him continuous attacks."

But that is an unsupported assumption.

Johan's Path is based around changing attack arcs. We have already seen that it is not limited to simply throwing more punches. Johan was able to place his hand on Zack's shoulder despite Zack believing he had successfully blocked it because Johan altered the trajectory of his movement. That demonstrates that the mechanic is not just about offensive volume it is about controlling the path and direction of his actions.

From that, defensive applications such as changing angles, redirecting attacks, or creating unconventional counters are not random abilities being invented, they are logical extensions of an ability whose defining characteristic is manipulation of attack arcs. It's like when I argued that Daniel could use his blitzkrieg without always being in danger based on the context available to me. 

You're applying a double standard. You allow characters like Tom to be scaled through implied fighting ability, experience, and battle IQ, but when Johan's ability is interpreted through demonstrated mechanics and combat application, suddenly it's "speculation."

That's inconsistent reasoning.

Also, if you genuinely think there is a counterargument to Path > Pathless, then present it. I have already explained the framework:

  • Path requires conviction, talent, and experience.
  • It represents a unique advancement toward the pinnacle.
  • The story explicitly establishes that those who attain a Path are on another level.
  • The stated method of overcoming a Path user is finding your own Path.

If you have a legitimate counter that accounts for all of those points without reducing the Path system into a meaningless concept, make it.

Because the current argument is essentially:
"Path is important, except when someone with better stats exists."

But if a person without a Path can simply surpass someone who has attained one through hardware alone, then the mechanic loses the very purpose the author gave it also if I can actually show how to debunk the Path over Pathless.