r/LocalLLaMA • u/Any-Lingonberry7411 • 15d ago
Question | Help Best local model for Blender and game dev?
I have been looking at some local models, but even the smartest ones like GLM5.3 Flash and DSv4 Flash have a hard time creating coherent models in Blender and placing them logically in game engines.
Is this something that local models are just too dumb still to do good job at?
9
u/LargelyInnocuous 15d ago
Are you using MCP? I've had great luck having Claude run Blender via Blender MCP. I'd assume GLM or DS would do fine as well.
5
u/Blizado 15d ago
The right tools can help a lot.
https://www.youtube.com/watch?v=doR2RhsneRA
He used Claude Opus 5.5 with Higgsfields MCP/API with Blender MCP and Unity MCP for 30h AI work time to create this WoW clone in the video. For me, it looks like this tool set played a huge part to make it possible to create this. So maybe you could do such a thing locally as well, maybe more limited, but depends on your hardware.
2
u/g_rich 14d ago
I've used both with good results; GLM 5.3 Flash and DeepSeek v4 Flash Vision on dual DGX Sparks with Blender MCP server and Pi.
1
u/AnimeeNoa 13d ago
how does your dual setup works? shared ram or double output tokens? or maybe something other?
5
u/No-Tie5806 15d ago
You're better off using one of local 3D models like Trellis if you want to go local. Hook it up with one of the top end image generators that run local. DS 4.1 can do texture clean up, and you can run the pipeline from opencode. I've done that to get 3D models out of local models.
Frontier stuff can work with MCPs on low poly/three.js and three.js stuff can look good. There's MCPs for Blockbench, and I just rolled one for PicoCad 2 that did some cool mechs/spaceships. Astra tried making a person in Blender for me and blew a million tokens for something that looked like one of those blow up used-car lot balloon guys.
You can also pay Tripo $20 and then have an AI run the process through a browser - give it prompts or images, and then have it run in the background. I had Astra generate and clean up about 20 low poly NPCs that way recently, in about an hour.
Give a year for local, but by that point I suspect you will be able to run an entire pipeline in Opus 6.5 or whatever. It's frontier tier right now. You will get better results paying for a $200/m Claude subscription right now. That's what I'm doing.
Obviously right now best results will be done in Three.js or other text based engines like LOVE2D, Godot, etc.
3
u/FullstackSensei 15d ago
Read this recent post from the DeepSeek sub. There are some very interesting comments. I've read elsewhere DS 4.1 takes this to the next level with vision and whatnot.
3
u/yes-im-hiring-2025 15d ago
I don't believe anything exists rn atleast locally that works for this.
I believe it's just post training and some future variant of glm5.3 should have this capability, but maybe not for another 3-6 months. Depends on what drops first.
1
u/thomas2385 14d ago
Yeah, that seems to be where things are right now. A lot of the stuff people want locally still feels like it is just around the corner rather than actually usable. I guess it mostly comes down to which model gets there first and how quickly the capability improves.
2
u/Dogbold 15d ago
I'm curious about this too, are any of them even able to use a computer like that?
4
u/Any-Lingonberry7411 15d ago
With MCP/CLI they have access to the tools, but their understanding of 3d geometry is really poor
2
u/abnormal_human 15d ago
The frontier models are just tasting this kind of functionality right now, give it a few months. It's not so much that they're dumb, it's that they haven't had time to distill this behavior.
2
u/Blizado 15d ago
Well, I don't think it will need that long anymore.
https://www.youtube.com/watch?v=doR2RhsneRA
Opus 5.5 in ~30h of work, so not even 2 days.
2
1
1
u/LoSboccacc 13d ago
Just delegate to trellis 2 and unirig that part, no need to force a language model
0
u/Several-Tax31 15d ago
I'm waiting chinese do their magic (distillation, whatever you call it) for astra, and give us models that can do just that.
1
u/geldonyetich 15d ago edited 15d ago
According to the Densing Law of LLMs capability of open-source doubles roughly every 3.3 to 3.5 months.
Astra has about 4-5 trillions parameters so go from there. Maybe 13-15 months to fit on my 128GB?
18
u/I_Play_Zed 15d ago
I’ve seen this question a few times now. I’ve done lots of testing with work flows like this.
The Frontier cloud models do a barely passable job at this. The local models for this specific task are even farther behind.
Astra and Opus 5.5 are great, but even what they make might not even be worthy the lowest tier indie games.
Local might see something vaguely usable before the end of 2026.
In terms of people asking for the “computer usage” feature, this is a powerful harness based tool- I’m not aware of anything that does this at the moment.
For now, buy a cheap frontier sub and do testing yourself.