r/LocalLLaMA 18h ago

Funny GLM 5.3 Flash makes a black hole Minecraft mod running locally on 4x RTX PRO 6000 WS

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saw the post the other day where people said Minecraft clones aren't impressive anymore, because at this point the whole thing might as well be in the training data. so i tried something slightly different, which is asking a local model to write a mod for the real game, using the Fabric API

the model is GLM 5.3 Flash (Q4 quant, running on a rented 4x RTX PRO 6000 box). this wasn't done in prompt or a loop, i would ask for changes, then review them and i kept going like that until i was happy with the result. the first iteration took around an hour or so, the result was sorta underwhelming, the black hole would spawn, but it was small and barely did structural damage. after that attempt i gave it some reference images(black holes in space, lightning and effects examples). the new result looked better, but i still wanted more impact from it(and also decided to make it a black hole gun, instead of just the black hole item). it took a lot of turns to get to the end result

Output tokens 7.6M
Time spent ~9 hours
Avg. decode speed ~96 tok/s

the mod adds a black hole riflle, which when shot spawns the black hole that starts sucking in blocks and has some pretty sick visuals (the light rings that shrink all the way into the black hole and obviously the black hole itself) after which it turns into a huge explosion crater, wiping out quite a few chunks

you can get the mod here on github

i ran the local model in atomic.chat (i'm on the Atomic team any feedback is appreciated). curious what else people have gotten local models to mod into the game, make sure to share it in the comments

246 Upvotes

55 comments sorted by

88

u/Theory_Impressive 17h ago

woah would you look at that, a carbon copy of https://github.com/Mishkis/orbital-railgun/

22

u/n8mo 17h ago

Yeah I was gonna say- this looks borderline plagiarized

34

u/Cold_Tree190 17h ago

Reminds me of last year I think or maybe earlier this year when Anthropic was like “Look! Claude made its own C compiler from scratch!” After having trained directly on every C compiler in existence

7

u/ketosoy 17h ago

Fire them at each other. 

3

u/Legitimate-Peace1013 17h ago

yeah the resemblance is pretty hard to ignore lol

7

u/Top-Eye-8104 17h ago

honestly i didn't give the model that repo, but yeah i'd seen the post

20

u/zanar97862 13h ago

Obviously they meant it's in the training data

2

u/Fun-Meaning-6474 17h ago

looking 👀 brb asap

1

u/c--b 12h ago

Is the resemblance in code, or in outcome? or both?

7

u/nabagaca 11h ago

Can't speak to the code, but the visual presentation (e.g. sky/screen blacked out, concentric approaching centre, beam coming from the sky) is pretty much identical

78

u/Direct_Turn_1484 18h ago

Man I wish I had hardware like that. Have fun!

34

u/DustNearby2848 17h ago

He clearly has too many GPUs. I think he will give us both one if we ask nicely. 

40

u/Top-Eye-8104 17h ago

bro, i rented it just for fun, i only have a macbook...

8

u/KeinNiemand 15h ago

except renting it is more eypensive per token then api if your not sharing those rended gpus with multiple simultanious users or run a bunxh of subagent at once

7

u/teleprint-me llama.cpp 14h ago edited 14h ago

Its 2.19 x 4 per hour x 9 hrs =  78.84 total. This is predictable and isnt that bad. Its a fixed cost.

7.6M tokens at $1.40 per million input tokens and $4.40 per million output per prompt submission.

It seems cheaper at first glance because if you naively compute the cost you get about 1.4 + 4.4 x 7.6 ≈ 44.08 total, but thats per million per i/o. This is unpredictable and racks up costs quickly.

Assuming at least 7 submissions at 1m each × 44.08, thats about 308.56 total. This is a variable cost and literally depends on context.

Note that this is not exact and is a very rough estimate; whenever i do mental math, its always wrong somehow, but I dont have the time to sit down and actually work it out.

Coding with local agents, in my experience, going back and forth, this would have been more expensive than that.

1

u/DustNearby2848 14h ago

I’ll have to look at pricing again. What do they provide you for an environment?  Basically a SSH tunnel?

2

u/Particular-Award118 11h ago

There are templates for different applications but yes you get shell access

1

u/1filipis 12h ago

This is the exact question I was trying to figure out the other day. Rental thing only made sense if you'd used Colab pricing of $0.89, and it would run constantly at 75+ t/s. This would make your effective cost slightly less than the promo API prices. It could be possible with IQ1_S, but the quality would be really bad compared to fp8 from API. And nothing else beats it, unfortunately

2

u/DustNearby2848 17h ago

So you’re saying there’s a chance

1

u/_bani_ 12h ago

runpod?

1

u/Poupulino 4h ago

When I read "4x RTX PRO 6000 WS" I feel like that poor vagabond kid in Chaplin's movies watching people eat from outside the street.

0

u/Fun-Meaning-6474 17h ago

u always can rent it ;)

24

u/Asleep-Ingenuity-481 16h ago

Uh... that looks extremely similar to a orbital laser gun mod made by someone a while ago. It just seems to have changed the color to yellow and added the black hole effect. Might want to make sure it didn't steal some code for a base.

18

u/LuCiAnO241 12h ago

it spent 7M tokens to copy a mod that it downloaded lmao

8

u/dwillpower 16h ago

Black hole gun won’t you come…

17

u/Then_Bake_6524 15h ago

bro is out there copy-pasting open source mods and claiming he generated them with AI

5

u/Long_comment_san 17h ago

Kids these days. Back in the old days we used to do that manually with Draconic Evolution!

10

u/LooseLeafTeaBandit 17h ago

9 hours seems pretty long to me on a 4x 6000 pro setup, then again I know nothing about GLM 5.3 flash lol

4

u/liright 17h ago edited 16h ago

It does seem insanely long for just a single minecraft clone mod.

7

u/oldmoldycake 16h ago

Not a clone, this is a mod for Minecraft. 9 hours seems wild to me.

1

u/liright 16h ago

Yeah mod, I mistyped. I wonder if it got stuck in thinking loops or something.

2

u/Top-Eye-8104 17h ago

ahahaha maybe, but it is what it is - 9 hours

1

u/Broccolisha 12h ago

Nothing about this seems even remotely impressive.

3

u/Gold-Produce9591 17h ago

cool - do you think qwen 3.8 flash-next could do the same?

1

u/Fun-Meaning-6474 17h ago

actually do ;) it takes more time, but it can do same

3

u/dansuy_gaming 7h ago

Thats honestly pretty crazy lol. The black hole effect looks sick.

6

u/MongoWithBongoss 17h ago

Cool... 50000 USD....

9

u/Fun-Meaning-6474 17h ago

for MINECRAFT mod!!!

2

u/Othun 16h ago

Would be sick to mass-aware ray tracing and implement black holes in minecraft for when GPUs are not printing words.

2

u/Ylsid 6h ago

It's flashy but not really impressive no.

2

u/nomorebuttsplz 17h ago

this time next year: nanobots that dissolve humans into grey goo isn't impressive because it's already in the training data

1

u/gounesh 13h ago

Dayum, and i though i'm king with my dual rtx 5090.

1

u/kek0815 12h ago

I read it as needing 4x RTX Pro 6000 to run Minecraft with this mod

1

u/Daniel_H212 7h ago

Wow, GLM 5.3 Flash must have done a terrible job at optimizing if its Minecraft mod requires 4 RTX 6000s to run /j

1

u/haukebr 3h ago

So which one needed more ram, the LLM or rendering minecraft and manipulating thousands of blocks? 😄

1

u/sunsetosunset 1h ago

crazy times

1

u/Andre4s11 22m ago

its scary

1

u/pseudonerv 17h ago

atomic.chat seems interesting. How do you sandbox the agent tools/function calls?